3dbb0ff340
16 Commits
Author | SHA1 | Message | Date | |
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Abhradeep Chakraborty
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761416ef91 |
bitmap-lookup-table: add performance tests for lookup table
Add performance tests to verify the performance of lookup table. `p5310-pack-bitmaps.sh` contain tests with and without lookup table. `p5312-pack-bitmaps-revs.sh` contain same tests with and without lookup table but with `pack.writeReverseIndex` enabled. Lookup table makes Git run faster in most of the cases. Below is the result of `t/perf/p5310-pack-bitmaps.sh`.`perf/p5326-multi-pack-bitmaps.sh` gives similar result. The repository used in the test is linux kernel. Test this tree ----------------------------------------------------------------------- 5310.4: enable lookup table: false 0.01(0.00+0.00) 5310.5: repack to disk 320.89(230.20+23.45) 5310.6: simulated clone 14.04(5.78+1.79) 5310.7: simulated fetch 1.95(3.05+0.20) 5310.8: pack to file (bitmap) 44.73(20.55+7.45) 5310.9: rev-list (commits) 0.78(0.46+0.10) 5310.10: rev-list (objects) 4.07(3.97+0.08) 5310.11: rev-list with tag negated via --not 0.06(0.02+0.03) --all (objects) 5310.12: rev-list with negative tag (objects) 0.21(0.15+0.05) 5310.13: rev-list count with blob:none 0.24(0.17+0.06) 5310.14: rev-list count with blob:limit=1k 7.07(5.92+0.48) 5310.15: rev-list count with tree:0 0.25(0.17+0.07) 5310.16: simulated partial clone 5.67(3.28+0.64) 5310.18: clone (partial bitmap) 16.05(8.34+1.86) 5310.19: pack to file (partial bitmap) 59.76(27.22+7.43) 5310.20: rev-list with tree filter (partial bitmap) 0.90(0.18+0.16) 5310.24: enable lookup table: true 0.01(0.00+0.00) 5310.25: repack to disk 319.73(229.30+23.01) 5310.26: simulated clone 13.69(5.72+1.78) 5310.27: simulated fetch 1.84(3.02+0.16) 5310.28: pack to file (bitmap) 45.63(20.67+7.50) 5310.29: rev-list (commits) 0.56(0.39+0.8) 5310.30: rev-list (objects) 3.77(3.74+0.08) 5310.31: rev-list with tag negated via --not 0.05(0.02+0.03) --all (objects) 5310.32: rev-list with negative tag (objects) 0.21(0.15+0.05) 5310.33: rev-list count with blob:none 0.23(0.17+0.05) 5310.34: rev-list count with blob:limit=1k 6.65(5.72+0.40) 5310.35: rev-list count with tree:0 0.23(0.16+0.06) 5310.36: simulated partial clone 5.57(3.26+0.59) 5310.38: clone (partial bitmap) 15.89(8.39+1.84) 5310.39: pack to file (partial bitmap) 58.32(27.55+7.47) 5310.40: rev-list with tree filter (partial bitmap) 0.73(0.18+0.15) Test 4-15 are tested without using lookup table. Same tests are repeated in 16-30 (using lookup table). Mentored-by: Taylor Blau <me@ttaylorr.com> Co-Mentored-by: Kaartic Sivaraam <kaartic.sivaraam@gmail.com> Signed-off-by: Abhradeep Chakraborty <chakrabortyabhradeep79@gmail.com> Reviewed-by: Taylor Blau <me@ttaylorr.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Taylor Blau
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9387fbd646 |
p5310: extract full and partial bitmap tests
A new p5326 introduced by the next patch will want these same tests, interjecting its own setup in between. Move them out so that both perf tests can reuse them. Signed-off-by: Taylor Blau <me@ttaylorr.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Patrick Steinhardt
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540cdc11ad |
pack-bitmap: avoid traversal of objects referenced by uninteresting tag
When preparing the bitmap walk, we first establish the set of of have and want objects by iterating over the set of pending objects: if an object is marked as uninteresting, it's declared as an object we already have, otherwise as an object we want. These two sets are then used to compute which transitively referenced objects we need to obtain. One special case here are tag objects: when a tag is requested, we resolve it to its first not-tag object and add both resolved objects as well as the tag itself into either the have or want set. Given that the uninteresting-property always propagates to referenced objects, it is clear that if the tag is uninteresting, so are its children and vice versa. But we fail to propagate the flag, which effectively means that referenced objects will always be interesting except for the case where they have already been marked as uninteresting explicitly. This mislabeling does not impact correctness: we now have it in our "wants" set, and given that we later do an `AND NOT` of the bitmaps of "wants" and "haves" sets it is clear that the result must be the same. But we now start to needlessly traverse the tag's referenced objects in case it is uninteresting, even though we know that each referenced object will be uninteresting anyway. In the worst case, this can lead to a complete graph walk just to establish that we do not care for any object. Fix the issue by propagating the `UNINTERESTING` flag to pointees of tag objects and add a benchmark with negative revisions to p5310. This shows