diff: check for merge bases before assigning sym->base
In symdiff_prepare(), we iterate over the set of parsed objects to pick out any symmetric differences, including the left, right, and base elements. We assign the results into pointers in a "struct symdiff", and then complain if we didn't find a base, like so: sym->left = rev->pending.objects[lpos].name; sym->right = rev->pending.objects[rpos].name; sym->base = rev->pending.objects[basepos].name; if (basecount == 0) die(_("%s...%s: no merge base"), sym->left, sym->right); But the least lines are backwards. If basecount is 0, then basepos will be -1, and we will access memory outside of the pending array. This isn't usually that big a deal, since we don't do anything besides a single pointer-sized read before exiting anyway, but it does violate the C standard, and of course memory-checking tools like ASan complain. Let's put the basecount check first. Note that we haveto split it from the other assignments, since the die() relies on sym->left and sym->right having been assigned (this isn't strictly necessary, but is easier to read than dereferencing the pending array again). Reported-by: brian m. carlson <sandals@crustytoothpaste.net> Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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@ -355,9 +355,9 @@ static void symdiff_prepare(struct rev_info *rev, struct symdiff *sym)
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sym->left = rev->pending.objects[lpos].name;
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sym->right = rev->pending.objects[rpos].name;
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sym->base = rev->pending.objects[basepos].name;
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if (basecount == 0)
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die(_("%s...%s: no merge base"), sym->left, sym->right);
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sym->base = rev->pending.objects[basepos].name;
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bitmap_unset(map, basepos); /* unmark the base we want */
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sym->warn = basecount > 1;
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sym->skip = map;
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