simple-ipc: add win32 implementation
Create Windows implementation of "simple-ipc" using named pipes. Signed-off-by: Jeff Hostetler <jeffhost@microsoft.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
parent
066d5234d0
commit
59c7b88198
5
Makefile
5
Makefile
@ -1679,6 +1679,11 @@ else
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LIB_OBJS += unix-socket.o
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endif
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ifdef USE_WIN32_IPC
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LIB_OBJS += compat/simple-ipc/ipc-shared.o
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LIB_OBJS += compat/simple-ipc/ipc-win32.o
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endif
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ifdef NO_ICONV
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BASIC_CFLAGS += -DNO_ICONV
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endif
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28
compat/simple-ipc/ipc-shared.c
Normal file
28
compat/simple-ipc/ipc-shared.c
Normal file
@ -0,0 +1,28 @@
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#include "cache.h"
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#include "simple-ipc.h"
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#include "strbuf.h"
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#include "pkt-line.h"
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#include "thread-utils.h"
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#ifdef SUPPORTS_SIMPLE_IPC
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int ipc_server_run(const char *path, const struct ipc_server_opts *opts,
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ipc_server_application_cb *application_cb,
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void *application_data)
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{
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struct ipc_server_data *server_data = NULL;
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int ret;
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ret = ipc_server_run_async(&server_data, path, opts,
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application_cb, application_data);
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if (ret)
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return ret;
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ret = ipc_server_await(server_data);
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ipc_server_free(server_data);
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return ret;
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}
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#endif /* SUPPORTS_SIMPLE_IPC */
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751
compat/simple-ipc/ipc-win32.c
Normal file
751
compat/simple-ipc/ipc-win32.c
Normal file
@ -0,0 +1,751 @@
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#include "cache.h"
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#include "simple-ipc.h"
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#include "strbuf.h"
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#include "pkt-line.h"
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#include "thread-utils.h"
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#ifndef GIT_WINDOWS_NATIVE
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#error This file can only be compiled on Windows
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#endif
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static int initialize_pipe_name(const char *path, wchar_t *wpath, size_t alloc)
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{
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int off = 0;
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struct strbuf realpath = STRBUF_INIT;
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if (!strbuf_realpath(&realpath, path, 0))
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return -1;
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off = swprintf(wpath, alloc, L"\\\\.\\pipe\\");
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if (xutftowcs(wpath + off, realpath.buf, alloc - off) < 0)
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return -1;
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/* Handle drive prefix */
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if (wpath[off] && wpath[off + 1] == L':') {
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wpath[off + 1] = L'_';
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off += 2;
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}
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for (; wpath[off]; off++)
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if (wpath[off] == L'/')
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wpath[off] = L'\\';
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strbuf_release(&realpath);
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return 0;
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}
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static enum ipc_active_state get_active_state(wchar_t *pipe_path)
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{
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if (WaitNamedPipeW(pipe_path, NMPWAIT_USE_DEFAULT_WAIT))
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return IPC_STATE__LISTENING;
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if (GetLastError() == ERROR_SEM_TIMEOUT)
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return IPC_STATE__NOT_LISTENING;
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if (GetLastError() == ERROR_FILE_NOT_FOUND)
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return IPC_STATE__PATH_NOT_FOUND;
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return IPC_STATE__OTHER_ERROR;
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}
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enum ipc_active_state ipc_get_active_state(const char *path)
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{
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wchar_t pipe_path[MAX_PATH];
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if (initialize_pipe_name(path, pipe_path, ARRAY_SIZE(pipe_path)) < 0)
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return IPC_STATE__INVALID_PATH;
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return get_active_state(pipe_path);
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}
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#define WAIT_STEP_MS (50)
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static enum ipc_active_state connect_to_server(
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const wchar_t *wpath,
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DWORD timeout_ms,
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const struct ipc_client_connect_options *options,
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int *pfd)
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{
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DWORD t_start_ms, t_waited_ms;
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DWORD step_ms;
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HANDLE hPipe = INVALID_HANDLE_VALUE;
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DWORD mode = PIPE_READMODE_BYTE;
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DWORD gle;
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*pfd = -1;
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for (;;) {
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hPipe = CreateFileW(wpath, GENERIC_READ | GENERIC_WRITE,
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0, NULL, OPEN_EXISTING, 0, NULL);
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if (hPipe != INVALID_HANDLE_VALUE)
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break;
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gle = GetLastError();
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switch (gle) {
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case ERROR_FILE_NOT_FOUND:
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if (!options->wait_if_not_found)
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return IPC_STATE__PATH_NOT_FOUND;
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if (!timeout_ms)
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return IPC_STATE__PATH_NOT_FOUND;
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step_ms = (timeout_ms < WAIT_STEP_MS) ?
