fa8e8d5b31
The abbreviation 'ODB' is used in the technical documentation sections for commit-graph and parallel-checkout, along with an 'odb' option in `git-pack-redundant`, without expansion. Use 'object database' in full, in those entries. The text has not been reflowed to keep the changes minimal. While in the glossary for `object` terms, add the common`oid` abbreviation to its entry. Signed-off-by: Philip Oakley <philipoakley@iee.email> Signed-off-by: Taylor Blau <me@ttaylorr.com>
271 lines
12 KiB
Plaintext
271 lines
12 KiB
Plaintext
Parallel Checkout Design Notes
|
|
==============================
|
|
|
|
The "Parallel Checkout" feature attempts to use multiple processes to
|
|
parallelize the work of uncompressing the blobs, applying in-core
|
|
filters, and writing the resulting contents to the working tree during a
|
|
checkout operation. It can be used by all checkout-related commands,
|
|
such as `clone`, `checkout`, `reset`, `sparse-checkout`, and others.
|
|
|
|
These commands share the following basic structure:
|
|
|
|
* Step 1: Read the current index file into memory.
|
|
|
|
* Step 2: Modify the in-memory index based upon the command, and
|
|
temporarily mark all cache entries that need to be updated.
|
|
|
|
* Step 3: Populate the working tree to match the new candidate index.
|
|
This includes iterating over all of the to-be-updated cache entries
|
|
and delete, create, or overwrite the associated files in the working
|
|
tree.
|
|
|
|
* Step 4: Write the new index to disk.
|
|
|
|
Step 3 is the focus of the "parallel checkout" effort described here.
|
|
|
|
Sequential Implementation
|
|
-------------------------
|
|
|
|
For the purposes of discussion here, the current sequential
|
|
implementation of Step 3 is divided in 3 parts, each one implemented in
|
|
its own function:
|
|
|
|
* Step 3a: `unpack-trees.c:check_updates()` contains a series of
|
|
sequential loops iterating over the `cache_entry`'s array. The main
|
|
loop in this function calls the Step 3b function for each of the
|
|
to-be-updated entries.
|
|
|
|
* Step 3b: `entry.c:checkout_entry()` examines the existing working tree
|
|
for file conflicts, collisions, and unsaved changes. It removes files
|
|
and creates leading directories as necessary. It calls the Step 3c
|
|
function for each entry to be written.
|
|
|
|
* Step 3c: `entry.c:write_entry()` loads the blob into memory, smudges
|
|
it if necessary, creates the file in the working tree, writes the
|
|
smudged contents, calls `fstat()` or `lstat()`, and updates the
|
|
associated `cache_entry` struct with the stat information gathered.
|
|
|
|
It wouldn't be safe to perform Step 3b in parallel, as there could be
|
|
race conditions between file creations and removals. Instead, the
|
|
parallel checkout framework lets the sequential code handle Step 3b,
|
|
and uses parallel workers to replace the sequential
|
|
`entry.c:write_entry()` calls from Step 3c.
|
|
|
|
Rejected Multi-Threaded Solution
|
|
--------------------------------
|
|
|
|
The most "straightforward" implementation would be to spread the set of
|
|
to-be-updated cache entries across multiple threads. But due to the
|
|
thread-unsafe functions in the object database code, we would have to use locks to
|
|
coordinate the parallel operation. An early prototype of this solution
|
|
showed that the multi-threaded checkout would bring performance
|
|
improvements over the sequential code, but there was still too much lock
|
|
contention. A `perf` profiling indicated that around 20% of the runtime
|
|
during a local Linux clone (on an SSD) was spent in locking functions.
|
|
For this reason this approach was rejected in favor of using multiple
|
|
child processes, which led to a better performance.
|
|
|
|
Multi-Process Solution
|
|
----------------------
|
|
|
|
Parallel checkout alters the aforementioned Step 3 to use multiple
|
|
`checkout--worker` background processes to distribute the work. The
|
|
long-running worker processes are controlled by the foreground Git
|
|
command using the existing run-command API.
|
|
|
|
Overview
|
|
~~~~~~~~
|
|
|
|
Step 3b is only slightly altered; for each entry to be checked out, the
|
|
main process performs the following steps:
|
|
|
|
* M1: Check whether there is any untracked or unclean file in the
|
|
working tree which would be overwritten by this entry, and decide
|
|
whether to proceed (removing the file(s)) or not.