some nice performance benefits, tested with linux.git: Test HEAD~ HEAD --------------------------------------------------------------------------------------------------------------- 5310.3: repack to disk 193.18(181.46+16.42) 194.61(183.41+15.83) +0.7% 5310.4: simulated clone 25.93(24.88+1.05) 25.81(24.73+1.08) -0.5% 5310.5: simulated fetch 2.64(5.30+0.69) 2.59(5.16+0.65) -1.9% 5310.6: pack to file (bitmap) 58.75(57.56+6.30) 58.29(57.61+5.73) -0.8% 5310.7: rev-list (commits) 1.45(1.18+0.26) 1.46(1.22+0.24) +0.7% 5310.8: rev-list (objects) 15.35(14.22+1.13) 15.30(14.23+1.07) -0.3% 5310.9: rev-list with tag negated via --not --all (objects) 22.49(20.93+1.56) 0.11(0.09+0.01) -99.5% 5310.10: rev-list with negative tag (objects) 0.61(0.44+0.16) 0.51(0.35+0.16) -16.4% 5310.11: rev-list count with blob:none 12.15(11.19+0.96) 12.18(11.19+0.99) +0.2% 5310.12: rev-list count with blob:limit=1k 17.77(15.71+2.06) 17.75(15.63+2.12) -0.1% 5310.13: rev-list count with tree:0 1.69(1.31+0.38) 1.68(1.28+0.39) -0.6% 5310.14: simulated partial clone 20.14(19.15+0.98) 19.98(18.93+1.05) -0.8% 5310.16: clone (partial bitmap) 12.78(13.89+1.07) 12.72(13.99+1.01) -0.5% 5310.17: pack to file (partial bitmap) 42.07(45.44+2.72) 41.44(44.66+2.80) -1.5% 5310.18: rev-list with tree filter (partial bitmap) 0.44(0.29+0.15) 0.46(0.32+0.14) +4.5% While most benchmarks are probably in the range of noise, the newly added 5310.9 and 5310.10 benchmarks consistenly perform better. Signed-off-by: Patrick Steinhardt <ps@pks.im>. Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Jeff King
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9639474b6d |
pack-bitmap: pass object filter to fill-in traversal
Sometimes a bitmap traversal still has to walk some commits manually, because those commits aren't included in the bitmap packfile (e.g., due to a push or commit since the last full repack). If we're given an object filter, we don't pass it down to this traversal. It's not necessary for correctness because the bitmap code has its own filters to post-process the bitmap result (which it must, to filter out the objects that _are_ mentioned in the bitmapped packfile). And with blob filters, there was no performance reason to pass along those filters, either. The fill-in traversal could omit them from the result, but it wouldn't save us any time to do so, since we'd still have to walk each tree entry to see if it's a blob or not. But now that we support tree filters, there's opportunity for savings. A tree:depth=0 filter means we can avoid accessing trees entirely, since we know we won't them (or any of the subtrees or blobs they point to). The new test in p5310 shows this off (the "partial bitmap" state is one where HEAD~100 and its ancestors are all in a bitmapped pack, but HEAD~100..HEAD are not). Here are the results (run against linux.git): Test HEAD^ HEAD ------------------------------------------------------------------------------------------------- [...] 5310.16: rev-list with tree filter (partial bitmap) 0.19(0.17+0.02) 0.03(0.02+0.01) -84.2% The absolute number of savings isn't _huge_, but keep in mind that we only omitted 100 first-parent links (in the version of linux.git here, that's 894 actual commits). In a more pathological case, we might have a much larger proportion of non-bitmapped commits. I didn't bother creating such a case in the perf script because the setup is expensive, and this is plenty to show the savings as a percentage. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Taylor Blau <me@ttaylorr.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Taylor Blau
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b0a8d4820b |
pack-bitmap.c: support 'tree:0' filtering
In the previous patch, we made it easy to define other filters that exclude all objects of a certain type. Use that in order to implement bitmap-level filtering for the '--filter=tree:<n>' filter when 'n' is equal to 0. The general case is not helped by bitmaps, since for values of 'n > 0', the object filtering machinery requires a full-blown tree traversal in order to determine the depth of a given tree. Caching this is non-obvious, too, since the same tree object can have a different depth depending on the context (e.g., a tree was moved up in the directory hierarchy between two commits). But, the 'n = 0' case can be helped, and this patch does so. Running p5310.11 in this tree and on master with the kernel, we can see that this case is helped substantially: Test master this tree -------------------------------------------------------------------------------- 5310.11: rev-list count with tree:0 10.68(10.39+0.27) 0.06(0.04+0.01) -99.4% Signed-off-by: Taylor Blau <me@ttaylorr.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Jeff King
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14d277879c |
p5310: stop timing non-bitmap pack-to-disk
Commit |
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Jeff King