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timeout_ms : WAIT_STEP_MS;
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sleep_millisec(step_ms);
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timeout_ms -= step_ms;
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break; /* try again */
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case ERROR_PIPE_BUSY:
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if (!options->wait_if_busy)
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return IPC_STATE__NOT_LISTENING;
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if (!timeout_ms)
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return IPC_STATE__NOT_LISTENING;
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t_start_ms = (DWORD)(getnanotime() / 1000000);
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if (!WaitNamedPipeW(wpath, timeout_ms)) {
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if (GetLastError() == ERROR_SEM_TIMEOUT)
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return IPC_STATE__NOT_LISTENING;
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return IPC_STATE__OTHER_ERROR;
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}
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/*
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* A pipe server instance became available.
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* Race other client processes to connect to
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* it.
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*
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* But first decrement our overall timeout so
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* that we don't starve if we keep losing the
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* race. But also guard against special
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* NPMWAIT_ values (0 and -1).
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*/
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t_waited_ms = (DWORD)(getnanotime() / 1000000) - t_start_ms;
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if (t_waited_ms < timeout_ms)
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timeout_ms -= t_waited_ms;
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else
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timeout_ms = 1;
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break; /* try again */
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default:
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return IPC_STATE__OTHER_ERROR;
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}
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}
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if (!SetNamedPipeHandleState(hPipe, &mode, NULL, NULL)) {
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CloseHandle(hPipe);
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return IPC_STATE__OTHER_ERROR;
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}
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*pfd = _open_osfhandle((intptr_t)hPipe, O_RDWR|O_BINARY);
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if (*pfd < 0) {
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CloseHandle(hPipe);
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return IPC_STATE__OTHER_ERROR;
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}
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/* fd now owns hPipe */
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return IPC_STATE__LISTENING;
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}
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/*
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* The default connection timeout for Windows clients.
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*
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* This is not currently part of the ipc_ API (nor the config settings)
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* because of differences between Windows and other platforms.
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*
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* This value was chosen at random.
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*/
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#define WINDOWS_CONNECTION_TIMEOUT_MS (30000)
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enum ipc_active_state ipc_client_try_connect(
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const char *path,
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const struct ipc_client_connect_options *options,
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struct ipc_client_connection **p_connection)
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{
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wchar_t wpath[MAX_PATH];
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enum ipc_active_state state = IPC_STATE__OTHER_ERROR;
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int fd = -1;
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*p_connection = NULL;
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trace2_region_enter("ipc-client", "try-connect", NULL);
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trace2_data_string("ipc-client", NULL, "try-connect/path", path);
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if (initialize_pipe_name(path, wpath, ARRAY_SIZE(wpath)) < 0)
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state = IPC_STATE__INVALID_PATH;
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else
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state = connect_to_server(wpath, WINDOWS_CONNECTION_TIMEOUT_MS,
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options, &fd);
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trace2_data_intmax("ipc-client", NULL, "try-connect/state",
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(intmax_t)state);
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trace2_region_leave("ipc-client", "try-connect", NULL);
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if (state == IPC_STATE__LISTENING) {
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(*p_connection) = xcalloc(1, sizeof(struct ipc_client_connection));
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(*p_connection)->fd = fd;
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}
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return state;
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}
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void ipc_client_close_connection(struct ipc_client_connection *connection)
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{
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if (!connection)
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return;
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if (connection->fd != -1)
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close(connection->fd);
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free(connection);
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}
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int ipc_client_send_command_to_connection(
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struct ipc_client_connection *connection,
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const char *message, struct strbuf *answer)
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{
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int ret = 0;
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strbuf_setlen(answer, 0);
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trace2_region_enter("ipc-client", "send-command", NULL);
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if (write_packetized_from_buf_no_flush(message, strlen(message),
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connection->fd) < 0 ||
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packet_flush_gently(connection->fd) < 0) {
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ret = error(_("could not send IPC command"));
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goto done;
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}
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FlushFileBuffers((HANDLE)_get_osfhandle(connection->fd));
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if (read_packetized_to_strbuf(
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connection->fd, answer,
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PACKET_READ_GENTLE_ON_EOF | PACKET_READ_GENTLE_ON_READ_ERROR) < 0) {
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ret = error(_("could not read IPC response"));
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goto done;
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}
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done:
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trace2_region_leave("ipc-client", "send-command", NULL);
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return ret;
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}
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int ipc_client_send_command(const char *path,
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const struct ipc_client_connect_options *options,
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const char *message, struct strbuf *response)
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{
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int ret = -1;
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enum ipc_active_state state;
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struct ipc_client_connection *connection = NULL;
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state = ipc_client_try_connect(path, options, &connection);
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if (state != IPC_STATE__LISTENING)
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return ret;
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ret = ipc_client_send_command_to_connection(connection, message, response);
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ipc_client_close_connection(connection);
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return ret;
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}
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/*
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* Duplicate the given pipe handle and wrap it in a file descriptor so
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* that we can use pkt-line on it.
