git-commit-vandalism/tempfile.h

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#ifndef TEMPFILE_H
#define TEMPFILE_H
tempfile: use list.h for linked list The tempfile API keeps to-be-cleaned tempfiles in a singly-linked list and never removes items from the list. A future patch would like to start removing items, but removal from a singly linked list is O(n), as we have to walk the list to find the predecessor element. This means that a process which takes "n" simultaneous lockfiles (for example, an atomic transaction on "n" refs) may end up quadratic in "n". Before we start allowing items to be removed, it would be nice to have a way to cover this case in linear time. The simplest solution is to make an assumption about the order in which tempfiles are added and removed from the list. If both operations iterate over the tempfiles in the same order, then by putting new items at the end of the list our removal search will always find its items at the beginning of the list. And indeed, that would work for the case of refs. But it creates a hidden dependency between unrelated parts of the code. If anybody changes the ref code (or if we add a new caller that opens multiple simultaneous tempfiles) they may unknowingly introduce a performance regression. Another solution is to use a better data structure. A doubly-linked list works fine, and we already have an implementation in list.h. But there's one snag: the elements of "struct tempfile" are all marked as "volatile", since a signal handler may interrupt us and iterate over the list at any moment (even if we were in the middle of adding a new entry). We can declare a "volatile struct list_head", but we can't actually use it with the normal list functions. The compiler complains about passing a pointer-to-volatile via a regular pointer argument. And rightfully so, as the sub-function would potentially need different code to deal with the volatile case. That leaves us with a few options: 1. Drop the "volatile" modifier for the list items. This is probably a bad idea. I checked the assembly output from "gcc -O2", and the "volatile" really does impact the order in which it updates memory. 2. Use macros instead of inline functions. The irony here is that list.h is entirely implemented as trivial inline functions. So we basically are already generating custom code for each call. But sadly there's no way in C to declare the inline function to take a more generic type. We could do so by switching the inline functions to macros, but it does make the end result harder to read. And it doesn't fully solve the problem (for instance, the declaration of list_head needs to change so that its "prev" and "next" pointers point to other volatile structs). 3. Don't use list.h, and just make our own ad-hoc doubly-linked list. It's not that much code to implement the basics that we need here. But if we're going to do so, why not add the few extra lines required to model it after the actual list.h interface? We can even reuse a few of the macro helpers. So this patch takes option 3, but actually implements a parallel "volatile list" interface in list.h, where it could potentially be reused by other code. This implements just enough for tempfile.c's use, though we could easily port other functions later if need be. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:00 +02:00
#include "list.h"
/*
* Handle temporary files.
*
* The tempfile API allows temporary files to be created, deleted, and
* atomically renamed. Temporary files that are still active when the
* program ends are cleaned up automatically. Lockfiles (see
* "lockfile.h") are built on top of this API.
*
*
* Calling sequence
* ----------------
*
* The caller:
*
* * Attempts to create a temporary file by calling
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
* `create_tempfile()`. The resources used for the temporary file are
* managed by the tempfile API.
*
* * Writes new content to the file by either:
*
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
* * writing to the `tempfile->fd` file descriptor
*
* * calling `fdopen_tempfile()` to get a `FILE` pointer for the
* open file and writing to the file using stdio.
*
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
* Note that the file descriptor created by create_tempfile()
2016-08-22 14:47:55 +02:00
* is marked O_CLOEXEC, so the new contents must be written by
* the current process, not any spawned one.
*
* When finished writing, the caller can:
*
* * Close the file descriptor and remove the temporary file by
* calling `delete_tempfile()`.
*
* * Close the temporary file and rename it atomically to a specified
* filename by calling `rename_tempfile()`. This relinquishes
* control of the file.