|
|
|
|
* M2: Create the leading directories.
|
|
|
|
* M3: Load the conversion attributes for the entry's path.
|
|
|
|
* M4: Check, based on the entry's type and conversion attributes,
|
|
whether the entry is eligible for parallel checkout (more on this
|
|
later). If it is eligible, enqueue the entry and the loaded
|
|
attributes to later write the entry in parallel. If not, write the
|
|
entry right away, using the default sequential code.
|
|
|
|
Note: we save the conversion attributes associated with each entry
|
|
because the workers don't have access to the main process' index state,
|
|
so they can't load the attributes by themselves (and the attributes are
|
|
needed to properly smudge the entry). Additionally, this has a positive
|
|
impact on performance as (1) we don't need to load the attributes twice
|
|
and (2) the attributes machinery is optimized to handle paths in
|
|
sequential order.
|
|
|
|
After all entries have passed through the above steps, the main process
|
|
checks if the number of enqueued entries is sufficient to spread among
|
|
the workers. If not, it just writes them sequentially. Otherwise, it
|
|
spawns the workers and distributes the queued entries uniformly in
|
|
continuous chunks. This aims to minimize the chances of two workers
|
|
writing to the same directory simultaneously, which could increase lock
|
|
contention in the kernel.
|
|
|
|
Then, for each assigned item, each worker:
|
|
|
|
* W1: Checks if there is any non-directory file in the leading part of
|
|
the entry's path or if there already exists a file at the entry' path.
|
|
If so, mark the entry with `PC_ITEM_COLLIDED` and skip it (more on
|
|
this later).
|
|
|
|
* W2: Creates the file (with O_CREAT and O_EXCL).
|
|
|
|
* W3: Loads the blob into memory (inflating and delta reconstructing
|
|
it).
|
|
|
|
* W4: Applies any required in-process filter, like end-of-line
|
|
conversion and re-encoding.
|
|
|
|
* W5: Writes the result to the file descriptor opened at W2.
|
|
|
|
* W6: Calls `fstat()` or lstat()` on the just-written path, and sends
|
|
the result back to the main process, together with the end status of
|
|
the operation and the item's identification number.
|
|
|
|
Note that, when possible, steps W3 to W5 are delegated to the streaming
|
|
machinery, removing the need to keep the entire blob in memory.
|
|
|
|
If the worker fails to read the blob or to write it to the working tree,
|
|
it removes the created file to avoid leaving empty files behind. This is
|
|
the *only* time a worker is allowed to remove a file.
|
|
|
|
As mentioned earlier, it is the responsibility of the main process to
|
|
remove any file that blocks the checkout operation (or abort if the
|
|
removal(s) would cause data loss and the user didn't ask to `--force`).
|
|
This is crucial to avoid race conditions and also to properly detect
|
|
path collisions at Step W1.
|
|
|
|
After the workers finish writing the items and sending back the required
|
|
information, the main process handles the results in two steps:
|
|
|
|
- First, it updates the in-memory index with the `lstat()` information
|
|
sent by the workers. (This must be done first as this information
|
|
might me required in the following step.)
|
|
|
|
- Then it writes the items which collided on disk (i.e. items marked
|
|
with `PC_ITEM_COLLIDED`). More on this below.
|
|
|
|
Path Collisions
|
|
---------------
|
|
|
|
Path collisions happen when two different paths correspond to the same
|
|
entry in the file system. E.g. the paths 'a' and 'A' would collide in a
|
|
case-insensitive file system.
|
|
|
|
The sequential checkout deals with collisions in the same way that it
|
|
deals with files that were already present in the working tree before
|
|
checkout. Basically, it checks if the path that it wants to write
|
|
already exists on disk, makes sure the existing file doesn't have
|
|
unsaved data, and then overwrites it. (To be more pedantic: it deletes
|
|
the existing file and creates the new one.) So, if there are multiple
|
|
colliding files to be checked out, the sequential code will write each
|
|
one of them but only the last will actually survive on disk.
|
|
|
|
Parallel checkout aims to reproduce the same behavior. However, we
|
|
cannot let the workers racily write to the same file on disk. Instead,
|
|
the workers detect when the entry that they want to check out would
|
|
collide with an existing file, and mark it with `PC_ITEM_COLLIDED`.
|
|
Later, the main process can sequentially feed these entries back to
|
|
`checkout_entry()` without the risk of race conditions. On clone, this
|
|
also has the effect of marking the colliding entries to later emit a
|
|
warning for the user, like the classic sequential checkout does.
