git-commit-vandalism/compat/poll/poll.c

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/* Emulation for poll(2)
Contributed by Paolo Bonzini.
Copyright 2001-2003, 2006-2011 Free Software Foundation, Inc.
This file is part of gnulib.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
/* Tell gcc not to warn about the (nfd < 0) tests, below. */
#if (__GNUC__ == 4 && 3 <= __GNUC_MINOR__) || 4 < __GNUC__
# pragma GCC diagnostic ignored "-Wtype-limits"
#endif
#if defined(WIN32)
# include <malloc.h>
#endif
#include <sys/types.h>
/* Specification. */
#include <poll.h>
#include <errno.h>
#include <limits.h>
#include <assert.h>
#if (defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__
# define WIN32_NATIVE
# if defined (_MSC_VER) && !defined(_WIN32_WINNT)
# define _WIN32_WINNT 0x0502
# endif
# include <winsock2.h>
# include <windows.h>
# include <io.h>
# include <stdio.h>
# include <conio.h>
#else
# include <sys/time.h>
# include <sys/socket.h>
# ifndef NO_SYS_SELECT_H
# include <sys/select.h>
# endif
# include <unistd.h>
#endif
#ifdef HAVE_SYS_IOCTL_H
# include <sys/ioctl.h>
#endif
#ifdef HAVE_SYS_FILIO_H
# include <sys/filio.h>
#endif
#include <time.h>
#ifndef INFTIM
# define INFTIM (-1)
#endif
/* BeOS does not have MSG_PEEK. */
#ifndef MSG_PEEK
# define MSG_PEEK 0
#endif
#ifdef WIN32_NATIVE
#define IsConsoleHandle(h) (((long) (intptr_t) (h) & 3) == 3)
static BOOL
IsSocketHandle (HANDLE h)
{
WSANETWORKEVENTS ev;
if (IsConsoleHandle (h))
return FALSE;
/* Under Wine, it seems that getsockopt returns 0 for pipes too.
WSAEnumNetworkEvents instead distinguishes the two correctly. */
ev.lNetworkEvents = 0xDEADBEEF;
WSAEnumNetworkEvents ((SOCKET) h, NULL, &ev);
return ev.lNetworkEvents != 0xDEADBEEF;
}
/* Declare data structures for ntdll functions. */
typedef struct _FILE_PIPE_LOCAL_INFORMATION {
ULONG NamedPipeType;
ULONG NamedPipeConfiguration;
ULONG MaximumInstances;
ULONG CurrentInstances;
ULONG InboundQuota;
ULONG ReadDataAvailable;
ULONG OutboundQuota;
ULONG WriteQuotaAvailable;
ULONG NamedPipeState;
ULONG NamedPipeEnd;
} FILE_PIPE_LOCAL_INFORMATION, *PFILE_PIPE_LOCAL_INFORMATION;
typedef struct _IO_STATUS_BLOCK
{
union {
DWORD Status;
PVOID Pointer;
} u;
ULONG_PTR Information;
} IO_STATUS_BLOCK, *PIO_STATUS_BLOCK;
typedef enum _FILE_INFORMATION_CLASS {
FilePipeLocalInformation = 24
} FILE_INFORMATION_CLASS, *PFILE_INFORMATION_CLASS;
typedef DWORD (WINAPI *PNtQueryInformationFile)
(HANDLE, IO_STATUS_BLOCK *, VOID *, ULONG, FILE_INFORMATION_CLASS);
# ifndef PIPE_BUF
# define PIPE_BUF 512
# endif
/* Compute revents values for file handle H. If some events cannot happen
for the handle, eliminate them from *P_SOUGHT. */
static int
win32_compute_revents (HANDLE h, int *p_sought)
{
int i, ret, happened;
INPUT_RECORD *irbuffer;
DWORD avail, nbuffer;
BOOL bRet;
IO_STATUS_BLOCK iosb;
FILE_PIPE_LOCAL_INFORMATION fpli;
static PNtQueryInformationFile NtQueryInformationFile;
static BOOL once_only;
switch (GetFileType (h))
{
case FILE_TYPE_PIPE:
if (!once_only)
{
NtQueryInformationFile = (PNtQueryInformationFile)
GetProcAddress (GetModuleHandle ("ntdll.dll"),
"NtQueryInformationFile");
once_only = TRUE;
}
happened = 0;
if (PeekNamedPipe (h, NULL, 0, NULL, &avail, NULL) != 0)
{
if (avail)
happened |= *p_sought & (POLLIN | POLLRDNORM);
}
else if (GetLastError () == ERROR_BROKEN_PIPE)
happened |= POLLHUP;
else
{
/* It was the write-end of the pipe. Check if it is writable.
