From 46be823124bb6a6ff0e06dc19c327b599ed97c72 Mon Sep 17 00:00:00 2001 From: Jeff King Date: Wed, 15 Oct 2014 18:34:34 -0400 Subject: [PATCH] object_array: add a "clear" function There's currently no easy way to free the memory associated with an object_array (and in most cases, we simply leak the memory in a rev_info's pending array). Let's provide a helper to make this easier to handle. We can make use of it in list-objects.c, which does the same thing by hand (but fails to free the "name" field of each entry, potentially leaking memory). Signed-off-by: Jeff King Signed-off-by: Junio C Hamano --- list-objects.c | 7 +------ object.c | 10 ++++++++++ object.h | 6 ++++++ 3 files changed, 17 insertions(+), 6 deletions(-) diff --git a/list-objects.c b/list-objects.c index 3595ee7a22..fad6808aad 100644 --- a/list-objects.c +++ b/list-objects.c @@ -228,11 +228,6 @@ void traverse_commit_list(struct rev_info *revs, die("unknown pending object %s (%s)", sha1_to_hex(obj->sha1), name); } - if (revs->pending.nr) { - free(revs->pending.objects); - revs->pending.nr = 0; - revs->pending.alloc = 0; - revs->pending.objects = NULL; - } + object_array_clear(&revs->pending); strbuf_release(&base); } diff --git a/object.c b/object.c index 60f4864632..6aeb1bbbe3 100644 --- a/object.c +++ b/object.c @@ -383,6 +383,16 @@ void object_array_filter(struct object_array *array, array->nr = dst; } +void object_array_clear(struct object_array *array) +{ + int i; + for (i = 0; i < array->nr; i++) + object_array_release_entry(&array->objects[i]); + free(array->objects); + array->objects = NULL; + array->nr = array->alloc = 0; +} + /* * Return true iff array already contains an entry with name. */ diff --git a/object.h b/object.h index e028ced74c..2a755a2373 100644 --- a/object.h +++ b/object.h @@ -133,6 +133,12 @@ void object_array_filter(struct object_array *array, */ void object_array_remove_duplicates(struct object_array *array); +/* + * Remove any objects from the array, freeing all used memory; afterwards + * the array is ready to store more objects with add_object_array(). + */ +void object_array_clear(struct object_array *array); + void clear_object_flags(unsigned flags); #endif /* OBJECT_H */