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3ab3185f99 |
pack-objects: support filters with bitmaps
Just as rev-list recently learned to combine filters and bitmaps, let's do the same for pack-objects. The infrastructure is all there; we just need to pass along our filter options, and the pack-bitmap code will decide to use bitmaps or not. This unsurprisingly makes things faster for partial clones of large repositories (here we're cloning linux.git): Test HEAD^ HEAD ------------------------------------------------------------------------------ 5310.11: simulated partial clone 38.94(37.28+5.87) 11.06(11.27+4.07) -71.6% Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Jeff King
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84243da129 |
pack-bitmap: implement BLOB_LIMIT filtering
Just as the previous commit implemented BLOB_NONE, we can support BLOB_LIMIT filters by looking at the sizes of any blobs in the result and unsetting their bits as appropriate. This is slightly more expensive than BLOB_NONE, but still produces a noticeable speedup (these results are on git.git): Test HEAD~2 HEAD ------------------------------------------------------------------------------------ 5310.9: rev-list count with blob:none 1.80(1.77+0.02) 0.22(0.20+0.02) -87.8% 5310.10: rev-list count with blob:limit=1k 1.99(1.96+0.03) 0.29(0.25+0.03) -85.4% The implementation is similar to the BLOB_NONE one, with the exception that we have to go object-by-object while walking the blob-type bitmap (since we can't mask out the matches, but must look up the size individually for each blob). The trick with using ctz64() is taken from show_objects_for_type(), which likewise needs to find individual bits (but wants to quickly skip over big chunks without blobs). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Jeff King
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4f3bd5606a |
pack-bitmap: implement BLOB_NONE filtering
We can easily support BLOB_NONE filters with bitmaps. Since we know the types of all of the objects, we just need to clear the result bits of any blobs. Note two subtleties in the implementation (which I also called out in comments): - we have to include any blobs that were specifically asked for (and not reached through graph traversal) to match the non-bitmap version - we have to handle in-pack and "ext_index" objects separately. Arguably prepare_bitmap_walk() could be adding these ext_index objects to the type bitmaps. But it doesn't for now, so let's match the rest of the bitmap code here (it probably wouldn't be an efficiency improvement to do so since the cost of extending those bitmaps is about the same as our loop here, but it might make the code a bit simpler). Here are perf results for the new test on git.git: Test HEAD^ HEAD -------------------------------------------------------------------------------- 5310.9: rev-list count with blob:none 1.67(1.62+0.05) 0.22(0.21+0.02) -86.8% Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Jeff King
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4eb707ebd6 |
rev-list: allow commit-only bitmap traversals
Ever since we added reachability bitmap support, we've been able to use it with rev-list to get the full list of objects, like: git rev-list --objects --use-bitmap-index --all But you can't do so without --objects, since we weren't ready to just show the commits. However, the internals of the bitmap code are mostly ready for this: they avoid opening up trees when walking to fill in the bitmaps. We just need to actually pass in the rev_info to traverse_bitmap_commit_list() so it knows which types to bother triggering our callback for. For completeness, the perf test now covers both the existing --objects case, as well as the new commits-only behavior (the objects one got way faster when we introduced bitmaps, but obviously isn't improved now). Here are numbers for linux.git: Test HEAD^ HEAD ------------------------------------------------------------------------ 5310.7: rev-list (commits) 8.29(8.10+0.19) 1.76(1.72+0.04) -78.8% 5310.8: rev-list (objects) 8.06(7.94+0.12) 8.14(7.94+0.13) +1.0% That run was cheating a little, as I didn't have any commit-graph in the repository, and we'd built it by default these days when running git-gc. Here are numbers with a commit-graph: Test HEAD^ HEAD ------------------------------------------------------------------------ 5310.7: rev-list (commits) 0.70(0.58+0.12) 0.51(0.46+0.04) -27.1% 5310.8: rev-list (objects) 6.20(6.09+0.10) 6.27(6.16+0.11) +1.1% Still an improvement, but a lot less impressive. We could have the perf script remove any commit-graph to show the out-sized effect, but it probably makes sense to leave it in what would be a more typical setup. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Jeff King
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d4316604f8 |
pack-objects: default to writing bitmap hash-cache
