git-commit-vandalism/object.h
Daniel Barkalow 680bab3d9a [PATCH] Add function to append to an object_list.
Signed-off-by: Daniel Barkalow <barkalow@iabervon.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
2005-09-10 18:27:40 -07:00

52 lines
1.3 KiB
C

#ifndef OBJECT_H
#define OBJECT_H
struct object_list {
struct object *item;
struct object_list *next;
const char *name;
};
struct object {
unsigned parsed : 1;
unsigned used : 1;
unsigned int flags;
unsigned char sha1[20];
const char *type;
struct object_list *refs;
void *util;
};
extern int nr_objs;
extern struct object **objs;
/** Internal only **/
struct object *lookup_object(const unsigned char *sha1);
/** Returns the object, having looked it up as being the given type. **/
struct object *lookup_object_type(const unsigned char *sha1, const char *type);
void created_object(const unsigned char *sha1, struct object *obj);
/** Returns the object, having parsed it to find out what it is. **/
struct object *parse_object(const unsigned char *sha1);
/** Returns the object, with potentially excess memory allocated. **/
struct object *lookup_unknown_object(const unsigned char *sha1);
void add_ref(struct object *refer, struct object *target);
void mark_reachable(struct object *obj, unsigned int mask);
struct object_list *object_list_insert(struct object *item,
struct object_list **list_p);
void object_list_append(struct object *item,
struct object_list **list_p);
unsigned object_list_length(struct object_list *list);
int object_list_contains(struct object_list *list, struct object *obj);
#endif /* OBJECT_H */