*
* * Close the file descriptor without removing or renaming the
tempfile: do not delete tempfile on failed close When close_tempfile() fails, we delete the tempfile and reset the fields of the tempfile struct. This makes it easier for callers to return without cleaning up, but it also makes this common pattern: if (close_tempfile(tempfile)) return error_errno("error closing %s", tempfile->filename.buf); wrong, because the "filename" field has been reset after the failed close. And it's not easy to fix, as in many cases we don't have another copy of the filename (e.g., if it was created via one of the mks_tempfile functions, and we just have the original template string). Let's drop the feature that a failed close automatically deletes the file. This puts the burden on the caller to do the deletion themselves, but this isn't that big a deal. Callers which do: if (write(...) || close_tempfile(...)) { delete_tempfile(...); return -1; } already had to call delete when the write() failed, and so aren't affected. Likewise, any caller which just calls die() in the error path is OK; we'll delete the tempfile during the atexit handler. Because this patch changes the semantics of close_tempfile() without changing its signature, all callers need to be manually checked and converted to the new scheme. This patch covers all in-tree callers, but there may be others for not-yet-merged topics. To catch these, we rename the function to close_tempfile_gently(), which will attract compile-time attention to new callers. (Technically the original could be considered "gentle" already in that it didn't die() on errors, but this one is even more so). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:14:30 +02:00
* temporary file by calling `close_tempfile_gently()`, and later call
* `delete_tempfile()` or `rename_tempfile()`.
*
tempfile: remove deactivated list entries Once a "struct tempfile" is added to the global cleanup list, it is never removed. This means that its storage must remain valid for the lifetime of the program. For single-use tempfiles and locks, this isn't a big deal: we just declare the struct static. But for library code which may take multiple simultaneous locks (like the ref code), they're forced to allocate a struct on the heap and leak it. This is mostly OK in practice. The size of the leak is bounded by the number of refs, and most programs exit after operating on a fixed number of refs (and allocate simultaneous memory proportional to the number of ref updates in the first place). But: 1. It isn't hard to imagine a real leak: a program which runs for a long time taking a series of ref update instructions and fulfilling them one by one. I don't think we have such a program now, but it's certainly plausible. 2. The leaked entries appear as false positives to tools like valgrind. Let's relax this rule by keeping only "active" tempfiles on the list. We can do this easily by moving the list-add operation from prepare_tempfile_object to activate_tempfile, and adding a deletion in deactivate_tempfile. Existing callers do not need to be updated immediately. They'll continue to leak any tempfile objects they may have allocated, but that's no different than the status quo. We can clean them up individually. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:04 +02:00
* After the temporary file is renamed or deleted, the `tempfile`
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
* object is no longer valid and should not be reused.
*
* If the program exits before `rename_tempfile()` or
* `delete_tempfile()` is called, an `atexit(3)` handler will close
* and remove the temporary file.
*
* If you need to close the file descriptor yourself, do so by calling
tempfile: do not delete tempfile on failed close When close_tempfile() fails, we delete the tempfile and reset the fields of the tempfile struct. This makes it easier for callers to return without cleaning up, but it also makes this common pattern: if (close_tempfile(tempfile)) return error_errno("error closing %s", tempfile->filename.buf); wrong, because the "filename" field has been reset after the failed close. And it's not easy to fix, as in many cases we don't have another copy of the filename (e.g., if it was created via one of the mks_tempfile functions, and we just have the original template string). Let's drop the feature that a failed close automatically deletes the file. This puts the burden on the caller to do the deletion themselves, but this isn't that big a deal. Callers which do: if (write(...) || close_tempfile(...)) { delete_tempfile(...); return -1; } already had to call delete when the write() failed, and so aren't affected. Likewise, any caller which just calls die() in the error path is OK; we'll delete the tempfile during the atexit handler. Because this patch changes the semantics of close_tempfile() without changing its signature, all callers need to be manually checked and converted to the new scheme. This patch covers all in-tree callers, but there may be others for not-yet-merged topics. To catch these, we rename the function to close_tempfile_gently(), which will attract compile-time attention to new callers. (Technically the original could be considered "gentle" already in that it didn't die() on errors, but this one is even more so). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:14:30 +02:00
* `close_tempfile_gently()`. You should never call `close(2)` or `fclose(3)`
* yourself, otherwise the `struct tempfile` structure would still
* think that the file descriptor needs to be closed, and a later
* cleanup would result in duplicate calls to `close(2)`. Worse yet,
* if you close and then later open another file descriptor for a
* completely different purpose, then the unrelated file descriptor
* might get closed.
