Merge branch 'nd/shallow-fixup'
Code cleanup in shallow boundary computation. * nd/shallow-fixup: shallow.c: remove useless code shallow.c: bit manipulation tweaks shallow.c: avoid theoretical pointer wrap-around shallow.c: make paint_alloc slightly more robust shallow.c: stop abusing COMMIT_SLAB_SIZE for paint_info's memory pools shallow.c: rename fields in paint_info to better express their purposes
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commit
3c9979be9b
39
shallow.c
39
shallow.c
@ -431,12 +431,14 @@ void remove_nonexistent_theirs_shallow(struct shallow_info *info)
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define_commit_slab(ref_bitmap, uint32_t *);
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#define POOL_SIZE (512 * 1024)
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struct paint_info {
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struct ref_bitmap ref_bitmap;
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unsigned nr_bits;
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char **slab;
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char **pools;
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char *free, *end;
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unsigned slab_count;
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unsigned pool_count;
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};
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static uint32_t *paint_alloc(struct paint_info *info)
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@ -444,12 +446,15 @@ static uint32_t *paint_alloc(struct paint_info *info)
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unsigned nr = (info->nr_bits + 31) / 32;
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unsigned size = nr * sizeof(uint32_t);
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void *p;
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if (!info->slab_count || info->free + size > info->end) {
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info->slab_count++;
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REALLOC_ARRAY(info->slab, info->slab_count);
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info->free = xmalloc(COMMIT_SLAB_SIZE);
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info->slab[info->slab_count - 1] = info->free;
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info->end = info->free + COMMIT_SLAB_SIZE;
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if (!info->pool_count || size > info->end - info->free) {
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if (size > POOL_SIZE)
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die("BUG: pool size too small for %d in paint_alloc()",
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size);
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info->pool_count++;
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REALLOC_ARRAY(info->pools, info->pool_count);
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info->free = xmalloc(POOL_SIZE);
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info->pools[info->pool_count - 1] = info->free;
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info->end = info->free + POOL_SIZE;
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}
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p = info->free;
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info->free += size;
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@ -462,7 +467,7 @@ static uint32_t *paint_alloc(struct paint_info *info)
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* all walked commits.
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*/
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static void paint_down(struct paint_info *info, const unsigned char *sha1,
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int id)
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unsigned int id)
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{
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unsigned int i, nr;
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struct commit_list *head = NULL;
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@ -474,7 +479,7 @@ static void paint_down(struct paint_info *info, const unsigned char *sha1,
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if (!c)
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return;
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memset(bitmap, 0, bitmap_size);
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bitmap[id / 32] |= (1 << (id % 32));
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bitmap[id / 32] |= (1U << (id % 32));
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commit_list_insert(c, &head);
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while (head) {
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struct commit_list *p;
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@ -507,12 +512,8 @@ static void paint_down(struct paint_info *info, const unsigned char *sha1,
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oid_to_hex(&c->object.oid));
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for (p = c->parents; p; p = p->next) {
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uint32_t **p_refs = ref_bitmap_at(&info->ref_bitmap,
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p->item);
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if (p->item->object.flags & SEEN)
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continue;
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if (*p_refs == NULL || *p_refs == *refs)
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*p_refs = *refs;
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commit_list_insert(p->item, &head);
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}
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}
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@ -624,9 +625,9 @@ void assign_shallow_commits_to_refs(struct shallow_info *info,
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post_assign_shallow(info, &pi.ref_bitmap, ref_status);
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clear_ref_bitmap(&pi.ref_bitmap);
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for (i = 0; i < pi.slab_count; i++)
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free(pi.slab[i]);
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free(pi.slab);
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for (i = 0; i < pi.pool_count; i++)
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free(pi.pools[i]);
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free(pi.pools);
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free(shallow);
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}
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@ -648,11 +649,11 @@ static int add_ref(const char *refname, const struct object_id *oid,
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static void update_refstatus(int *ref_status, int nr, uint32_t *bitmap)
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{
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int i;
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unsigned int i;
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if (!ref_status)
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return;
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for (i = 0; i < nr; i++)
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if (bitmap[i / 32] & (1 << (i % 32)))
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if (bitmap[i / 32] & (1U << (i % 32)))
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ref_status[i]++;
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}
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