checkout - eye candy.
This implements "eye candy" similar to the pack-object/unpack-object to entertain users while a large tree is being checked out after a clone or a pull. Signed-off-by: Junio C Hamano <junkio@cox.net>
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@ -253,7 +253,7 @@ Pull: $head_points_at:$origin" &&
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case "$no_checkout" in
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'')
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git checkout
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git-read-tree -m -u -v HEAD HEAD
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esac
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fi
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@ -130,7 +130,7 @@ case "$#,$common,$no_commit" in
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echo "Updating from $head to $1."
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git-update-index --refresh 2>/dev/null
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new_head=$(git-rev-parse --verify "$1^0") &&
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git-read-tree -u -m $head "$new_head" &&
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git-read-tree -u -v -m $head "$new_head" &&
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finish "$new_head" "Fast forward"
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dropsave
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exit 0
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@ -146,7 +146,7 @@ case "$#,$common,$no_commit" in
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echo "Trying really trivial in-index merge..."
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git-update-index --refresh 2>/dev/null
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if git-read-tree --trivial -m -u $common $head "$1" &&
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if git-read-tree --trivial -m -u -v $common $head "$1" &&
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result_tree=$(git-write-tree)
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then
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echo "Wonderful."
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60
read-tree.c
60
read-tree.c
@ -9,6 +9,8 @@
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#include "object.h"
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#include "tree.h"
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#include <sys/time.h>
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#include <signal.h>
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static int merge = 0;
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static int update = 0;
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@ -16,6 +18,8 @@ static int index_only = 0;
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static int nontrivial_merge = 0;
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static int trivial_merges_only = 0;
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static int aggressive = 0;
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static int verbose_update = 0;
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static volatile int progress_update = 0;
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static int head_idx = -1;
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static int merge_size = 0;
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@ -267,6 +271,12 @@ static void unlink_entry(char *name)
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}
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}
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static void progress_interval(int signum)
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{
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signal(SIGALRM, progress_interval);
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progress_update = 1;
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}
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static void check_updates(struct cache_entry **src, int nr)
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{
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static struct checkout state = {
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@ -276,8 +286,49 @@ static void check_updates(struct cache_entry **src, int nr)
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.refresh_cache = 1,
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};
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unsigned short mask = htons(CE_UPDATE);
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unsigned last_percent = 200, cnt = 0, total = 0;
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if (update && verbose_update) {
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struct itimerval v;
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for (total = cnt = 0; cnt < nr; cnt++) {
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struct cache_entry *ce = src[cnt];
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if (!ce->ce_mode || ce->ce_flags & mask)
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total++;
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}
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/* Don't bother doing this for very small updates */
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if (total < 250)
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total = 0;
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if (total) {
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v.it_interval.tv_sec = 1;
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v.it_interval.tv_usec = 0;
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v.it_value = v.it_interval;
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signal(SIGALRM, progress_interval);
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setitimer(ITIMER_REAL, &v, NULL);
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fprintf(stderr, "Checking files out...\n");
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progress_update = 1;
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}
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cnt = 0;
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}
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while (nr--) {
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struct cache_entry *ce = *src++;
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if (total) {
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if (!ce->ce_mode || ce->ce_flags & mask) {
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unsigned percent;
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cnt++;
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percent = (cnt * 100) / total;
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if (percent != last_percent ||
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progress_update) {
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fprintf(stderr, "%4u%% (%u/%u) done\r",
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percent, cnt, total);
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last_percent = percent;
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}
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}
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}
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if (!ce->ce_mode) {
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if (update)
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unlink_entry(ce->name);
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@ -289,6 +340,10 @@ static void check_updates(struct cache_entry **src, int nr)
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checkout_entry(ce, &state);
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}
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}
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if (total) {
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fputc('\n', stderr);
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signal(SIGALRM, SIG_IGN);
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}
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}
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static int unpack_trees(merge_fn_t fn)
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@ -680,6 +735,11 @@ int main(int argc, char **argv)
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continue;
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}
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if (!strcmp(arg, "-v")) {
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verbose_update = 1;
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continue;
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}
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/* "-i" means "index only", meaning that a merge will
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* not even look at the working tree.
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*/
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