git-commit-vandalism/argv-array.c
Jeff King c1189caeaf refactor argv_array into generic code
The submodule code recently grew generic code to build a
dynamic argv array. Many other parts of the code can reuse
this, too, so let's make it generically available.

There are two enhancements not found in the original code:

  1. We now handle the NULL-termination invariant properly,
     even when no strings have been pushed (before, you
     could have an empty, NULL argv). This was not a problem
     for the submodule code, which always pushed at least
     one argument, but was not sufficiently safe for
     generic code.

  2. There is a formatted variant of the "push" function.
     This is a convenience function which was not needed by
     the submodule code, but will make it easier to port
     other users to the new code.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2011-09-14 11:56:36 -07:00

52 lines
1.1 KiB
C

#include "cache.h"
#include "argv-array.h"
#include "strbuf.h"
static const char *empty_argv_storage = NULL;
const char **empty_argv = &empty_argv_storage;
void argv_array_init(struct argv_array *array)
{
array->argv = empty_argv;
array->argc = 0;
array->alloc = 0;
}
static void argv_array_push_nodup(struct argv_array *array, const char *value)
{
if (array->argv == empty_argv)
array->argv = NULL;
ALLOC_GROW(array->argv, array->argc + 2, array->alloc);
array->argv[array->argc++] = value;
array->argv[array->argc] = NULL;
}
void argv_array_push(struct argv_array *array, const char *value)
{
argv_array_push_nodup(array, xstrdup(value));
}
void argv_array_pushf(struct argv_array *array, const char *fmt, ...)
{
va_list ap;
struct strbuf v = STRBUF_INIT;
va_start(ap, fmt);
strbuf_vaddf(&v, fmt, ap);
va_end(ap);
argv_array_push_nodup(array, strbuf_detach(&v, NULL));
}
void argv_array_clear(struct argv_array *array)
{
if (array->argv != empty_argv) {
int i;
for (i = 0; i < array->argc; i++)
free((char **)array->argv[i]);
free(array->argv);
}
argv_array_init(array);
}