If NtQueryInformationFile fails, optimistically assume the pipe is
writable. This could happen on Win9x, where NtQueryInformationFile
is not available, or if we inherit a pipe that doesn't permit
FILE_READ_ATTRIBUTES access on the write end (I think this should
not happen since WinXP SP2; WINE seems fine too). Otherwise,
ensure that enough space is available for atomic writes. */
memset (&iosb, 0, sizeof (iosb));
memset (&fpli, 0, sizeof (fpli));
if (!NtQueryInformationFile
|| NtQueryInformationFile (h, &iosb, &fpli, sizeof (fpli),
FilePipeLocalInformation)
|| fpli.WriteQuotaAvailable >= PIPE_BUF
|| (fpli.OutboundQuota < PIPE_BUF &&
fpli.WriteQuotaAvailable == fpli.OutboundQuota))
happened |= *p_sought & (POLLOUT | POLLWRNORM | POLLWRBAND);
}
return happened;
case FILE_TYPE_CHAR:
ret = WaitForSingleObject (h, 0);
if (!IsConsoleHandle (h))
return ret == WAIT_OBJECT_0 ? *p_sought & ~(POLLPRI | POLLRDBAND) : 0;
nbuffer = avail = 0;
bRet = GetNumberOfConsoleInputEvents (h, &nbuffer);
if (bRet)
{
/* Input buffer. */
*p_sought &= POLLIN | POLLRDNORM;
if (nbuffer == 0)
return POLLHUP;
if (!*p_sought)
return 0;
irbuffer = (INPUT_RECORD *) alloca (nbuffer * sizeof (INPUT_RECORD));
bRet = PeekConsoleInput (h, irbuffer, nbuffer, &avail);
if (!bRet || avail == 0)
return POLLHUP;
for (i = 0; i < avail; i++)
if (irbuffer[i].EventType == KEY_EVENT)
return *p_sought;
return 0;
}
else
{
/* Screen buffer. */
*p_sought &= POLLOUT | POLLWRNORM | POLLWRBAND;
return *p_sought;
}
default:
ret = WaitForSingleObject (h, 0);
if (ret == WAIT_OBJECT_0)
return *p_sought & ~(POLLPRI | POLLRDBAND);
return *p_sought & (POLLOUT | POLLWRNORM | POLLWRBAND);
}
}
/* Convert fd_sets returned by select into revents values. */
static int
win32_compute_revents_socket (SOCKET h, int sought, long lNetworkEvents)
{
int happened = 0;
if ((lNetworkEvents & (FD_READ | FD_ACCEPT | FD_CLOSE)) == FD_ACCEPT)
happened |= (POLLIN | POLLRDNORM) & sought;
else if (lNetworkEvents & (FD_READ | FD_ACCEPT | FD_CLOSE))
{
int r, error;
char data[64];
WSASetLastError (0);
r = recv (h, data, sizeof (data), MSG_PEEK);
error = WSAGetLastError ();
WSASetLastError (0);
if (r > 0 || error == WSAENOTCONN)
happened |= (POLLIN | POLLRDNORM) & sought;
/* Distinguish hung-up sockets from other errors. */
else if (r == 0 || error == WSAESHUTDOWN || error == WSAECONNRESET
|| error == WSAECONNABORTED || error == WSAENETRESET)
happened |= POLLHUP;
else
happened |= POLLERR;
}
if (lNetworkEvents & (FD_WRITE | FD_CONNECT))
happened |= (POLLOUT | POLLWRNORM | POLLWRBAND) & sought;
if (lNetworkEvents & FD_OOB)
happened |= (POLLPRI | POLLRDBAND) & sought;
return happened;
}
#else /* !MinGW */
/* Convert select(2) returned fd_sets into poll(2) revents values. */
static int
compute_revents (int fd, int sought, fd_set *rfds, fd_set *wfds, fd_set *efds)
{
int happened = 0;
if (FD_ISSET (fd, rfds))
{
int r;
int socket_errno;
# if defined __MACH__ && defined __APPLE__
/* There is a bug in Mac OS X that causes it to ignore MSG_PEEK