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*/
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static int dup_fd_from_pipe(const HANDLE pipe)
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{
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HANDLE process = GetCurrentProcess();
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HANDLE handle;
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int fd;
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if (!DuplicateHandle(process, pipe, process, &handle, 0, FALSE,
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DUPLICATE_SAME_ACCESS)) {
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errno = err_win_to_posix(GetLastError());
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return -1;
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}
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fd = _open_osfhandle((intptr_t)handle, O_RDWR|O_BINARY);
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if (fd < 0) {
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errno = err_win_to_posix(GetLastError());
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CloseHandle(handle);
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return -1;
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}
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/*
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* `handle` is now owned by `fd` and will be automatically closed
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* when the descriptor is closed.
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*/
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return fd;
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}
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/*
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* Magic numbers used to annotate callback instance data.
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* These are used to help guard against accidentally passing the
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* wrong instance data across multiple levels of callbacks (which
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* is easy to do if there are `void*` arguments).
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*/
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enum magic {
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MAGIC_SERVER_REPLY_DATA,
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MAGIC_SERVER_THREAD_DATA,
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MAGIC_SERVER_DATA,
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};
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struct ipc_server_reply_data {
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enum magic magic;
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int fd;
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struct ipc_server_thread_data *server_thread_data;
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};
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struct ipc_server_thread_data {
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enum magic magic;
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struct ipc_server_thread_data *next_thread;
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struct ipc_server_data *server_data;
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pthread_t pthread_id;
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HANDLE hPipe;
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};
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/*
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* On Windows, the conceptual "ipc-server" is implemented as a pool of
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* n idential/peer "server-thread" threads. That is, there is no
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* hierarchy of threads; and therefore no controller thread managing
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* the pool. Each thread has an independent handle to the named pipe,
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* receives incoming connections, processes the client, and re-uses
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* the pipe for the next client connection.
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*
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* Therefore, the "ipc-server" only needs to maintain a list of the
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* spawned threads for eventual "join" purposes.
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*
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* A single "stop-event" is visible to all of the server threads to
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* tell them to shutdown (when idle).
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*/
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struct ipc_server_data {
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enum magic magic;
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ipc_server_application_cb *application_cb;
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void *application_data;
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struct strbuf buf_path;
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wchar_t wpath[MAX_PATH];
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HANDLE hEventStopRequested;
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struct ipc_server_thread_data *thread_list;
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int is_stopped;
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};
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enum connect_result {
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CR_CONNECTED = 0,
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CR_CONNECT_PENDING,
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CR_CONNECT_ERROR,
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CR_WAIT_ERROR,
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CR_SHUTDOWN,
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};
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static enum connect_result queue_overlapped_connect(
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struct ipc_server_thread_data *server_thread_data,
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OVERLAPPED *lpo)
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{
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if (ConnectNamedPipe(server_thread_data->hPipe, lpo))
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goto failed;
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switch (GetLastError()) {
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case ERROR_IO_PENDING:
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return CR_CONNECT_PENDING;
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case ERROR_PIPE_CONNECTED:
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SetEvent(lpo->hEvent);
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return CR_CONNECTED;
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default:
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break;
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}
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failed:
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error(_("ConnectNamedPipe failed for '%s' (%lu)"),
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server_thread_data->server_data->buf_path.buf,
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GetLastError());
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return CR_CONNECT_ERROR;
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}
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/*
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* Use Windows Overlapped IO to wait for a connection or for our event
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* to be signalled.