*
*
* Error handling
* --------------
*
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
* `create_tempfile()` returns an allocated tempfile on success or NULL
* on failure. On errors, `errno` describes the reason for failure.
*
* `rename_tempfile()` and `close_tempfile_gently()` return 0 on success.
* On failure they set `errno` appropriately and return -1.
* `delete_tempfile()` and `rename` (but not `close`) do their best to
* delete the temporary file before returning.
*/
struct tempfile {
tempfile: use list.h for linked list The tempfile API keeps to-be-cleaned tempfiles in a singly-linked list and never removes items from the list. A future patch would like to start removing items, but removal from a singly linked list is O(n), as we have to walk the list to find the predecessor element. This means that a process which takes "n" simultaneous lockfiles (for example, an atomic transaction on "n" refs) may end up quadratic in "n". Before we start allowing items to be removed, it would be nice to have a way to cover this case in linear time. The simplest solution is to make an assumption about the order in which tempfiles are added and removed from the list. If both operations iterate over the tempfiles in the same order, then by putting new items at the end of the list our removal search will always find its items at the beginning of the list. And indeed, that would work for the case of refs. But it creates a hidden dependency between unrelated parts of the code. If anybody changes the ref code (or if we add a new caller that opens multiple simultaneous tempfiles) they may unknowingly introduce a performance regression. Another solution is to use a better data structure. A doubly-linked list works fine, and we already have an implementation in list.h. But there's one snag: the elements of "struct tempfile" are all marked as "volatile", since a signal handler may interrupt us and iterate over the list at any moment (even if we were in the middle of adding a new entry). We can declare a "volatile struct list_head", but we can't actually use it with the normal list functions. The compiler complains about passing a pointer-to-volatile via a regular pointer argument. And rightfully so, as the sub-function would potentially need different code to deal with the volatile case. That leaves us with a few options: 1. Drop the "volatile" modifier for the list items. This is probably a bad idea. I checked the assembly output from "gcc -O2", and the "volatile" really does impact the order in which it updates memory. 2. Use macros instead of inline functions. The irony here is that list.h is entirely implemented as trivial inline functions. So we basically are already generating custom code for each call. But sadly there's no way in C to declare the inline function to take a more generic type. We could do so by switching the inline functions to macros, but it does make the end result harder to read. And it doesn't fully solve the problem (for instance, the declaration of list_head needs to change so that its "prev" and "next" pointers point to other volatile structs). 3. Don't use list.h, and just make our own ad-hoc doubly-linked list. It's not that much code to implement the basics that we need here. But if we're going to do so, why not add the few extra lines required to model it after the actual list.h interface? We can even reuse a few of the macro helpers. So this patch takes option 3, but actually implements a parallel "volatile list" interface in list.h, where it could potentially be reused by other code. This implements just enough for tempfile.c's use, though we could easily port other functions later if need be. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:00 +02:00
volatile struct volatile_list_head list;
volatile sig_atomic_t active;
volatile int fd;
FILE *volatile fp;
volatile pid_t owner;
struct strbuf filename;
};
/*
* Attempt to create a temporary file at the specified `path`. Return
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
* a tempfile (whose "fd" member can be used for writing to it), or
* NULL on error. It is an error if a file already exists at that path.
*/
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
extern struct tempfile *create_tempfile(const char *path);
/*
* Register an existing file as a tempfile, meaning that it will be
* deleted when the program exits. The tempfile is considered closed,
* but it can be worked with like any other closed tempfile (for
* example, it can be opened using reopen_tempfile()).
