git-commit-vandalism/object.c
Daniel Barkalow e9eefa6761 [PATCH] Add function to parse an object of unspecified type (take 2)
This adds a function that parses an object from the database when we have
to look up its actual type. It also checks the hash of the file, due to
its heritage as part of fsck-cache.

Signed-Off-By: Daniel Barkalow <barkalow@iabervon.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-04-28 07:46:33 -07:00

137 lines
2.9 KiB
C

#include "object.h"
#include "blob.h"
#include "tree.h"
#include "commit.h"
#include "cache.h"
#include "tag.h"
#include <stdlib.h>
#include <string.h>
struct object **objs;
int nr_objs;
static int obj_allocs;
static int find_object(unsigned char *sha1)
{
int first = 0, last = nr_objs;
while (first < last) {
int next = (first + last) / 2;
struct object *obj = objs[next];
int cmp;
cmp = memcmp(sha1, obj->sha1, 20);
if (!cmp)
return next;
if (cmp < 0) {
last = next;
continue;
}
first = next+1;
}
return -first-1;
}
struct object *lookup_object(unsigned char *sha1)
{
int pos = find_object(sha1);
if (pos >= 0)
return objs[pos];
return NULL;
}
void created_object(unsigned char *sha1, struct object *obj)
{
int pos = find_object(sha1);
obj->parsed = 0;
memcpy(obj->sha1, sha1, 20);
obj->type = NULL;
obj->refs = NULL;
obj->used = 0;
if (pos >= 0)
die("Inserting %s twice\n", sha1_to_hex(sha1));
pos = -pos-1;
if (obj_allocs == nr_objs) {
obj_allocs = alloc_nr(obj_allocs);
objs = xrealloc(objs, obj_allocs * sizeof(struct object *));
}
/* Insert it into the right place */
memmove(objs + pos + 1, objs + pos, (nr_objs - pos) *
sizeof(struct object *));
objs[pos] = obj;
nr_objs++;
}
void add_ref(struct object *refer, struct object *target)
{
struct object_list **pp = &refer->refs;
struct object_list *p;
while ((p = *pp) != NULL) {
if (p->item == target)
return;
pp = &p->next;
}
target->used = 1;
p = xmalloc(sizeof(*p));
p->item = target;
p->next = NULL;
*pp = p;
}
void mark_reachable(struct object *obj, unsigned int mask)
{
struct object_list *p = obj->refs;
/* If we've been here already, don't bother */
if (obj->flags & mask)
return;
obj->flags |= mask;
while (p) {
mark_reachable(p->item, mask);
p = p->next;
}
}
struct object *parse_object(unsigned char *sha1)
{
unsigned long mapsize;
void *map = map_sha1_file(sha1, &mapsize);
if (map) {
char type[100];
unsigned long size;
void *buffer = unpack_sha1_file(map, mapsize, type, &size);
if (!buffer)
return NULL;
if (check_sha1_signature(sha1, buffer, size, type) < 0)
printf("sha1 mismatch %s\n", sha1_to_hex(sha1));
munmap(map, mapsize);
if (!strcmp(type, "blob")) {
struct blob *ret = lookup_blob(sha1);
parse_blob(ret);
return &ret->object;
} else if (!strcmp(type, "tree")) {
struct tree *ret = lookup_tree(sha1);
parse_tree(ret);
return &ret->object;
} else if (!strcmp(type, "commit")) {
struct commit *ret = lookup_commit(sha1);
parse_commit(ret);
return &ret->object;
} else if (!strcmp(type, "tag")) {
struct tag *ret = lookup_tag(sha1);
parse_tag(ret);
return &ret->object;
} else {
return NULL;
}
}
return NULL;
}