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*/
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static enum connect_result wait_for_connection(
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struct ipc_server_thread_data *server_thread_data,
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OVERLAPPED *lpo)
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{
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enum connect_result r;
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HANDLE waitHandles[2];
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DWORD dwWaitResult;
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r = queue_overlapped_connect(server_thread_data, lpo);
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if (r != CR_CONNECT_PENDING)
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return r;
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waitHandles[0] = server_thread_data->server_data->hEventStopRequested;
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waitHandles[1] = lpo->hEvent;
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dwWaitResult = WaitForMultipleObjects(2, waitHandles, FALSE, INFINITE);
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switch (dwWaitResult) {
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case WAIT_OBJECT_0 + 0:
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return CR_SHUTDOWN;
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case WAIT_OBJECT_0 + 1:
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ResetEvent(lpo->hEvent);
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return CR_CONNECTED;
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default:
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return CR_WAIT_ERROR;
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}
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}
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/*
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* Forward declare our reply callback function so that any compiler
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* errors are reported when we actually define the function (in addition
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* to any errors reported when we try to pass this callback function as
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* a parameter in a function call). The former are easier to understand.
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*/
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static ipc_server_reply_cb do_io_reply_callback;
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/*
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* Relay application's response message to the client process.
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* (We do not flush at this point because we allow the caller
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* to chunk data to the client thru us.)
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*/
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static int do_io_reply_callback(struct ipc_server_reply_data *reply_data,
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const char *response, size_t response_len)
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{
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if (reply_data->magic != MAGIC_SERVER_REPLY_DATA)
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BUG("reply_cb called with wrong instance data");
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return write_packetized_from_buf_no_flush(response, response_len,
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reply_data->fd);
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}
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/*
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* Receive the request/command from the client and pass it to the
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* registered request-callback. The request-callback will compose
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* a response and call our reply-callback to send it to the client.
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*
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* Simple-IPC only contains one round trip, so we flush and close
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* here after the response.
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*/
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static int do_io(struct ipc_server_thread_data *server_thread_data)
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{
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struct strbuf buf = STRBUF_INIT;
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struct ipc_server_reply_data reply_data;
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int ret = 0;
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reply_data.magic = MAGIC_SERVER_REPLY_DATA;
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reply_data.server_thread_data = server_thread_data;
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reply_data.fd = dup_fd_from_pipe(server_thread_data->hPipe);
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if (reply_data.fd < 0)
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return error(_("could not create fd from pipe for '%s'"),
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server_thread_data->server_data->buf_path.buf);
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ret = read_packetized_to_strbuf(
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reply_data.fd, &buf,
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PACKET_READ_GENTLE_ON_EOF | PACKET_READ_GENTLE_ON_READ_ERROR);
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if (ret >= 0) {
|
||||
ret = server_thread_data->server_data->application_cb(
|
||||
server_thread_data->server_data->application_data,
|
||||
buf.buf, do_io_reply_callback, &reply_data);
|
||||
|
||||
packet_flush_gently(reply_data.fd);
|
||||
|
||||
FlushFileBuffers((HANDLE)_get_osfhandle((reply_data.fd)));
|
||||
}
|
||||
else {
|
||||
/*
|
||||
* The client probably disconnected/shutdown before it
|
||||
* could send a well-formed message. Ignore it.
|
||||
*/
|
||||
}
|
||||
|
||||
strbuf_release(&buf);
|
||||
close(reply_data.fd);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*
|
||||
* Handle IPC request and response with this connected client. And reset
|
||||
* the pipe to prepare for the next client.
|
||||
*/
|
||||
static int use_connection(struct ipc_server_thread_data *server_thread_data)
|
||||
{
|
||||
int ret;
|
||||
|
||||
ret = do_io(server_thread_data);
|
||||
|
||||
FlushFileBuffers(server_thread_data->hPipe);
|
||||
DisconnectNamedPipe(server_thread_data->hPipe);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*
|
||||
* Thread proc for an IPC server worker thread. It handles a series of
|
||||
* connections from clients. It cleans and reuses the hPipe between each
|
||||
* client.
