Fix __stdcall placement and function prototype
MSVC requires __stdcall to be between the functions return value and the function name, and that the function pointer type is in the form of return_type (WINAPI *function_name)(arguments...) Signed-off-by: Frank Li <lznuaa@gmail.com> Signed-off-by: Marius Storm-Olsen <mstormo@gmail.com> Acked-by: Johannes Sixt <j6t@kdbg.org> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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@ -1027,7 +1027,7 @@ static sig_handler_t timer_fn = SIG_DFL;
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* length to call the signal handler.
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*/
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static __stdcall unsigned ticktack(void *dummy)
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static unsigned __stdcall ticktack(void *dummy)
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{
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while (WaitForSingleObject(timer_event, timer_interval) == WAIT_TIMEOUT) {
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if (timer_fn == SIG_DFL)
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@ -1154,7 +1154,7 @@ void mingw_open_html(const char *unixpath)
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int link(const char *oldpath, const char *newpath)
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{
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typedef BOOL WINAPI (*T)(const char*, const char*, LPSECURITY_ATTRIBUTES);
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typedef BOOL (WINAPI *T)(const char*, const char*, LPSECURITY_ATTRIBUTES);
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static T create_hard_link = NULL;
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if (!create_hard_link) {
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create_hard_link = (T) GetProcAddress(
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@ -316,7 +316,7 @@ int run_command_v_opt_cd_env(const char **argv, int opt, const char *dir, const
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}
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#ifdef __MINGW32__
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static __stdcall unsigned run_thread(void *data)
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static unsigned __stdcall run_thread(void *data)
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{
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struct async *async = data;
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return async->proc(async->fd_for_proc, async->data);
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