git-commit-vandalism/object-store.h
Eric Wong 92d8ed8ac1 oidtree: a crit-bit tree for odb_loose_cache
This saves 8K per `struct object_directory', meaning it saves
around 800MB in my case involving 100K alternates (half or more
of those alternates are unlikely to hold loose objects).

This is implemented in two parts: a generic, allocation-free
`cbtree' and the `oidtree' wrapper on top of it.  The latter
provides allocation using alloc_state as a memory pool to
improve locality and reduce free(3) overhead.

Unlike oid-array, the crit-bit tree does not require sorting.
Performance is bound by the key length, for oidtree that is
fixed at sizeof(struct object_id).  There's no need to have
256 oidtrees to mitigate the O(n log n) overhead like we did
with oid-array.

Being a prefix trie, it is natively suited for expanding short
object IDs via prefix-limited iteration in
`find_short_object_filename'.

On my busy workstation, p4205 performance seems to be roughly
unchanged (+/-8%).  Startup with 100K total alternates with no
loose objects seems around 10-20% faster on a hot cache.
(800MB in memory savings means more memory for the kernel FS
cache).

The generic cbtree implementation does impose some extra
overhead for oidtree in that it uses memcmp(3) on
"struct object_id" so it wastes cycles comparing 12 extra bytes
on SHA-1 repositories.  I've not yet explored reducing this
overhead, but I expect there are many places in our code base
where we'd want to investigate this.

More information on crit-bit trees: https://cr.yp.to/critbit.html

Signed-off-by: Eric Wong <e@80x24.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2021-07-07 21:28:04 -07:00

