refactor dir_add_name
This is in preparation for keeping two entry lists in the dir object. This patch adds and uses the ALLOC_GROW() macro, which implements the commonly used idiom of growing a dynamic array using the alloc_nr function (not just in dir.c, but everywhere). We also move creation of a dir_entry to dir_entry_new. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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15
cache.h
15
cache.h
@ -225,6 +225,21 @@ extern void verify_non_filename(const char *prefix, const char *name);
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#define alloc_nr(x) (((x)+16)*3/2)
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/*
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* Realloc the buffer pointed at by variable 'x' so that it can hold
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* at least 'nr' entries; the number of entries currently allocated
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* is 'alloc', using the standard growing factor alloc_nr() macro.
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*
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* DO NOT USE any expression with side-effect for 'x' or 'alloc'.
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*/
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#define ALLOC_GROW(x, nr, alloc) \
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do { \
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if ((nr) >= alloc) { \
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alloc = alloc_nr(alloc); \
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x = xrealloc((x), alloc * sizeof(*(x))); \
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} \
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} while(0)
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/* Initialize and use the cache information */
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extern int read_index(struct index_state *);
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extern int read_index_from(struct index_state *, const char *path);
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21
dir.c
21
dir.c
@ -271,27 +271,26 @@ int excluded(struct dir_struct *dir, const char *pathname)
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return 0;
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}
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struct dir_entry *dir_add_name(struct dir_struct *dir, const char *pathname, int len)
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{
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static struct dir_entry *dir_entry_new(const char *pathname, int len) {
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struct dir_entry *ent;
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if (cache_name_pos(pathname, len) >= 0)
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return NULL;
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if (dir->nr == dir->alloc) {
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int alloc = alloc_nr(dir->alloc);
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dir->alloc = alloc;
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dir->entries = xrealloc(dir->entries, alloc*sizeof(ent));
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}
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ent = xmalloc(sizeof(*ent) + len + 1);
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ent->ignored = ent->ignored_dir = 0;
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ent->len = len;
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memcpy(ent->name, pathname, len);
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ent->name[len] = 0;
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dir->entries[dir->nr++] = ent;
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return ent;
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}
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struct dir_entry *dir_add_name(struct dir_struct *dir, const char *pathname, int len)
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{
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if (cache_name_pos(pathname, len) >= 0)
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return NULL;
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ALLOC_GROW(dir->entries, dir->nr, dir->alloc);
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return dir->entries[dir->nr++] = dir_entry_new(pathname, len);
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}
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enum exist_status {
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index_nonexistent = 0,
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index_directory,
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