list-objects-filter: use BUG rather than die

In some cases in this file, BUG makes more sense than die. In such
cases, a we get there from a coding error rather than a user error.

'return' has been removed following some instances of BUG since BUG does
not return.

Signed-off-by: Matthew DeVore <matvore@google.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Matthew DeVore 2018-10-05 14:31:25 -07:00 committed by Junio C Hamano
parent 99c9aa9579
commit 696aa73905

View File

@ -44,8 +44,7 @@ static enum list_objects_filter_result filter_blobs_none(
switch (filter_situation) {
default:
die("unknown filter_situation");
return LOFR_ZERO;
BUG("unknown filter_situation: %d", filter_situation);
case LOFS_BEGIN_TREE:
assert(obj->type == OBJ_TREE);
@ -102,8 +101,7 @@ static enum list_objects_filter_result filter_blobs_limit(
switch (filter_situation) {
default:
die("unknown filter_situation");
return LOFR_ZERO;
BUG("unknown filter_situation: %d", filter_situation);
case LOFS_BEGIN_TREE:
assert(obj->type == OBJ_TREE);
@ -208,8 +206,7 @@ static enum list_objects_filter_result filter_sparse(
switch (filter_situation) {
default:
die("unknown filter_situation");
return LOFR_ZERO;
BUG("unknown filter_situation: %d", filter_situation);
case LOFS_BEGIN_TREE:
assert(obj->type == OBJ_TREE);
@ -389,7 +386,7 @@ void *list_objects_filter__init(
assert((sizeof(s_filters) / sizeof(s_filters[0])) == LOFC__COUNT);
if (filter_options->choice >= LOFC__COUNT)
die("invalid list-objects filter choice: %d",
BUG("invalid list-objects filter choice: %d",
filter_options->choice);
init_fn = s_filters[filter_options->choice];