489 lines
15 KiB
C

#ifndef OBJECT_STORE_H
#define OBJECT_STORE_H
#include "cache.h"
#include "oidmap.h"
#include "list.h"
#include "oid-array.h"
#include "strbuf.h"
#include "thread-utils.h"
#include "khash.h"
#include "dir.h"
#include "oidtree.h"
struct object_directory {
struct object_directory *next;
/*
* Used to store the results of readdir(3) calls when we are OK
* sacrificing accuracy due to races for speed. That includes
* object existence with OBJECT_INFO_QUICK, as well as
* our search for unique abbreviated hashes. Don't use it for tasks
* requiring greater accuracy!
*
* Be sure to call odb_load_loose_cache() before using.
*/
uint32_t loose_objects_subdir_seen[8]; /* 256 bits */
struct oidtree *loose_objects_cache;
/*
* Path to the alternative object store. If this is a relative path,
* it is relative to the current working directory.
*/
char *path;
};
KHASH_INIT(odb_path_map, const char * /* key: odb_path */,
struct object_directory *, 1, fspathhash, fspatheq);
void prepare_alt_odb(struct repository *r);
char *compute_alternate_path(const char *path, struct strbuf *err);
typedef int alt_odb_fn(struct object_directory *, void *);
int foreach_alt_odb(alt_odb_fn, void*);
typedef void alternate_ref_fn(const struct object_id *oid, void *);
void for_each_alternate_ref(alternate_ref_fn, void *);
/*
* Add the directory to the on-disk alternates file; the new entry will also
* take effect in the current process.
*/
void add_to_alternates_file(const char *dir);
/*
* Add the directory to the in-memory list of alternates (along with any
* recursive alternates it points to), but do not modify the on-disk alternates
* file.
*/
void add_to_alternates_memory(const char *dir);
/*
* Populate and return the loose object cache array corresponding to the
* given object ID.
*/
struct oidtree *odb_loose_cache(struct object_directory *odb,
const struct object_id *oid);
/* Empty the loose object cache for the specified object directory. */
void odb_clear_loose_cache(struct object_directory *odb);
struct packed_git {
struct hashmap_entry packmap_ent;
struct packed_git *next;
struct list_head mru;
struct pack_window *windows;
off_t pack_size;
const void *index_data;
size_t index_size;
uint32_t num_objects;
uint32_t num_bad_objects;
uint32_t crc_offset;
unsigned char *bad_object_sha1;
int index_version;
time_t mtime;
int pack_fd;
int index; /* for builtin/pack-objects.c */
unsigned pack_local:1,
pack_keep:1,
pack_keep_in_core:1,
freshened:1,
do_not_close:1,
pack_promisor:1,
multi_pack_index:1;
unsigned char hash[GIT_MAX_RAWSZ];
struct revindex_entry *revindex;
const uint32_t *revindex_data;
const uint32_t *revindex_map;
size_t revindex_size;
/* something like ".git/objects/pack/xxxxx.pack" */
char pack_name[FLEX_ARRAY]; /* more */
};
struct multi_pack_index;
static inline int pack_map_entry_cmp(const void *unused_cmp_data,
const struct hashmap_entry *entry,
const struct hashmap_entry *entry2,
const void *keydata)
{
const char *key = keydata;
const struct packed_git *pg1, *pg2;
pg1 = container_of(entry, const struct packed_git, packmap_ent);
pg2 = container_of(entry2, const struct packed_git, packmap_ent);
return strcmp(pg1->pack_name, key ? key : pg2->pack_name);
}
struct raw_object_store {
/*
* Set of all object directories; the main directory is first (and
* cannot be NULL after initialization). Subsequent directories are
* alternates.
*/
struct object_directory *odb;
struct object_directory **odb_tail;
kh_odb_path_map_t *odb_by_path;
int loaded_alternates;
/*
* A list of alternate object directories loaded from the environment;
* this should not generally need to be accessed directly, but will
* populate the "odb" list when prepare_alt_odb() is run.
*/
char *alternate_db;
/*
* Objects that should be substituted by other objects
* (see git-replace(1)).
*/
struct oidmap *replace_map;
unsigned replace_map_initialized : 1;
pthread_mutex_t replace_mutex; /* protect object replace functions */
struct commit_graph *commit_graph;
unsigned commit_graph_attempted : 1; /* if loading has been attempted */
/*
* private data
*
* should only be accessed directly by packfile.c and midx.c
*/
struct multi_pack_index *multi_pack_index;
/*
* private data
*
* should only be accessed directly by packfile.c
*/
struct packed_git *packed_git;
/* A most-recently-used ordered version of the packed_git list. */
struct list_head packed_git_mru;
struct {
struct packed_git **packs;
unsigned flags;
} kept_pack_cache;
/*
* A map of packfiles to packed_git structs for tracking which
* packs have been loaded already.
*/
struct hashmap pack_map;
/*
* A fast, rough count of the number of objects in the repository.
* These two fields are not meant for direct access. Use
* approximate_object_count() instead.
*/
unsigned long approximate_object_count;
unsigned approximate_object_count_valid : 1;
/*
* Whether packed_git has already been populated with this repository's
* packs.
*/
unsigned packed_git_initialized : 1;
