builtin/apply: move 'fn_table' global into 'struct apply_state'
To libify the apply functionality the 'fn_table' variable should not be static and global to the file. Let's move it into 'struct apply_state'. As fn_table is cleared at the end of apply_patch(), it is not necessary to clear it in clear_apply_state(). Reviewed-by: Stefan Beller <sbeller@google.com> Signed-off-by: Christian Couder <chriscool@tuxfamily.org> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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@ -84,6 +84,12 @@ struct apply_state {
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int max_change;
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int max_len;
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/*
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* Records filenames that have been touched, in order to handle
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* the case where more than one patches touch the same file.
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*/
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struct string_list fn_table;
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/* These control whitespace errors */
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enum ws_error_action ws_error_action;
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enum ws_ignore ws_ignore_action;
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@ -271,13 +277,6 @@ struct image {
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struct line *line;
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};
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/*
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* Records filenames that have been touched, in order to handle
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* the case where more than one patches touch the same file.
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*/
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static struct string_list fn_table;
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static uint32_t hash_line(const char *cp, size_t len)
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{
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size_t i;
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@ -3207,14 +3206,14 @@ static int read_file_or_gitlink(const struct cache_entry *ce, struct strbuf *buf
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return read_blob_object(buf, ce->sha1, ce->ce_mode);
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}
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static struct patch *in_fn_table(const char *name)
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static struct patch *in_fn_table(struct apply_state *state, const char *name)
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{
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struct string_list_item *item;
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if (name == NULL)
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return NULL;
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item = string_list_lookup(&fn_table, name);
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item = string_list_lookup(&state->fn_table, name);
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if (item != NULL)
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return (struct patch *)item->util;
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@ -3246,7 +3245,7 @@ static int was_deleted(struct patch *patch)
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return patch == PATH_WAS_DELETED;
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}
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static void add_to_fn_table(struct patch *patch)
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static void add_to_fn_table(struct apply_state *state, struct patch *patch)
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{
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struct string_list_item *item;
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@ -3256,7 +3255,7 @@ static void add_to_fn_table(struct patch *patch)
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* file creations and copies
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*/
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if (patch->new_name != NULL) {
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item = string_list_insert(&fn_table, patch->new_name);
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item = string_list_insert(&state->fn_table, patch->new_name);
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item->util = patch;
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}
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@ -3265,12 +3264,12 @@ static void add_to_fn_table(struct patch *patch)
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* later chunks shouldn't patch old names
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*/
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if ((patch->new_name == NULL) || (patch->is_rename)) {
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item = string_list_insert(&fn_table, patch->old_name);
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item = string_list_insert(&state->fn_table, patch->old_name);
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item->util = PATH_WAS_DELETED;
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}
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}
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static void prepare_fn_table(struct patch *patch)
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static void prepare_fn_table(struct apply_state *state, struct patch *patch)
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{
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/*
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* store information about incoming file deletion
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@ -3278,7 +3277,7 @@ static void prepare_fn_table(struct patch *patch)
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while (patch) {
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if ((patch->new_name == NULL) || (patch->is_rename)) {
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struct string_list_item *item;
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item = string_list_insert(&fn_table, patch->old_name);
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item = string_list_insert(&state->fn_table, patch->old_name);
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item->util = PATH_TO_BE_DELETED;
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}
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patch = patch->next;
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@ -3299,7 +3298,9 @@ static int checkout_target(struct index_state *istate,
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return 0;
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}
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static struct patch *previous_patch(struct patch *patch, int *gone)
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static struct patch *previous_patch(struct apply_state *state,
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struct patch *patch,
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int *gone)
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{
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struct patch *previous;
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@ -3307,7 +3308,7 @@ static struct patch *previous_patch(struct patch *patch, int *gone)
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if (patch->is_copy || patch->is_rename)
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return NULL; /* "git" patches do not depend on the order */
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previous = in_fn_table(patch->old_name);
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previous = in_fn_table(state, patch->old_name);
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if (!previous)
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return NULL;
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@ -3376,7 +3377,7 @@ static int load_preimage(struct apply_state *state,
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struct patch *previous;
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int status;
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previous = previous_patch(patch, &status);
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previous = previous_patch(state, patch, &status);
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if (status)
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return error(_("path %s has been renamed/deleted"),
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patch->old_name);
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@ -3572,7 +3573,7 @@ static int apply_data(struct apply_state *state, struct patch *patch,
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}
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patch->result = image.buf;
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patch->resultsize = image.len;
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add_to_fn_table(patch);
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add_to_fn_table(state, patch);
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free(image.line_allocated);
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if (0 < patch->is_delete && patch->resultsize)
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@ -3606,7 +3607,7 @@ static int check_preimage(struct apply_state *state,
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return 0;
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assert(patch->is_new <= 0);
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previous = previous_patch(patch, &status);
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previous = previous_patch(state, patch, &status);
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if (status)
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return error(_("path %s has been renamed/deleted"), old_name);
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@ -3852,7 +3853,7 @@ static int check_patch(struct apply_state *state, struct patch *patch)
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* B and rename from A to B is handled the same way by asking
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* was_deleted().
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*/
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if ((tpatch = in_fn_table(new_name)) &&
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if ((tpatch = in_fn_table(state, new_name)) &&
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(was_deleted(tpatch) || to_be_deleted(tpatch)))
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ok_if_exists = 1;
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else
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@ -3930,7 +3931,7 @@ static int check_patch_list(struct apply_state *state, struct patch *patch)
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int err = 0;
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prepare_symlink_changes(patch);
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prepare_fn_table(patch);
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prepare_fn_table(state, patch);
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while (patch) {
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if (state->apply_verbosely)
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say_patch_name(stderr,
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@ -4574,7 +4575,7 @@ static int apply_patch(struct apply_state *state,
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free_patch_list(list);
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strbuf_release(&buf);
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string_list_clear(&fn_table, 0);
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string_list_clear(&state->fn_table, 0);
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return 0;
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}
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@ -4668,6 +4669,8 @@ static void clear_apply_state(struct apply_state *state)
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{
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string_list_clear(&state->limit_by_name, 0);
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strbuf_release(&state->root);
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/* &state->fn_table is cleared at the end of apply_patch() */
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}
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int cmd_apply(int argc, const char **argv, const char *prefix)
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