|
||||
*/
|
||||
static void *server_thread_proc(void *_server_thread_data)
|
||||
{
|
||||
struct ipc_server_thread_data *server_thread_data = _server_thread_data;
|
||||
HANDLE hEventConnected = INVALID_HANDLE_VALUE;
|
||||
OVERLAPPED oConnect;
|
||||
enum connect_result cr;
|
||||
int ret;
|
||||
|
||||
assert(server_thread_data->hPipe != INVALID_HANDLE_VALUE);
|
||||
|
||||
trace2_thread_start("ipc-server");
|
||||
trace2_data_string("ipc-server", NULL, "pipe",
|
||||
server_thread_data->server_data->buf_path.buf);
|
||||
|
||||
hEventConnected = CreateEventW(NULL, TRUE, FALSE, NULL);
|
||||
|
||||
memset(&oConnect, 0, sizeof(oConnect));
|
||||
oConnect.hEvent = hEventConnected;
|
||||
|
||||
for (;;) {
|
||||
cr = wait_for_connection(server_thread_data, &oConnect);
|
||||
|
||||
switch (cr) {
|
||||
case CR_SHUTDOWN:
|
||||
goto finished;
|
||||
|
||||
case CR_CONNECTED:
|
||||
ret = use_connection(server_thread_data);
|
||||
if (ret == SIMPLE_IPC_QUIT) {
|
||||
ipc_server_stop_async(
|
||||
server_thread_data->server_data);
|
||||
goto finished;
|
||||
}
|
||||
if (ret > 0) {
|
||||
/*
|
||||
* Ignore (transient) IO errors with this
|
||||
* client and reset for the next client.
|
||||
*/
|
||||
}
|
||||
break;
|
||||
|
||||
case CR_CONNECT_PENDING:
|
||||
/* By construction, this should not happen. */
|
||||
BUG("ipc-server[%s]: unexpeced CR_CONNECT_PENDING",
|
||||
server_thread_data->server_data->buf_path.buf);
|
||||
|
||||
case CR_CONNECT_ERROR:
|
||||
case CR_WAIT_ERROR:
|
||||
/*
|
||||
* Ignore these theoretical errors.
|
||||
*/
|
||||
DisconnectNamedPipe(server_thread_data->hPipe);
|
||||
break;
|
||||
|
||||
default:
|
||||
BUG("unandled case after wait_for_connection");
|
||||
}
|
||||
}
|
||||
|
||||
finished:
|
||||
CloseHandle(server_thread_data->hPipe);
|
||||
CloseHandle(hEventConnected);
|
||||
|
||||
trace2_thread_exit();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static HANDLE create_new_pipe(wchar_t *wpath, int is_first)
|
||||
{
|
||||
HANDLE hPipe;
|
||||
DWORD dwOpenMode, dwPipeMode;
|
||||
LPSECURITY_ATTRIBUTES lpsa = NULL;
|
||||
|
||||
dwOpenMode = PIPE_ACCESS_INBOUND | PIPE_ACCESS_OUTBOUND |
|
||||
FILE_FLAG_OVERLAPPED;
|
||||
|
||||
dwPipeMode = PIPE_TYPE_MESSAGE | PIPE_READMODE_BYTE | PIPE_WAIT |
|
||||
PIPE_REJECT_REMOTE_CLIENTS;
|
||||
|
||||
if (is_first) {
|
||||
dwOpenMode |= FILE_FLAG_FIRST_PIPE_INSTANCE;
|
||||
|
||||
/*
|
||||
* On Windows, the first server pipe instance gets to
|
||||
* set the ACL / Security Attributes on the named
|
||||
* pipe; subsequent instances inherit and cannot
|
||||
* change them.
|
||||
*
|
||||
* TODO Should we allow the application layer to
|
||||
* specify security attributes, such as `LocalService`
|
||||
* or `LocalSystem`, when we create the named pipe?
|
||||
* This question is probably not important when the
|
||||
* daemon is started by a foreground user process and
|
||||
* only needs to talk to the current user, but may be
|
||||
* if the daemon is run via the Control Panel as a
|
||||
* System Service.
