guard against new pathspec magic in pathspec matching code
GUARD_PATHSPEC() marks pathspec-sensitive code, basically all those that touch anything in 'struct pathspec' except fields "nr" and "original". GUARD_PATHSPEC() is not supposed to fail. It's mainly to help the designers catch unsupported codepaths. Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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@ -28,3 +28,22 @@ parse_pathspec(). This function takes several arguments:
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- prefix and args come from cmd_* functions
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get_pathspec() is obsolete and should never be used in new code.
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parse_pathspec() helps catch unsupported features and reject them
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politely. At a lower level, different pathspec-related functions may
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not support the same set of features. Such pathspec-sensitive
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functions are guarded with GUARD_PATHSPEC(), which will die in an
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unfriendly way when an unsupported feature is requested.
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The command designers are supposed to make sure that GUARD_PATHSPEC()
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never dies. They have to make sure all unsupported features are caught
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by parse_pathspec(), not by GUARD_PATHSPEC. grepping GUARD_PATHSPEC()
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should give the designers all pathspec-sensitive codepaths and what
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features they support.
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A similar process is applied when a new pathspec magic is added. The
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designer lifts the GUARD_PATHSPEC restriction in the functions that
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support the new magic. At the same time (s)he has to make sure this
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new feature will be caught at parse_pathspec() in commands that cannot
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handle the new magic in some cases. grepping parse_pathspec() should
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help.
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@ -367,6 +367,8 @@ int cmd_diff(int argc, const char **argv, const char *prefix)
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}
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}
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if (rev.prune_data.nr) {
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/* builtin_diff_b_f() */
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GUARD_PATHSPEC(&rev.prune_data, PATHSPEC_FROMTOP);
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if (!path)
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path = rev.prune_data.items[0].match;
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paths += rev.prune_data.nr;
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2
dir.c
2
dir.c
@ -340,6 +340,8 @@ int match_pathspec_depth(const struct pathspec *ps,
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{
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int i, retval = 0;
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GUARD_PATHSPEC(ps, PATHSPEC_FROMTOP | PATHSPEC_MAXDEPTH);
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if (!ps->nr) {
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if (!ps->recursive ||
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!(ps->magic & PATHSPEC_MAXDEPTH) ||
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@ -27,6 +27,13 @@ struct pathspec {
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} *items;
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};
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#define GUARD_PATHSPEC(ps, mask) \
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do { \
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if ((ps)->magic & ~(mask)) \
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die("BUG:%s:%d: unsupported magic %x", \
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__FILE__, __LINE__, (ps)->magic & ~(mask)); \
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} while (0)
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/* parse_pathspec flags */
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#define PATHSPEC_PREFER_CWD (1<<0) /* No args means match cwd */
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#define PATHSPEC_PREFER_FULL (1<<1) /* No args means match everything */
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19
tree-diff.c
19
tree-diff.c
@ -198,6 +198,25 @@ static void try_to_follow_renames(struct tree_desc *t1, struct tree_desc *t2, co
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const char *paths[1];
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int i;
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/*
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* follow-rename code is very specific, we need exactly one
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* path. Magic that matches more than one path is not
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* supported.
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*/
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GUARD_PATHSPEC(&opt->pathspec, PATHSPEC_FROMTOP);
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#if 0
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/*
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* We should reject wildcards as well. Unfortunately we
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* haven't got a reliable way to detect that 'foo\*bar' in
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* fact has no wildcards. nowildcard_len is merely a hint for
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* optimization. Let it slip for now until wildmatch is taught
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* about dry-run mode and returns wildcard info.
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*/
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if (opt->pathspec.has_wildcard)
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die("BUG:%s:%d: wildcards are not supported",
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__FILE__, __LINE__);
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#endif
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/* Remove the file creation entry from the diff queue, and remember it */
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choice = q->queue[0];
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q->nr = 0;
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@ -636,6 +636,8 @@ enum interesting tree_entry_interesting(const struct name_entry *entry,
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enum interesting never_interesting = ps->has_wildcard ?
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entry_not_interesting : all_entries_not_interesting;
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GUARD_PATHSPEC(ps, PATHSPEC_FROMTOP | PATHSPEC_MAXDEPTH);
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if (!ps->nr) {
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if (!ps->recursive ||
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!(ps->magic & PATHSPEC_MAXDEPTH) ||
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