Fix a copy-n-paste bug in the object decorator code.
Duh. When I did the object decorator thing, I made the "loop over the hash" function use the same logic for updating the hash, ie made them use if (++j >= size) j = 0; for both the hash update for both "insert" and "lookup" HOWEVER. For some inexplicable reason I had an extraneous j++; in the insert path (probably just from the fact that the old code there used j++; if (j >= size) j = 0; and when I made them use the same logic I just didn't remove the old extraneous line properly. This fixes it. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
This commit is contained in:
parent
2c9750cc8b
commit
2a1a3dce33
@ -24,7 +24,6 @@ static void *insert_decoration(struct decoration *n, struct object *base, void *
|
|||||||
hash[j].decoration = decoration;
|
hash[j].decoration = decoration;
|
||||||
return old;
|
return old;
|
||||||
}
|
}
|
||||||
j++;
|
|
||||||
if (++j >= size)
|
if (++j >= size)
|
||||||
j = 0;
|
j = 0;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user