*/
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
extern struct tempfile *register_tempfile(const char *path);
/*
* mks_tempfile functions
*
* The following functions attempt to create and open temporary files
* with names derived automatically from a template, in the manner of
* mkstemps(), and arrange for them to be deleted if the program ends
* before they are deleted explicitly. There is a whole family of such
* functions, named according to the following pattern:
*
* x?mks_tempfile_t?s?m?()
*
* The optional letters have the following meanings:
*
* x - die if the temporary file cannot be created.
*
* t - create the temporary file under $TMPDIR (as opposed to
* relative to the current directory). When these variants are
* used, template should be the pattern for the filename alone,
* without a path.
*
* s - template includes a suffix that is suffixlen characters long.
*
* m - the temporary file should be created with the specified mode
* (otherwise, the mode is set to 0600).
*
* None of these functions modify template. If the caller wants to
* know the (absolute) path of the file that was created, it can be
* read from tempfile->filename.
*
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
* On success, the functions return a tempfile whose "fd" member is open
* for writing the temporary file. On errors, they return NULL and set
* errno appropriately (except for the "x" variants, which die() on
* errors).
*/
/* See "mks_tempfile functions" above. */
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
extern struct tempfile *mks_tempfile_sm(const char *template,
int suffixlen, int mode);
/* See "mks_tempfile functions" above. */
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
static inline struct tempfile *mks_tempfile_s(const char *template,
int suffixlen)
{
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
return mks_tempfile_sm(template, suffixlen, 0600);
}
/* See "mks_tempfile functions" above. */
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
static inline struct tempfile *mks_tempfile_m(const char *template, int mode)
{
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
return mks_tempfile_sm(template, 0, mode);
}
/* See "mks_tempfile functions" above. */
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
static inline struct tempfile *mks_tempfile(const char *template)
{
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
return mks_tempfile_sm(template, 0, 0600);
}
/* See "mks_tempfile functions" above. */
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
extern struct tempfile *mks_tempfile_tsm(const char *template,
int suffixlen, int mode);
/* See "mks_tempfile functions" above. */
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
static inline struct tempfile *mks_tempfile_ts(const char *template,
int suffixlen)
{
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
return mks_tempfile_tsm(template, suffixlen, 0600);
}
/* See "mks_tempfile functions" above. */
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
static inline struct tempfile *mks_tempfile_tm(const char *template, int mode)
{
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
return mks_tempfile_tsm(template, 0, mode);
}
/* See "mks_tempfile functions" above. */
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
static inline struct tempfile *mks_tempfile_t(const char *template)
{
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
return mks_tempfile_tsm(template, 0, 0600);
}
/* See "mks_tempfile functions" above. */
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
extern struct tempfile *xmks_tempfile_m(const char *template, int mode);
/* See "mks_tempfile functions" above. */
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
static inline struct tempfile *xmks_tempfile(const char *template)
{
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
return xmks_tempfile_m(template, 0600);
}
/*
* Associate a stdio stream with the temporary file (which must still
* be open). Return `NULL` (*without* deleting the file) on error. The
tempfile: do not delete tempfile on failed close When close_tempfile() fails, we delete the tempfile and reset the fields of the tempfile struct. This makes it easier for callers to return without cleaning up, but it also makes this common pattern: if (close_tempfile(tempfile)) return error_errno("error closing %s", tempfile->filename.buf); wrong, because the "filename" field has been reset after the failed close. And it's not easy to fix, as in many cases we don't have another copy of the filename (e.g., if it was created via one of the mks_tempfile functions, and we just have the original template string). Let's drop the feature that a failed close automatically deletes the file. This puts the burden on the caller to do the deletion themselves, but this isn't that big a deal. Callers which do: if (write(...) || close_tempfile(...)) { delete_tempfile(...); return -1; } already had to call delete when the write() failed, and so aren't affected. Likewise, any caller which just calls die() in the error path is OK; we'll delete the tempfile during the atexit handler. Because this patch changes the semantics of close_tempfile() without changing its signature, all callers need to be manually checked and converted to the new scheme. This patch covers all in-tree callers, but there may be others for not-yet-merged topics. To catch these, we rename the function to close_tempfile_gently(), which will attract compile-time attention to new callers. (Technically the original could be considered "gentle" already in that it didn't die() on errors, but this one is even more so). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:14:30 +02:00
* stream is closed automatically when `close_tempfile_gently()` is called or
* when the file is deleted or renamed.
