Merge branch 'js/mingw-isatty'

We often decide if a session is interactive by checking if the
standard I/O streams are connected to a TTY, but isatty() emulation
on Windows incorrectly returned true if it is used on NUL (i.e. an
equivalent to /dev/null). This has been fixed.

* js/mingw-isatty:
  mingw: intercept isatty() to handle /dev/null as Git expects it
This commit is contained in:
Junio C Hamano 2016-12-13 14:09:27 -08:00
commit c04790a93a
2 changed files with 36 additions and 0 deletions

View File

@ -384,6 +384,9 @@ int mingw_raise(int sig);
* ANSI emulation wrappers
*/
int winansi_isatty(int fd);
#define isatty winansi_isatty
void winansi_init(void);
HANDLE winansi_get_osfhandle(int fd);

View File

@ -7,6 +7,9 @@
#include <wingdi.h>
#include <winreg.h>
/* In this file, we actually want to use Windows' own isatty(). */
#undef isatty
/*
ANSI codes used by git: m, K
@ -570,6 +573,36 @@ static void detect_msys_tty(int fd)
#endif
int winansi_isatty(int fd)
{
int res = isatty(fd);
if (res) {
/*
* Make sure that /dev/null is not fooling Git into believing
* that we are connected to a terminal, as "_isatty() returns a
* nonzero value if the descriptor is associated with a
* character device."; for more information, see
*
* https://msdn.microsoft.com/en-us/library/f4s0ddew.aspx
*/
HANDLE handle = (HANDLE)_get_osfhandle(fd);
if (fd == STDIN_FILENO) {
DWORD dummy;
if (!GetConsoleMode(handle, &dummy))
res = 0;
} else if (fd == STDOUT_FILENO || fd == STDERR_FILENO) {
CONSOLE_SCREEN_BUFFER_INFO dummy;
if (!GetConsoleScreenBufferInfo(handle, &dummy))
res = 0;
}
}
return res;
}
void winansi_init(void)
{
int con1, con2;