|
||||
*/
|
||||
}
|
||||
|
||||
hPipe = CreateNamedPipeW(wpath, dwOpenMode, dwPipeMode,
|
||||
PIPE_UNLIMITED_INSTANCES, 1024, 1024, 0, lpsa);
|
||||
|
||||
return hPipe;
|
||||
}
|
||||
|
||||
int ipc_server_run_async(struct ipc_server_data **returned_server_data,
|
||||
const char *path, const struct ipc_server_opts *opts,
|
||||
ipc_server_application_cb *application_cb,
|
||||
void *application_data)
|
||||
{
|
||||
struct ipc_server_data *server_data;
|
||||
wchar_t wpath[MAX_PATH];
|
||||
HANDLE hPipeFirst = INVALID_HANDLE_VALUE;
|
||||
int k;
|
||||
int ret = 0;
|
||||
int nr_threads = opts->nr_threads;
|
||||
|
||||
*returned_server_data = NULL;
|
||||
|
||||
ret = initialize_pipe_name(path, wpath, ARRAY_SIZE(wpath));
|
||||
if (ret < 0) {
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
|
||||
hPipeFirst = create_new_pipe(wpath, 1);
|
||||
if (hPipeFirst == INVALID_HANDLE_VALUE) {
|
||||
errno = EADDRINUSE;
|
||||
return -2;
|
||||
}
|
||||
|
||||
server_data = xcalloc(1, sizeof(*server_data));
|
||||
server_data->magic = MAGIC_SERVER_DATA;
|
||||
server_data->application_cb = application_cb;
|
||||
server_data->application_data = application_data;
|
||||
server_data->hEventStopRequested = CreateEvent(NULL, TRUE, FALSE, NULL);
|
||||
strbuf_init(&server_data->buf_path, 0);
|
||||
strbuf_addstr(&server_data->buf_path, path);
|
||||
wcscpy(server_data->wpath, wpath);
|
||||
|
||||
if (nr_threads < 1)
|
||||
nr_threads = 1;
|
||||
|
||||
for (k = 0; k < nr_threads; k++) {
|
||||
struct ipc_server_thread_data *std;
|
||||
|
||||
std = xcalloc(1, sizeof(*std));
|
||||
std->magic = MAGIC_SERVER_THREAD_DATA;
|
||||
std->server_data = server_data;
|
||||
std->hPipe = INVALID_HANDLE_VALUE;
|
||||
|
||||
std->hPipe = (k == 0)
|
||||
? hPipeFirst
|
||||
: create_new_pipe(server_data->wpath, 0);
|
||||
|
||||
if (std->hPipe == INVALID_HANDLE_VALUE) {
|
||||
/*
|
||||
* If we've reached a pipe instance limit for
|
||||
* this path, just use fewer threads.
|
||||
*/
|
||||
free(std);
|
||||
break;
|
||||
}
|
||||
|
||||
if (pthread_create(&std->pthread_id, NULL,
|
||||
server_thread_proc, std)) {
|
||||
/*
|
||||
* Likewise, if we're out of threads, just use
|
||||
* fewer threads than requested.
|
||||
*
|
||||
* However, we just give up if we can't even get
|
||||
* one thread. This should not happen.
|
||||
*/
|
||||
if (k == 0)
|
||||
die(_("could not start thread[0] for '%s'"),
|
||||
path);
|
||||
|
||||
CloseHandle(std->hPipe);
|
||||
free(std);
|
||||
break;
|
||||
}
|
||||
|
||||
std->next_thread = server_data->thread_list;
|
||||
server_data->thread_list = std;
|
||||
}
|
||||
|
||||
*returned_server_data = server_data;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ipc_server_stop_async(struct ipc_server_data *server_data)
|
||||
{
|
||||
if (!server_data)
|
||||
return 0;
|
||||
|
||||
/*
|
||||
* Gently tell all of the ipc_server threads to shutdown.
|
||||
* This will be seen the next time they are idle (and waiting
|
||||
* for a connection).
|
||||
*
|
||||
* We DO NOT attempt to force them to drop an active connection.
|
||||
*/
|
||||
SetEvent(server_data->hEventStopRequested);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ipc_server_await(struct ipc_server_data *server_data)
|
||||
{
|
||||
DWORD dwWaitResult;
|
||||
|
||||
if (!server_data)
|
||||
return 0;
|
||||
|
||||
dwWaitResult = WaitForSingleObject(server_data->hEventStopRequested, INFINITE);
|
||||
if (dwWaitResult != WAIT_OBJECT_0)
|
||||
return error(_("wait for hEvent failed for '%s'"),
|
||||
server_data->buf_path.buf);
|
||||
|
||||
while (server_data->thread_list) {
|
||||