};
struct raw_object_store *raw_object_store_new(void);
void raw_object_store_clear(struct raw_object_store *o);
/*
* Put in `buf` the name of the file in the local object database that
* would be used to store a loose object with the specified oid.
*/
const char *loose_object_path(struct repository *r, struct strbuf *buf,
const struct object_id *oid);
void *map_loose_object(struct repository *r, const struct object_id *oid,
unsigned long *size);
void *read_object_file_extended(struct repository *r,
const struct object_id *oid,
enum object_type *type,
unsigned long *size, int lookup_replace);
static inline void *repo_read_object_file(struct repository *r,
const struct object_id *oid,
enum object_type *type,
unsigned long *size)
{
return read_object_file_extended(r, oid, type, size, 1);
}
#ifndef NO_THE_REPOSITORY_COMPATIBILITY_MACROS
#define read_object_file(oid, type, size) repo_read_object_file(the_repository, oid, type, size)
#endif
/* Read and unpack an object file into memory, write memory to an object file */
int oid_object_info(struct repository *r, const struct object_id *, unsigned long *);
int hash_object_file(const struct git_hash_algo *algo, const void *buf,
unsigned long len, const char *type,
struct object_id *oid);
int write_object_file(const void *buf, unsigned long len,
const char *type, struct object_id *oid);
int hash_object_file_literally(const void *buf, unsigned long len,
const char *type, struct object_id *oid,
unsigned flags);
/*
* Add an object file to the in-memory object store, without writing it
* to disk.
*
* Callers are responsible for calling write_object_file to record the
* object in persistent storage before writing any other new objects
* that reference it.
*/
int pretend_object_file(void *, unsigned long, enum object_type,
struct object_id *oid);
int force_object_loose(const struct object_id *oid, time_t mtime);
/*
* Open the loose object at path, check its hash, and return the contents,
* type, and size. If the object is a blob, then "contents" may return NULL,
* to allow streaming of large blobs.
*
* Returns 0 on success, negative on error (details may be written to stderr).
*/
int read_loose_object(const char *path,
const struct object_id *expected_oid,
enum object_type *type,
unsigned long *size,
void **contents);
/* Retry packed storage after checking packed and loose storage */
#define HAS_OBJECT_RECHECK_PACKED 1
/*
* Returns 1 if the object exists. This function will not lazily fetch objects
* in a partial clone.
*/
int has_object(struct repository *r, const struct object_id *oid,
unsigned flags);
/*
* These macros and functions are deprecated. If checking existence for an
* object that is likely to be missing and/or whose absence is relatively
* inconsequential (or is consequential but the caller is prepared to handle
* it), use has_object(), which has better defaults (no lazy fetch in a partial
* clone and no rechecking of packed storage). In the unlikely event that a
* caller needs to assert existence of an object that it fully expects to
* exist, and wants to trigger a lazy fetch in a partial clone, use
* oid_object_info_extended() with a NULL struct object_info.
*
* These functions can be removed once all callers have migrated to
* has_object() and/or oid_object_info_extended().
*/
#ifndef NO_THE_REPOSITORY_COMPATIBILITY_MACROS
#define has_sha1_file_with_flags(sha1, flags) repo_has_sha1_file_with_flags(the_repository, sha1, flags)
#define has_sha1_file(sha1) repo_has_sha1_file(the_repository, sha1)
#endif
int repo_has_object_file(struct repository *r, const struct object_id *oid);
int repo_has_object_file_with_flags(struct repository *r,
const struct object_id *oid, int flags);
#ifndef NO_THE_REPOSITORY_COMPATIBILITY_MACROS
#define has_object_file(oid) repo_has_object_file(the_repository, oid)
#define has_object_file_with_flags(oid, flags) repo_has_object_file_with_flags(the_repository, oid, flags)
#endif
/*
* Return true iff an alternate object database has a loose object
* with the specified name. This function does not respect replace
* references.
*/
int has_loose_object_nonlocal(const struct object_id *);
void assert_oid_type(const struct object_id *oid, enum object_type expect);
/*
* Enabling the object read lock allows multiple threads to safely call the
* following functions in parallel: repo_read_object_file(), read_object_file(),
* read_object_file_extended(), read_object_with_reference(), read_object(),
* oid_object_info() and oid_object_info_extended().
*
* obj_read_lock() and obj_read_unlock() may also be used to protect other
* section which cannot execute in parallel with object reading. Since the used
* lock is a recursive mutex, these sections can even contain calls to object
* reading functions. However, beware that in these cases zlib inflation won't
* be performed in parallel, losing performance.
*
* TODO: oid_object_info_extended()'s call stack has a recursive behavior. If
