[PATCH] Improve git-rev-list memory usage further

This avoids keeping tree entries around, and free's them as it traverses
the list. This avoids building up a huge memory footprint just for these
small but very common allocations.

Before:

	$ /usr/bin/time git-rev-list --objects v2.6.12..HEAD | wc -l
	11.65user 0.38system 0:12.65elapsed 95%CPU (0avgtext+0avgdata 0maxresident)k
	0inputs+0outputs (0major+42934minor)pagefaults 0swaps
	59124

After:

	$ /usr/bin/time git-rev-list --objects v2.6.12..HEAD | wc -l
	12.28user 0.29system 0:12.57elapsed 99%CPU (0avgtext+0avgdata 0maxresident)k
	0inputs+0outputs (0major+26718minor)pagefaults 0swaps
	59124

Note how the minor fault numbers - which ends up being how many pages we
needed to map - go down from 42934 (167 MB) to 26718 (104 MB).  That is:

Before:
	42934 minor pagefaults

After:

	26718 minor pagefaults

This is all in _addition_ to the previous fixes.  It used to be
~48,000 pagefaults.

That's still a honking big memory footprint, but it's about half of what
it was just a day or two ago (and this is the object list for a pretty big
update - almost 60,000 objects. Smaller updates need less memory).

Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
This commit is contained in:
Linus Torvalds 2005-09-16 14:32:48 -07:00 committed by Junio C Hamano
parent d0ac30f20c
commit b0d8923ec0

View File

@ -147,11 +147,16 @@ static struct object_list **process_tree(struct tree *tree, struct object_list *
die("bad tree object %s", sha1_to_hex(obj->sha1));
obj->flags |= SEEN;
p = add_object(obj, p, name);
for (entry = tree->entries ; entry ; entry = entry->next) {
entry = tree->entries;
tree->entries = NULL;
while (entry) {
struct tree_entry_list *next = entry->next;
if (entry->directory)
p = process_tree(entry->item.tree, p, entry->name);
else
p = process_blob(entry->item.blob, p, entry->name);
free(entry);
entry = next;
}
return p;
}
@ -218,12 +223,15 @@ static void mark_tree_uninteresting(struct tree *tree)
if (parse_tree(tree) < 0)
die("bad tree %s", sha1_to_hex(obj->sha1));
entry = tree->entries;
tree->entries = NULL;
while (entry) {
struct tree_entry_list *next = entry->next;
if (entry->directory)
mark_tree_uninteresting(entry->item.tree);
else
mark_blob_uninteresting(entry->item.blob);
entry = entry->next;
free(entry);
entry = next;
}
}