*/
extern FILE *fdopen_tempfile(struct tempfile *tempfile, const char *mode);
static inline int is_tempfile_active(struct tempfile *tempfile)
{
return tempfile && tempfile->active;
}
/*
* Return the path of the lockfile. The return value is a pointer to a
* field within the lock_file object and should not be freed.
*/
extern const char *get_tempfile_path(struct tempfile *tempfile);
extern int get_tempfile_fd(struct tempfile *tempfile);
extern FILE *get_tempfile_fp(struct tempfile *tempfile);
/*
* If the temporary file is still open, close it (and the file pointer
* too, if it has been opened using `fdopen_tempfile()`) without
* deleting the file. Return 0 upon success. On failure to `close(2)`,
tempfile: do not delete tempfile on failed close When close_tempfile() fails, we delete the tempfile and reset the fields of the tempfile struct. This makes it easier for callers to return without cleaning up, but it also makes this common pattern: if (close_tempfile(tempfile)) return error_errno("error closing %s", tempfile->filename.buf); wrong, because the "filename" field has been reset after the failed close. And it's not easy to fix, as in many cases we don't have another copy of the filename (e.g., if it was created via one of the mks_tempfile functions, and we just have the original template string). Let's drop the feature that a failed close automatically deletes the file. This puts the burden on the caller to do the deletion themselves, but this isn't that big a deal. Callers which do: if (write(...) || close_tempfile(...)) { delete_tempfile(...); return -1; } already had to call delete when the write() failed, and so aren't affected. Likewise, any caller which just calls die() in the error path is OK; we'll delete the tempfile during the atexit handler. Because this patch changes the semantics of close_tempfile() without changing its signature, all callers need to be manually checked and converted to the new scheme. This patch covers all in-tree callers, but there may be others for not-yet-merged topics. To catch these, we rename the function to close_tempfile_gently(), which will attract compile-time attention to new callers. (Technically the original could be considered "gentle" already in that it didn't die() on errors, but this one is even more so). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:14:30 +02:00
* return a negative value. Usually `delete_tempfile()` or `rename_tempfile()`
* should eventually be called regardless of whether `close_tempfile_gently()`
* succeeds.
*/
tempfile: do not delete tempfile on failed close When close_tempfile() fails, we delete the tempfile and reset the fields of the tempfile struct. This makes it easier for callers to return without cleaning up, but it also makes this common pattern: if (close_tempfile(tempfile)) return error_errno("error closing %s", tempfile->filename.buf); wrong, because the "filename" field has been reset after the failed close. And it's not easy to fix, as in many cases we don't have another copy of the filename (e.g., if it was created via one of the mks_tempfile functions, and we just have the original template string). Let's drop the feature that a failed close automatically deletes the file. This puts the burden on the caller to do the deletion themselves, but this isn't that big a deal. Callers which do: if (write(...) || close_tempfile(...)) { delete_tempfile(...); return -1; } already had to call delete when the write() failed, and so aren't affected. Likewise, any caller which just calls die() in the error path is OK; we'll delete the tempfile during the atexit handler. Because this patch changes the semantics of close_tempfile() without changing its signature, all callers need to be manually checked and converted to the new scheme. This patch covers all in-tree callers, but there may be others for not-yet-merged topics. To catch these, we rename the function to close_tempfile_gently(), which will attract compile-time attention to new callers. (Technically the original could be considered "gentle" already in that it didn't die() on errors, but this one is even more so). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:14:30 +02:00
extern int close_tempfile_gently(struct tempfile *tempfile);
/*
* Re-open a temporary file that has been closed using