for some kinds of descriptors. Detect if this descriptor is a
connected socket, a server socket, or something else using a
0-byte recv, and use ioctl(2) to detect POLLHUP. */
r = recv (fd, NULL, 0, MSG_PEEK);
socket_errno = (r < 0) ? errno : 0;
if (r == 0 || socket_errno == ENOTSOCK)
ioctl (fd, FIONREAD, &r);
# else
char data[64];
r = recv (fd, data, sizeof (data), MSG_PEEK);
socket_errno = (r < 0) ? errno : 0;
# endif
if (r == 0)
happened |= POLLHUP;
/* If the event happened on an unconnected server socket,
that's fine. */
else if (r > 0 || ( /* (r == -1) && */ socket_errno == ENOTCONN))
happened |= (POLLIN | POLLRDNORM) & sought;
/* Distinguish hung-up sockets from other errors. */
else if (socket_errno == ESHUTDOWN || socket_errno == ECONNRESET
|| socket_errno == ECONNABORTED || socket_errno == ENETRESET)
happened |= POLLHUP;
/* some systems can't use recv() on non-socket, including HP NonStop */
else if (/* (r == -1) && */ socket_errno == ENOTSOCK)
happened |= (POLLIN | POLLRDNORM) & sought;
else
happened |= POLLERR;
}
if (FD_ISSET (fd, wfds))
happened |= (POLLOUT | POLLWRNORM | POLLWRBAND) & sought;
if (FD_ISSET (fd, efds))
happened |= (POLLPRI | POLLRDBAND) & sought;
return happened;
}
#endif /* !MinGW */
int
poll (struct pollfd *pfd, nfds_t nfd, int timeout)
{
#ifndef WIN32_NATIVE
fd_set rfds, wfds, efds;
struct timeval tv;
struct timeval *ptv;
int maxfd, rc;
nfds_t i;
# ifdef _SC_OPEN_MAX
static int sc_open_max = -1;
if (nfd < 0
|| (nfd > sc_open_max
&& (sc_open_max != -1
|| nfd > (sc_open_max = sysconf (_SC_OPEN_MAX)))))
{
errno = EINVAL;
return -1;
}
# else /* !_SC_OPEN_MAX */
# ifdef OPEN_MAX
if (nfd < 0 || nfd > OPEN_MAX)
{
errno = EINVAL;
return -1;
}
# endif /* OPEN_MAX -- else, no check is needed */
# endif /* !_SC_OPEN_MAX */
/* EFAULT is not necessary to implement, but let's do it in the
simplest case. */
if (!pfd && nfd)
{
errno = EFAULT;
return -1;
}
/* convert timeout number into a timeval structure */
if (timeout == 0)
{
ptv = &tv;
ptv->tv_sec = 0;
ptv->tv_usec = 0;
}
else if (timeout > 0)
{
ptv = &tv;
ptv->tv_sec = timeout / 1000;
ptv->tv_usec = (timeout % 1000) * 1000;
}
else if (timeout == INFTIM)
/* wait forever */
ptv = NULL;
else
{
errno = EINVAL;
return -1;
}
/* create fd sets and determine max fd */
maxfd = -1;
FD_ZERO (&rfds);
FD_ZERO (&wfds);
FD_ZERO (&efds);
for (i = 0; i < nfd; i++)
{
if (pfd[i].fd < 0)
continue;
if (pfd[i].events & (POLLIN | POLLRDNORM))
FD_SET (pfd[i].fd, &rfds);
/* see select(2): "the only exceptional condition detectable
is out-of-band data received on a socket", hence we push
POLLWRBAND events onto wfds instead of efds. */
if (pfd[i].events & (POLLOUT | POLLWRNORM | POLLWRBAND))
FD_SET (pfd[i].fd, &wfds);
if (pfd[i].events & (POLLPRI | POLLRDBAND))
FD_SET (pfd[i].fd, &efds);
if (pfd[i].fd >= maxfd
&& (pfd[i].events & (POLLIN | POLLOUT | POLLPRI
| POLLRDNORM | POLLRDBAND
| POLLWRNORM | POLLWRBAND)))
{
maxfd = pfd[i].fd;
if (maxfd > FD_SETSIZE)
{
errno = EOVERFLOW;