Enabling pack.writebitmaphashcache should always be a performance win. It costs only 4 bytes per object on disk, and the timings in |
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Kirill Smelkov
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645c432d61 |
pack-objects: use reachability bitmap index when generating non-stdout pack
Starting from |
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Stefan Beller
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5330e6e270 |
p5310: Fix broken && chain in performance test
Signed-off-by: Stefan Beller <sbeller@google.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Jeff King
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71d76cb480 |
repack: introduce repack.writeBitmaps config option
We currently have pack.writeBitmaps, which originally operated at the pack-objects level. This should really have been a repack.* option from day one. Let's give it the more sensible name, but keep the old version as a deprecated synonym. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Vicent Marti
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ae4f07fbcc |
pack-bitmap: implement optional name_hash cache
When we use pack bitmaps rather than walking the object graph, we end up with the list of objects to include in the packfile, but we do not know the path at which any tree or blob objects would be found. In a recently packed repository, this is fine. A fetch would use the paths only as a heuristic in the delta compression phase, and a fully packed repository should not need to do much delta compression. As time passes, though, we may acquire more objects on top of our large bitmapped pack. If clients fetch frequently, then they never even look at the bitmapped history, and all works as usual. However, a client who has not fetched since the last bitmap repack will have "have" tips in the bitmapped history, but "want" newer objects. The bitmaps themselves degrade gracefully in this circumstance. We manually walk the more recent bits of history, and then use bitmaps when we hit them. But we would also like to perform delta compression between the newer objects and the bitmapped objects (both to delta against what we know the user already has, but also between "new" and "old" objects that the user is fetching). The lack of pathnames makes our delta heuristics much less effective. This patch adds an optional cache of the 32-bit name_hash values to the end of the bitmap file. If present, a reader can use it to match bitmapped and non-bitmapped names during delta compression. Here are perf results for p5310: Test origin/master HEAD^ HEAD ------------------------------------------------------------------------------------------------- 5310.2: repack to disk 36.81(37.82+1.43) 47.70(48.74+1.41) +29.6% 47.75(48.70+1.51) +29.7% 5310.3: simulated clone 30.78(29.70+2.14) 1.08(0.97+0.10) -96.5% 1.07(0.94+0.12) -96.5% 5310.4: simulated fetch 3.16(6.10+0.08) 3.54(10.65+0.06) +12.0% 1.70(3.07+0.06) -46.2% 5310.6: partial bitmap 36.76(43.19+1.81) 6.71(11.25+0.76) -81.7% 4.08(6.26+0.46) -88.9% You can see that the time spent on an incremental fetch goes down, as our delta heuristics are able to do their work. And we save time on the partial bitmap clone for the same reason. Signed-off-by: Vicent Marti <tanoku@gmail.com> Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
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Jeff King
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bbcefa1f3f |
t/perf: add tests for pack bitmaps
This adds a few basic perf tests for the pack bitmap code to show off its improvements. The tests are: 1. How long does it take to do a repack (it gets slower with bitmaps, since we have to do extra work)? 2. How long does it take to do a clone (it gets faster with bitmaps)? 3. How does a small fetch perform when we've just repacked? 4. How does a clone perform when we haven't repacked since a week of pushes? Here are results against linux.git: Test origin/master this tree ----------------------------------------------------------------------- 5310.2: repack to disk 33.64(32.64+2.04) 67.67(66.75+1.84) +101.2% 5310.3: simulated clone 30.49(29.47+2.05) 1.20(1.10+0.10) -96.1% 5310.4: simulated fetch 3.49(6.79+0.06) 5.57(22.35+0.07) +59.6% 5310.6: partial bitmap 36.70(43.87+1.81) 8.18(21.92+0.73) -77.7% You can see that we do take longer to repack, but we do way better for further clones. A small fetch performs a bit worse, as we spend way more time on delta compression (note the heavy user CPU time, as we have 8 threads) due to the lack of name hashes for the bitmapped objects. The final test shows how the bitmaps degrade over time between packs. There's still a significant speedup over the non-bitmap case, but we don't do quite as well (we have to spend time accessing the "new" objects the old fashioned way, including delta compression). Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com> |