worktree.c: zero new 'struct worktree' on allocation
This keeps things a bit simpler when we add more fields, knowing that default values are always zero. Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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1e37181391
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14
worktree.c
14
worktree.c
@ -91,16 +91,11 @@ static struct worktree *get_main_worktree(void)
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if (parse_ref(path.buf, &head_ref, &is_detached) < 0)
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goto done;
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worktree = xmalloc(sizeof(struct worktree));
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worktree = xcalloc(1, sizeof(*worktree));
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worktree->path = strbuf_detach(&worktree_path, NULL);
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worktree->id = NULL;
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worktree->is_bare = is_bare;
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worktree->head_ref = NULL;
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worktree->is_detached = is_detached;
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worktree->is_current = 0;
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add_head_info(&head_ref, worktree);
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worktree->lock_reason = NULL;
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worktree->lock_reason_valid = 0;
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done:
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strbuf_release(&path);
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@ -138,16 +133,11 @@ static struct worktree *get_linked_worktree(const char *id)
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if (parse_ref(path.buf, &head_ref, &is_detached) < 0)
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goto done;
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worktree = xmalloc(sizeof(struct worktree));
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worktree = xcalloc(1, sizeof(*worktree));
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worktree->path = strbuf_detach(&worktree_path, NULL);
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worktree->id = xstrdup(id);
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worktree->is_bare = 0;
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worktree->head_ref = NULL;
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worktree->is_detached = is_detached;
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worktree->is_current = 0;
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add_head_info(&head_ref, worktree);
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worktree->lock_reason = NULL;
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worktree->lock_reason_valid = 0;
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done:
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strbuf_release(&path);
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