|
|
|
|
The workers are able to detect both collisions among the entries being
|
|
concurrently written and collisions between a parallel-eligible entry
|
|
and an ineligible entry. The general idea for collision detection is
|
|
quite straightforward: for each parallel-eligible entry, the main
|
|
process must remove all files that prevent this entry from being written
|
|
(before enqueueing it). This includes any non-directory file in the
|
|
leading path of the entry. Later, when a worker gets assigned the entry,
|
|
it looks again for the non-directories files and for an already existing
|
|
file at the entry's path. If any of these checks finds something, the
|
|
worker knows that there was a path collision.
|
|
|
|
Because parallel checkout can distinguish path collisions from the case
|
|
where the file was already present in the working tree before checkout,
|
|
we could alternatively choose to skip the checkout of colliding entries.
|
|
However, each entry that doesn't get written would have NULL `lstat()`
|
|
fields on the index. This could cause performance penalties for
|
|
subsequent commands that need to refresh the index, as they would have
|
|
to go to the file system to see if the entry is dirty. Thus, if we have
|
|
N entries in a colliding group and we decide to write and `lstat()` only
|
|
one of them, every subsequent `git-status` will have to read, convert,
|
|
and hash the written file N - 1 times. By checking out all colliding
|
|
entries (like the sequential code does), we only pay the overhead once,
|
|
during checkout.
|
|
|
|
Eligible Entries for Parallel Checkout
|
|
--------------------------------------
|
|
|
|
As previously mentioned, not all entries passed to `checkout_entry()`
|
|
will be considered eligible for parallel checkout. More specifically, we
|
|
exclude:
|
|
|
|
- Symbolic links; to avoid race conditions that, in combination with
|
|
path collisions, could cause workers to write files at the wrong
|
|
place. For example, if we were to concurrently check out a symlink
|
|
'a' -> 'b' and a regular file 'A/f' in a case-insensitive file system,
|
|
we could potentially end up writing the file 'A/f' at 'a/f', due to a
|
|
race condition.
|
|
|
|
- Regular files that require external filters (either "one shot" filters
|
|
or long-running process filters). These filters are black-boxes to Git
|
|
and may have their own internal locking or non-concurrent assumptions.
|
|
So it might not be safe to run multiple instances in parallel.
|
|
+
|
|
Besides, long-running filters may use the delayed checkout feature to
|
|
postpone the return of some filtered blobs. The delayed checkout queue
|
|
and the parallel checkout queue are not compatible and should remain
|
|
separate.
|
|
+
|
|
Note: regular files that only require internal filters, like end-of-line
|
|
conversion and re-encoding, are eligible for parallel checkout.
|
|
|
|
Ineligible entries are checked out by the classic sequential codepath
|
|
*before* spawning workers.
|
|
|
|
Note: submodules's files are also eligible for parallel checkout (as
|
|
long as they don't fall into any of the excluding categories mentioned
|
|
above). But since each submodule is checked out in its own child
|
|
process, we don't mix the superproject's and the submodules' files in
|
|
the same parallel checkout process or queue.
|
|
|
|
The API
|
|
-------
|
|
|
|
The parallel checkout API was designed with the goal of minimizing
|
|
changes to the current users of the checkout machinery. This means that
|
|
they don't have to call a different function for sequential or parallel
|
|
checkout. As already mentioned, `checkout_entry()` will automatically
|
|
insert the given entry in the parallel checkout queue when this feature
|
|
is enabled and the entry is eligible; otherwise, it will just write the
|
|
entry right away, using the sequential code. In general, callers of the
|
|
parallel checkout API should look similar to this:
|
|
|
|
----------------------------------------------
|
|
int pc_workers, pc_threshold, err = 0;
|
|
struct checkout state;
|
|
|
|
get_parallel_checkout_configs(&pc_workers, &pc_threshold);
|
|
|
|
/*
|
|
* This check is not strictly required, but it
|
|
* should save some time in sequential mode.
|
|
*/
|
|
if (pc_workers > 1)
|
|
init_parallel_checkout();
|
|
|
|
for (each cache_entry ce to-be-updated)
|
|
err |= checkout_entry(ce, &state, NULL, NULL);
|
|
|
|
err |= run_parallel_checkout(&state, pc_workers, pc_threshold, NULL, NULL);
|
|
----------------------------------------------
|