shallow.c: bit manipulation tweaks
First of all, 1 << 31 is technically undefined behaviour, so let's just use an unsigned literal. If i is 'signed int' and gcc doesn't know that i is positive, gcc generates code to compute the C99-mandated values of "i / 32" and "i % 32", which is a lot more complicated than simple a simple shifts/mask. The only caller of paint_down actually passes an "unsigned int" value, but the prototype of paint_down causes (completely well-defined) conversion to signed int, and gcc has no way of knowing that the converted value is non-negative. Just make the id parameter unsigned. In update_refstatus, the change in generated code is much smaller, presumably because gcc is smart enough to see that i starts as 0 and is only incremented, so it is allowed (per the UD of signed overflow) to assume that i is always non-negative. But let's just help less smart compilers generate good code anyway. Signed-off-by: Rasmus Villemoes <rv@rasmusvillemoes.dk> Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Reviewed-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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@ -389,7 +389,7 @@ static uint32_t *paint_alloc(struct paint_info *info)
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* all walked commits.
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*/
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static void paint_down(struct paint_info *info, const unsigned char *sha1,
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int id)
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unsigned int id)
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{
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unsigned int i, nr;
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struct commit_list *head = NULL;
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@ -401,7 +401,7 @@ static void paint_down(struct paint_info *info, const unsigned char *sha1,
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if (!c)
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return;
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memset(bitmap, 0, bitmap_size);
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bitmap[id / 32] |= (1 << (id % 32));
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bitmap[id / 32] |= (1U << (id % 32));
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commit_list_insert(c, &head);
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while (head) {
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struct commit_list *p;
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@ -575,11 +575,11 @@ static int add_ref(const char *refname, const struct object_id *oid,
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static void update_refstatus(int *ref_status, int nr, uint32_t *bitmap)
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{
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int i;
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unsigned int i;
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if (!ref_status)
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return;
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for (i = 0; i < nr; i++)
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if (bitmap[i / 32] & (1 << (i % 32)))
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if (bitmap[i / 32] & (1U << (i % 32)))
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ref_status[i]++;
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}
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