Many callers of read_in_full() expect to see the exact
number of bytes requested, but their error handling lumps
together true read errors and short reads due to unexpected
EOF.
We can give more specific error messages by separating these
cases (showing errno when appropriate, and otherwise
describing the short read).
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Convert struct pack_idx_entry to use struct object_id by changing the
definition and applying the following semantic patch, plus the standard
object_id transforms:
@@
struct pack_idx_entry E1;
@@
- E1.sha1
+ E1.oid.hash
@@
struct pack_idx_entry *E1;
@@
- E1->sha1
+ E1->oid.hash
Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
The encode_in_pack_object_header() writes a variable-length
header to an output buffer, but it doesn't actually know
long the buffer is. At first glance, this looks like it
might be possible to overflow.
In practice, this is probably impossible. The smallest
buffer we use is 10 bytes, which would hold the header for
an object up to 2^67 bytes. Obviously we're not likely to
see such an object, but we might worry that an object could
lie about its size (causing us to overflow before we realize
it does not actually have that many bytes). But the argument
is passed as a uintmax_t. Even on systems that have __int128
available, uintmax_t is typically restricted to 64-bit by
the ABI.
So it's unlikely that a system exists where this could be
exploited. Still, it's easy enough to use a normal out/len
pair and make sure we don't write too far. That protects the
hypothetical 128-bit system, makes it harder for callers to
accidentally specify a too-small buffer, and makes the
resulting code easier to audit.
Note that the one caller in fast-import tried to catch such
a case, but did so _after_ the call (at which point we'd
have already overflowed!). This check can now go away.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
There are three codepaths that use a variable whose name is
pack_compression_level to affect how objects and deltas sent to a
packfile is compressed. Unlike zlib_compression_level that controls
the loose object compression, however, this variable was static to
each of these codepaths. Two of them read the pack.compression
configuration variable, using core.compression as the default, and
one of them also allowed overriding it from the command line.
The other codepath in bulk-checkin did not pay any attention to the
configuration.
Unify the configuration parsing to git_default_config(), where we
implement the parsing of core.loosecompression and core.compression
and make the former override the latter, by moving code to parse
pack.compression and also allow core.compression to give default to
this variable.
Signed-off-by: Junio C Hamano <gitster@pobox.com>
We generally use 32-byte buffers to format git's "type size"
header fields. These should not generally overflow unless
you can produce some truly gigantic objects (and our types
come from our internal array of constant strings). But it is
a good idea to use xsnprintf to make sure this is the case.
Note that we slightly modify the interface to
write_sha1_file_prepare, which nows uses "hdrlen" as an "in"
parameter as well as an "out" (on the way in it stores the
allocated size of the header, and on the way out it returns
the ultimate size of the header).
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Identify parts of the code that knows that we use SHA-1 hash to
name our objects too much, and use (1) symbolic constants instead
of hardcoded 20 as byte count and/or (2) use struct object_id
instead of unsigned char [20] for object names.
* bc/object-id:
apply: convert threeway_stage to object_id
patch-id: convert to use struct object_id
commit: convert parts to struct object_id
diff: convert struct combine_diff_path to object_id
bulk-checkin.c: convert to use struct object_id
zip: use GIT_SHA1_HEXSZ for trailers
archive.c: convert to use struct object_id
bisect.c: convert leaf functions to use struct object_id
define utility functions for object IDs
define a structure for object IDs
Clear the git_zstream variable at the start of git_deflate_init() etc.
so that callers don't have to do that.
Signed-off-by: Rene Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
CodingGuidelines states that the first #include in C files should be
git-compat-util.h or another header file that includes it, such as
cache.h or builtin.h.
Signed-off-by: David Aguilar <davvid@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
The old version fixes a maximum length on the buffer, which could be a problem
if one is not certain of the length of get_object_directory().
Using strbuf can avoid the protential bug.
Helped-by: Michael Haggerty <mhagger@alum.mit.edu>
Helped-by: Eric Sunshine <sunshine@sunshineco.com>
Signed-off-by: Sun He <sunheehnus@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
The deflate loop in bulk-checkin::stream_to_pack expects to get all bytes
from a file that it requests to read in a single function call. But it
used xread(), which does not give that guarantee. Replace it by
read_in_full().
Signed-off-by: Johannes Sixt <j6t@kdbg.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This extends the earlier approach to stream a large file directly from the
filesystem to its own packfile, and allows "git add" to send large files
directly into a single pack. Older code used to spawn fast-import, but the
new bulk-checkin API replaces it.
Signed-off-by: Junio C Hamano <gitster@pobox.com>