return -1;
}
}
}
/* examine fd sets */
rc = select (maxfd + 1, &rfds, &wfds, &efds, ptv);
if (rc < 0)
return rc;
/* establish results */
rc = 0;
for (i = 0; i < nfd; i++)
if (pfd[i].fd < 0)
pfd[i].revents = 0;
else
{
int happened = compute_revents (pfd[i].fd, pfd[i].events,
&rfds, &wfds, &efds);
if (happened)
{
pfd[i].revents = happened;
rc++;
}
}
return rc;
#else
static struct timeval tv0;
static HANDLE hEvent;
WSANETWORKEVENTS ev;
HANDLE h, handle_array[FD_SETSIZE + 2];
DWORD ret, wait_timeout, nhandles, start = 0, elapsed, orig_timeout = 0;
fd_set rfds, wfds, xfds;
BOOL poll_again;
MSG msg;
int rc = 0;
nfds_t i;
if (nfd < 0 || timeout < -1)
{
errno = EINVAL;
return -1;
}
if (timeout != INFTIM)
{
orig_timeout = timeout;
start = GetTickCount();
}
if (!hEvent)
hEvent = CreateEvent (NULL, FALSE, FALSE, NULL);
restart:
handle_array[0] = hEvent;
nhandles = 1;
FD_ZERO (&rfds);
FD_ZERO (&wfds);
FD_ZERO (&xfds);
/* Classify socket handles and create fd sets. */
for (i = 0; i < nfd; i++)
{
int sought = pfd[i].events;
pfd[i].revents = 0;
if (pfd[i].fd < 0)
continue;
if (!(sought & (POLLIN | POLLRDNORM | POLLOUT | POLLWRNORM | POLLWRBAND
| POLLPRI | POLLRDBAND)))
continue;
h = (HANDLE) _get_osfhandle (pfd[i].fd);
assert (h != NULL);
if (IsSocketHandle (h))
{
int requested = FD_CLOSE;
/* see above; socket handles are mapped onto select. */
if (sought & (POLLIN | POLLRDNORM))
{
requested |= FD_READ | FD_ACCEPT;
FD_SET ((SOCKET) h, &rfds);
}
if (sought & (POLLOUT | POLLWRNORM | POLLWRBAND))
{
requested |= FD_WRITE | FD_CONNECT;
FD_SET ((SOCKET) h, &wfds);
}
if (sought & (POLLPRI | POLLRDBAND))
{
requested |= FD_OOB;
FD_SET ((SOCKET) h, &xfds);
}
if (requested)
WSAEventSelect ((SOCKET) h, hEvent, requested);
}
else
{
/* Poll now. If we get an event, do not poll again. Also,
screen buffer handles are waitable, and they'll block until
a character is available. win32_compute_revents eliminates
bits for the "wrong" direction. */
pfd[i].revents = win32_compute_revents (h, &sought);
if (sought)
handle_array[nhandles++] = h;
if (pfd[i].revents)
timeout = 0;
}
}
if (select (0, &rfds, &wfds, &xfds, &tv0) > 0)
{
/* Do MsgWaitForMultipleObjects anyway to dispatch messages, but
no need to call select again. */
poll_again = FALSE;
wait_timeout = 0;
}
else
{
poll_again = TRUE;
if (timeout == INFTIM)
wait_timeout = INFINITE;
else
wait_timeout = timeout;
}
for (;;)
{
ret = MsgWaitForMultipleObjects (nhandles, handle_array, FALSE,
wait_timeout, QS_ALLINPUT);
if (ret == WAIT_OBJECT_0 + nhandles)
{
/* new input of some other kind */
BOOL bRet;
while ((bRet = PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) != 0)
{
TranslateMessage (&msg);
DispatchMessage (&msg);
}
}
else
break;
}
if (poll_again)
select (0, &rfds, &wfds, &xfds, &tv0);
/* Place a sentinel at the end of the array. */
handle_array[nhandles] = NULL;
nhandles = 1;
for (i = 0; i < nfd; i++)
{
int happened;
if (pfd[i].fd < 0)
continue;
if (!(pfd[i].events & (POLLIN | POLLRDNORM |
