sha1_file: remove read_packed_sha1()
Use read_object() in its place instead. This avoids duplication of code. This makes force_object_loose() slightly slower (because of a redundant check of loose object storage), but only in the error case. Signed-off-by: Jonathan Tan <jonathantanmy@google.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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26
sha1_file.c
26
sha1_file.c
@ -3062,30 +3062,6 @@ int sha1_object_info(const unsigned char *sha1, unsigned long *sizep)
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return type;
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return type;
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}
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}
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static void *read_packed_sha1(const unsigned char *sha1,
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enum object_type *type, unsigned long *size)
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{
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struct pack_entry e;
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void *data;
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if (!find_pack_entry(sha1, &e))
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return NULL;
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data = cache_or_unpack_entry(e.p, e.offset, size, type);
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if (!data) {
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/*
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* We're probably in deep shit, but let's try to fetch
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* the required object anyway from another pack or loose.
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* This should happen only in the presence of a corrupted
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* pack, and is better than failing outright.
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*/
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error("failed to read object %s at offset %"PRIuMAX" from %s",
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sha1_to_hex(sha1), (uintmax_t)e.offset, e.p->pack_name);
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mark_bad_packed_object(e.p, sha1);
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data = read_object(sha1, type, size);
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}
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return data;
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}
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int pretend_sha1_file(void *buf, unsigned long len, enum object_type type,
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int pretend_sha1_file(void *buf, unsigned long len, enum object_type type,
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unsigned char *sha1)
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unsigned char *sha1)
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{
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{
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@ -3468,7 +3444,7 @@ int force_object_loose(const unsigned char *sha1, time_t mtime)
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if (has_loose_object(sha1))
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if (has_loose_object(sha1))
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return 0;
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return 0;
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buf = read_packed_sha1(sha1, &type, &len);
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buf = read_object(sha1, &type, &len);
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if (!buf)
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if (!buf)
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return error("cannot read sha1_file for %s", sha1_to_hex(sha1));
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return error("cannot read sha1_file for %s", sha1_to_hex(sha1));
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hdrlen = xsnprintf(hdr, sizeof(hdr), "%s %lu", typename(type), len) + 1;
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hdrlen = xsnprintf(hdr, sizeof(hdr), "%s %lu", typename(type), len) + 1;
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