tree_entry_interesting(): fix depth limit with overlapping pathspecs
Suppose we have two pathspecs 'a' and 'a/b' (both are dirs) and depth limit 1. In current code, pathspecs are checked in input order. When 'a/b' is checked against pathspec 'a', it fails depth limit and therefore is excluded, although it should match 'a/b' pathspec. This patch reorders all pathspecs alphabetically, then teaches tree_entry_interesting() to check against the deepest pathspec first, so depth limit of a shallower pathspec won't affect a deeper one. Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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parent
bc96cc87db
commit
86e4ca69e3
13
dir.c
13
dir.c
@ -1166,6 +1166,15 @@ int remove_path(const char *name)
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return 0;
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}
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static int pathspec_item_cmp(const void *a_, const void *b_)
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{
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struct pathspec_item *a, *b;
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a = (struct pathspec_item *)a_;
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b = (struct pathspec_item *)b_;
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return strcmp(a->match, b->match);
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}
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int init_pathspec(struct pathspec *pathspec, const char **paths)
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{
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const char **p = paths;
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@ -1189,6 +1198,10 @@ int init_pathspec(struct pathspec *pathspec, const char **paths)
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item->match = path;
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item->len = strlen(path);
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}
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qsort(pathspec->items, pathspec->nr,
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sizeof(struct pathspec_item), pathspec_item_cmp);
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return 0;
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}
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@ -570,7 +570,7 @@ int tree_entry_interesting(const struct name_entry *entry,
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pathlen = tree_entry_len(entry->path, entry->sha1);
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for (i = 0; i < ps->nr; i++) {
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for (i = ps->nr-1; i >= 0; i--) {
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const struct pathspec_item *item = ps->items+i;
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const char *match = item->match;
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int matchlen = item->len;
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