struct ipc_server_thread_data *std = server_data->thread_list;
|
||||
|
||||
pthread_join(std->pthread_id, NULL);
|
||||
|
||||
server_data->thread_list = std->next_thread;
|
||||
free(std);
|
||||
}
|
||||
|
||||
server_data->is_stopped = 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ipc_server_free(struct ipc_server_data *server_data)
|
||||
{
|
||||
if (!server_data)
|
||||
return;
|
||||
|
||||
if (!server_data->is_stopped)
|
||||
BUG("cannot free ipc-server while running for '%s'",
|
||||
server_data->buf_path.buf);
|
||||
|
||||
strbuf_release(&server_data->buf_path);
|
||||
|
||||
if (server_data->hEventStopRequested != INVALID_HANDLE_VALUE)
|
||||
CloseHandle(server_data->hEventStopRequested);
|
||||
|
||||
while (server_data->thread_list) {
|
||||
struct ipc_server_thread_data *std = server_data->thread_list;
|
||||
|
||||
server_data->thread_list = std->next_thread;
|
||||
free(std);
|
||||
}
|
||||
|
||||
free(server_data);
|
||||
}
|
@ -421,6 +421,7 @@ ifeq ($(uname_S),Windows)
|
||||
RUNTIME_PREFIX = YesPlease
|
||||
HAVE_WPGMPTR = YesWeDo
|
||||
NO_ST_BLOCKS_IN_STRUCT_STAT = YesPlease
|
||||
USE_WIN32_IPC = YesPlease
|
||||
USE_WIN32_MMAP = YesPlease
|
||||
MMAP_PREVENTS_DELETE = UnfortunatelyYes
|
||||
# USE_NED_ALLOCATOR = YesPlease
|
||||
@ -597,6 +598,7 @@ ifneq (,$(findstring MINGW,$(uname_S)))
|
||||
RUNTIME_PREFIX = YesPlease
|
||||
HAVE_WPGMPTR = YesWeDo
|
||||
NO_ST_BLOCKS_IN_STRUCT_STAT = YesPlease
|
||||
USE_WIN32_IPC = YesPlease
|
||||
USE_WIN32_MMAP = YesPlease
|
||||
MMAP_PREVENTS_DELETE = UnfortunatelyYes
|
||||
USE_NED_ALLOCATOR = YesPlease
|
||||
|
@ -246,6 +246,10 @@ elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
list(APPEND compat_SOURCES unix-socket.c)
|
||||
endif()
|
||||
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||||
list(APPEND compat_SOURCES compat/simple-ipc/ipc-shared.c compat/simple-ipc/ipc-win32.c)
|
||||
endif()
|
||||
|
||||
set(EXE_EXTENSION ${CMAKE_EXECUTABLE_SUFFIX})
|
||||
|
||||
#header checks
|
||||
|
228
simple-ipc.h
Normal file
228
simple-ipc.h
Normal file
@ -0,0 +1,228 @@
|
||||
#ifndef GIT_SIMPLE_IPC_H
|
||||
#define GIT_SIMPLE_IPC_H
|
||||
|
||||
/*
|
||||
* See Documentation/technical/api-simple-ipc.txt
|
||||
*/
|
||||
|
||||
#if defined(GIT_WINDOWS_NATIVE)
|
||||
#define SUPPORTS_SIMPLE_IPC
|
||||
#endif
|
||||
|
||||
#ifdef SUPPORTS_SIMPLE_IPC
|
||||
#include "pkt-line.h"
|
||||
|
||||
/*
|
||||
* Simple IPC Client Side API.
|
||||
*/
|
||||
|
||||
enum ipc_active_state {
|
||||
/*
|
||||
* The pipe/socket exists and the daemon is waiting for connections.
|
||||
*/
|
||||
IPC_STATE__LISTENING = 0,
|
||||
|
||||
/*
|
||||
* The pipe/socket exists, but the daemon is not listening.
|
||||
* Perhaps it is very busy.
|
||||
* Perhaps the daemon died without deleting the path.
|
||||
* Perhaps it is shutting down and draining existing clients.
|
||||
* Perhaps it is dead, but other clients are lingering and
|
||||
* still holding a reference to the pathname.
|
||||
*/
|
||||
IPC_STATE__NOT_LISTENING,
|
||||
|
||||
/*
|
||||
* The requested pathname is bogus and no amount of retries
|
||||
* will fix that.
|
||||
*/
|
||||
IPC_STATE__INVALID_PATH,
|
||||
|
||||
/*
|
||||
* The requested pathname is not found. This usually means
|
||||
* that there is no daemon present.
|
||||
*/
|
||||
IPC_STATE__PATH_NOT_FOUND,
|
||||
|
||||
IPC_STATE__OTHER_ERROR,
|
||||
};
|
||||
|
||||
struct ipc_client_connect_options {
|
||||
/*
|
||||
* Spin under timeout if the server is running but can't
|
||||
* accept our connection yet. This should always be set
|
||||
* unless you just want to poke the server and see if it
|
||||
* is alive.
