progress: make display_progress() return void
Ever since the progress infrastructure was introduced in96a02f8f6d
(common progress display support, 2007-04-18), display_progress() has returned an int, telling callers whether it updated the progress bar or not. However, this is: - useless, because over the last dozen years there has never been a single caller that cared about that return value. - not quite true, because it doesn't print a progress bar when running in the background, yet it returns 1; see85cb8906f0
(progress: no progress in background, 2015-04-13). The related display_throughput() function returned void already upon its introduction incf84d51c43
(add throughput to progress display, 2007-10-30). Let's make display_progress() return void, too. While doing so several return statements in display() become unnecessary, remove them. Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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progress.c
13
progress.c
@ -78,12 +78,12 @@ static int is_foreground_fd(int fd)
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return tpgrp < 0 || tpgrp == getpgid(0);
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}
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static int display(struct progress *progress, uint64_t n, const char *done)
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static void display(struct progress *progress, uint64_t n, const char *done)
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{
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const char *eol, *tp;
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if (progress->delay && (!progress_update || --progress->delay))
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return 0;
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return;
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progress->last_value = n;
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tp = (progress->throughput) ? progress->throughput->display.buf : "";
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@ -100,7 +100,6 @@ static int display(struct progress *progress, uint64_t n, const char *done)
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fflush(stderr);
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}
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progress_update = 0;
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return 1;
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}
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} else if (progress_update) {
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if (is_foreground_fd(fileno(stderr)) || done) {
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@ -109,10 +108,7 @@ static int display(struct progress *progress, uint64_t n, const char *done)
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fflush(stderr);
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}
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progress_update = 0;
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return 1;
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}
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return 0;
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}
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static void throughput_string(struct strbuf *buf, uint64_t total,
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@ -188,9 +184,10 @@ void display_throughput(struct progress *progress, uint64_t total)
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display(progress, progress->last_value, NULL);
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}
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int display_progress(struct progress *progress, uint64_t n)
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void display_progress(struct progress *progress, uint64_t n)
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{
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return progress ? display(progress, n, NULL) : 0;
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if (progress)
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display(progress, n, NULL);
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}
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static struct progress *start_progress_delay(const char *title, uint64_t total,
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@ -4,7 +4,7 @@
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struct progress;
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void display_throughput(struct progress *progress, uint64_t total);
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int display_progress(struct progress *progress, uint64_t n);
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void display_progress(struct progress *progress, uint64_t n);
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struct progress *start_progress(const char *title, uint64_t total);
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struct progress *start_delayed_progress(const char *title, uint64_t total);
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void stop_progress(struct progress **progress);
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