POLLOUT | POLLWRNORM | POLLWRBAND)))
continue;
h = (HANDLE) _get_osfhandle (pfd[i].fd);
if (h != handle_array[nhandles])
{
/* It's a socket. */
WSAEnumNetworkEvents ((SOCKET) h, NULL, &ev);
WSAEventSelect ((SOCKET) h, NULL, 0);
/* If we're lucky, WSAEnumNetworkEvents already provided a way
to distinguish FD_READ and FD_ACCEPT; this saves a recv later. */
if (FD_ISSET ((SOCKET) h, &rfds)
&& !(ev.lNetworkEvents & (FD_READ | FD_ACCEPT)))
ev.lNetworkEvents |= FD_READ | FD_ACCEPT;
if (FD_ISSET ((SOCKET) h, &wfds))
ev.lNetworkEvents |= FD_WRITE | FD_CONNECT;
if (FD_ISSET ((SOCKET) h, &xfds))
ev.lNetworkEvents |= FD_OOB;
happened = win32_compute_revents_socket ((SOCKET) h, pfd[i].events,
ev.lNetworkEvents);
}
else
{
/* Not a socket. */
int sought = pfd[i].events;
happened = win32_compute_revents (h, &sought);
nhandles++;
}
if ((pfd[i].revents |= happened) != 0)
rc++;
}
if (!rc && orig_timeout && timeout != INFTIM)
{
elapsed = GetTickCount() - start;
timeout = elapsed >= orig_timeout ? 0 : orig_timeout - elapsed;
}
if (!rc && timeout)
{
compat/poll: sleep 1 millisecond to avoid busy wait SwitchToThread() only gives away the rest of the current time slice to another thread in the current process. So if the thread that feeds the file decscriptor we're polling is not in the current process, we get busy-waiting. I played around with this quite a bit. After trying some more complex schemes, I found that what worked best is to just sleep 1 millisecond between iterations. Though it's a very short time, it still completely eliminates the busy wait condition, without hurting perf. There code uses SleepEx(1, TRUE) to sleep. See this page for a good discussion of why that is better than calling SwitchToThread, which is what was used previously: http://stackoverflow.com/questions/1383943/switchtothread-vs-sleep1 Note that calling SleepEx(0, TRUE) does *not* solve the busy wait. The most striking case was when testing on a UNC share with a large repo, on a single CPU machine. Without the fix, it took 4 minutes 15 seconds, and with the fix it took just 1:08! I think it's because git-upload-pack's busy wait was eating the CPU away from the git process that's doing the real work. With multi-proc, the timing is not much different, but tons of CPU time is still wasted, which can be a killer on a server that needs to do bunch of other things. I also tested the very fast local case, and didn't see any measurable difference. On a big repo with 4500 files, the upload-pack took about 2 seconds with and without the fix. [jc: this was first accepted in msysgit tree in May 2012 via a pull request and Paolo Bonzini has also accepted the same fix to Gnulib around the same time; see $gmane/247518 for a bit more detail] Signed-off-by: Stepan Kasal <kasal@ucw.cz> Acked-by: Johannes Sixt <j6t@kdbg.org> Acked-by: Erik Faye-Lund <kusmabite@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2012-05-16 15:52:49 +02:00
SleepEx (1, TRUE);
goto restart;
}
return rc;
#endif
}