tempfile: do not delete tempfile on failed close When close_tempfile() fails, we delete the tempfile and reset the fields of the tempfile struct. This makes it easier for callers to return without cleaning up, but it also makes this common pattern: if (close_tempfile(tempfile)) return error_errno("error closing %s", tempfile->filename.buf); wrong, because the "filename" field has been reset after the failed close. And it's not easy to fix, as in many cases we don't have another copy of the filename (e.g., if it was created via one of the mks_tempfile functions, and we just have the original template string). Let's drop the feature that a failed close automatically deletes the file. This puts the burden on the caller to do the deletion themselves, but this isn't that big a deal. Callers which do: if (write(...) || close_tempfile(...)) { delete_tempfile(...); return -1; } already had to call delete when the write() failed, and so aren't affected. Likewise, any caller which just calls die() in the error path is OK; we'll delete the tempfile during the atexit handler. Because this patch changes the semantics of close_tempfile() without changing its signature, all callers need to be manually checked and converted to the new scheme. This patch covers all in-tree callers, but there may be others for not-yet-merged topics. To catch these, we rename the function to close_tempfile_gently(), which will attract compile-time attention to new callers. (Technically the original could be considered "gentle" already in that it didn't die() on errors, but this one is even more so). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:14:30 +02:00
* `close_tempfile_gently()` but not yet deleted or renamed. This can be used
* to implement a sequence of operations like the following:
*
* * Create temporary file.
*
tempfile: do not delete tempfile on failed close When close_tempfile() fails, we delete the tempfile and reset the fields of the tempfile struct. This makes it easier for callers to return without cleaning up, but it also makes this common pattern: if (close_tempfile(tempfile)) return error_errno("error closing %s", tempfile->filename.buf); wrong, because the "filename" field has been reset after the failed close. And it's not easy to fix, as in many cases we don't have another copy of the filename (e.g., if it was created via one of the mks_tempfile functions, and we just have the original template string). Let's drop the feature that a failed close automatically deletes the file. This puts the burden on the caller to do the deletion themselves, but this isn't that big a deal. Callers which do: if (write(...) || close_tempfile(...)) { delete_tempfile(...); return -1; } already had to call delete when the write() failed, and so aren't affected. Likewise, any caller which just calls die() in the error path is OK; we'll delete the tempfile during the atexit handler. Because this patch changes the semantics of close_tempfile() without changing its signature, all callers need to be manually checked and converted to the new scheme. This patch covers all in-tree callers, but there may be others for not-yet-merged topics. To catch these, we rename the function to close_tempfile_gently(), which will attract compile-time attention to new callers. (Technically the original could be considered "gentle" already in that it didn't die() on errors, but this one is even more so). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:14:30 +02:00
* * Write new contents to file, then `close_tempfile_gently()` to cause the
* contents to be written to disk.
*
* * Pass the name of the temporary file to another program to allow
* it (and nobody else) to inspect or even modify the file's
* contents.
*
* * `reopen_tempfile()` to reopen the temporary file. Make further
* updates to the contents.
*
* * `rename_tempfile()` to move the file to its permanent location.
*/
extern int reopen_tempfile(struct tempfile *tempfile);
/*
* Close the file descriptor and/or file pointer and remove the
* temporary file associated with `tempfile`. It is a NOOP to call
* `delete_tempfile()` for a `tempfile` object that has already been
* deleted or renamed.
*/
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
extern void delete_tempfile(struct tempfile **tempfile_p);
/*
* Close the file descriptor and/or file pointer if they are still
* open, and atomically rename the temporary file to `path`. `path`
* must be on the same filesystem as the lock file. Return 0 on
* success. On failure, delete the temporary file and return -1, with
* `errno` set to the value from the failing call to `close(2)` or
* `rename(2)`. It is a bug to call `rename_tempfile()` for a
* `tempfile` object that is not currently active.
*/
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
extern int rename_tempfile(struct tempfile **tempfile_p, const char *path);
#endif /* TEMPFILE_H */