* any of its callees end up calling it, this recursive call won't benefit from
* parallel inflation.
*/
void enable_obj_read_lock(void);
void disable_obj_read_lock(void);
extern int obj_read_use_lock;
extern pthread_mutex_t obj_read_mutex;
static inline void obj_read_lock(void)
{
if(obj_read_use_lock)
pthread_mutex_lock(&obj_read_mutex);
}
static inline void obj_read_unlock(void)
{
if(obj_read_use_lock)
pthread_mutex_unlock(&obj_read_mutex);
}
struct object_info {
/* Request */
enum object_type *typep;
unsigned long *sizep;
off_t *disk_sizep;
struct object_id *delta_base_oid;
struct strbuf *type_name;
void **contentp;
/* Response */
enum {
OI_CACHED,
OI_LOOSE,
OI_PACKED,
OI_DBCACHED
} whence;
union {
/*
* struct {
* ... Nothing to expose in this case
* } cached;
* struct {
* ... Nothing to expose in this case
* } loose;
*/
struct {
struct packed_git *pack;
off_t offset;
unsigned int is_delta;
} packed;
} u;
};
/*
* Initializer for a "struct object_info" that wants no items. You may
* also memset() the memory to all-zeroes.
*/
#define OBJECT_INFO_INIT {NULL}
/* Invoke lookup_replace_object() on the given hash */
#define OBJECT_INFO_LOOKUP_REPLACE 1
/* Allow reading from a loose object file of unknown/bogus type */
#define OBJECT_INFO_ALLOW_UNKNOWN_TYPE 2
/* Do not retry packed storage after checking packed and loose storage */
#define OBJECT_INFO_QUICK 8
/* Do not check loose object */
#define OBJECT_INFO_IGNORE_LOOSE 16
/*
* Do not attempt to fetch the object if missing (even if fetch_is_missing is
* nonzero).
*/
#define OBJECT_INFO_SKIP_FETCH_OBJECT 32
/*
* This is meant for bulk prefetching of missing blobs in a partial
* clone. Implies OBJECT_INFO_SKIP_FETCH_OBJECT and OBJECT_INFO_QUICK
*/
#define OBJECT_INFO_FOR_PREFETCH (OBJECT_INFO_SKIP_FETCH_OBJECT | OBJECT_INFO_QUICK)
int oid_object_info_extended(struct repository *r,
const struct object_id *,
struct object_info *, unsigned flags);
/*
* Iterate over the files in the loose-object parts of the object
* directory "path", triggering the following callbacks:
*
* - loose_object is called for each loose object we find.
*
* - loose_cruft is called for any files that do not appear to be
* loose objects. Note that we only look in the loose object
* directories "objects/[0-9a-f]{2}/", so we will not report
* "objects/foobar" as cruft.
*
* - loose_subdir is called for each top-level hashed subdirectory
* of the object directory (e.g., "$OBJDIR/f0"). It is called
* after the objects in the directory are processed.
*
* Any callback that is NULL will be ignored. Callbacks returning non-zero
* will end the iteration.
*
* In the "buf" variant, "path" is a strbuf which will also be used as a
* scratch buffer, but restored to its original contents before
* the function returns.
*/
typedef int each_loose_object_fn(const struct object_id *oid,
const char *path,
void *data);
typedef int each_loose_cruft_fn(const char *basename,
const char *path,
void *data);
typedef int each_loose_subdir_fn(unsigned int nr,
const char *path,
void *data);
int for_each_file_in_obj_subdir(unsigned int subdir_nr,
struct strbuf *path,
each_loose_object_fn obj_cb,
each_loose_cruft_fn cruft_cb,
each_loose_subdir_fn subdir_cb,
void *data);
int for_each_loose_file_in_objdir(const char *path,
each_loose_object_fn obj_cb,
each_loose_cruft_fn cruft_cb,
each_loose_subdir_fn subdir_cb,
void *data);
int for_each_loose_file_in_objdir_buf(struct strbuf *path,
each_loose_object_fn obj_cb,
each_loose_cruft_fn cruft_cb,
each_loose_subdir_fn subdir_cb,
void *data);
/* Flags for for_each_*_object() below. */
enum for_each_object_flags {
/* Iterate only over local objects, not alternates. */
FOR_EACH_OBJECT_LOCAL_ONLY = (1<<0),
/* Only iterate over packs obtained from the promisor remote. */
FOR_EACH_OBJECT_PROMISOR_ONLY = (1<<1),
/*
* Visit objects within a pack in packfile order rather than .idx order
*/
FOR_EACH_OBJECT_PACK_ORDER = (1<<2),
};
/*
* Iterate over all accessible loose objects without respect to
* reachability. By default, this includes both local and alternate objects.
* The order in which objects are visited is unspecified.
*
* Any flags specific to packs are ignored.
*/
int for_each_loose_object(each_loose_object_fn, void *,
enum for_each_object_flags flags);
/*
* Iterate over all accessible packed objects without respect to reachability.
* By default, this includes both local and alternate packs.
*
* Note that some objects may appear twice if they are found in multiple packs.
* Each pack is visited in an unspecified order. By default, objects within a
* pack are visited in pack-idx order (i.e., sorted by oid).
*/
typedef int each_packed_object_fn(const struct object_id *oid,
struct packed_git *pack,
uint32_t pos,
void *data);
int for_each_object_in_pack(struct packed_git *p,
each_packed_object_fn, void *data,
enum for_each_object_flags flags);
int for_each_packed_object(each_packed_object_fn, void *,
enum for_each_object_flags flags);
#endif /* OBJECT_STORE_H */