|
||||
*/
|
||||
unsigned int wait_if_busy:1;
|
||||
|
||||
/*
|
||||
* Spin under timeout if the pipe/socket is not yet present
|
||||
* on the file system. This is useful if we just started
|
||||
* the service and need to wait for it to become ready.
|
||||
*/
|
||||
unsigned int wait_if_not_found:1;
|
||||
};
|
||||
|
||||
#define IPC_CLIENT_CONNECT_OPTIONS_INIT { \
|
||||
.wait_if_busy = 0, \
|
||||
.wait_if_not_found = 0, \
|
||||
}
|
||||
|
||||
/*
|
||||
* Determine if a server is listening on this named pipe or socket using
|
||||
* platform-specific logic. This might just probe the filesystem or it
|
||||
* might make a trivial connection to the server using this pathname.
|
||||
*/
|
||||
enum ipc_active_state ipc_get_active_state(const char *path);
|
||||
|
||||
struct ipc_client_connection {
|
||||
int fd;
|
||||
};
|
||||
|
||||
/*
|
||||
* Try to connect to the daemon on the named pipe or socket.
|
||||
*
|
||||
* Returns IPC_STATE__LISTENING and a connection handle.
|
||||
*
|
||||
* Otherwise, returns info to help decide whether to retry or to
|
||||
* spawn/respawn the server.
|
||||
*/
|
||||
enum ipc_active_state ipc_client_try_connect(
|
||||
const char *path,
|
||||
const struct ipc_client_connect_options *options,
|
||||
struct ipc_client_connection **p_connection);
|
||||
|
||||
void ipc_client_close_connection(struct ipc_client_connection *connection);
|
||||
|
||||
/*
|
||||
* Used by the client to synchronously send and receive a message with
|
||||
* the server on the provided client connection.
|
||||
*
|
||||
* Returns 0 when successful.
|
||||
*
|
||||
* Calls error() and returns non-zero otherwise.
|
||||
*/
|
||||
int ipc_client_send_command_to_connection(
|
||||
struct ipc_client_connection *connection,
|
||||
const char *message, struct strbuf *answer);
|
||||
|
||||
/*
|
||||
* Used by the client to synchronously connect and send and receive a
|
||||
* message to the server listening at the given path.
|
||||
*
|
||||
* Returns 0 when successful.
|
||||
*
|
||||
* Calls error() and returns non-zero otherwise.
|
||||
*/
|
||||
int ipc_client_send_command(const char *path,
|
||||
const struct ipc_client_connect_options *options,
|
||||
const char *message, struct strbuf *answer);
|
||||
|
||||
/*
|
||||
* Simple IPC Server Side API.
|
||||
*/
|
||||
|
||||
struct ipc_server_reply_data;
|
||||
|
||||
typedef int (ipc_server_reply_cb)(struct ipc_server_reply_data *,
|
||||
const char *response,
|
||||
size_t response_len);
|
||||
|
||||
/*
|
||||
* Prototype for an application-supplied callback to process incoming
|
||||
* client IPC messages and compose a reply. The `application_cb` should
|
||||
* use the provided `reply_cb` and `reply_data` to send an IPC response
|
||||
* back to the client. The `reply_cb` callback can be called multiple
|
||||
* times for chunking purposes. A reply message is optional and may be
|
||||
* omitted if not necessary for the application.
|
||||
*
|
||||
* The return value from the application callback is ignored.
|
||||
* The value `SIMPLE_IPC_QUIT` can be used to shutdown the server.
|
||||
*/
|
||||
typedef int (ipc_server_application_cb)(void *application_data,
|
||||
const char *request,
|
||||
ipc_server_reply_cb *reply_cb,
|
||||
struct ipc_server_reply_data *reply_data);
|
||||
|
||||
#define SIMPLE_IPC_QUIT -2
|
||||
|
||||
/*
|
||||
* Opaque instance data to represent an IPC server instance.
|
||||
*/
|
||||
struct ipc_server_data;
|
||||
|
||||
/*
|
||||
* Control parameters for the IPC server instance.
|
||||
* Use this to hide platform-specific settings.
|
||||
*/
|
||||
struct ipc_server_opts
|
||||
{
|
||||
int nr_threads;
|
||||
};
|
||||
|
||||
/*
|
||||
* Start an IPC server instance in one or more background threads
|
||||
* and return a handle to the pool.
|
||||
*
|
||||
* Returns 0 if the asynchronous server pool was started successfully.
|
||||
* Returns -1 if not.
|
||||
* Returns -2 if we could not startup because another server is using
|
||||
* the socket or named pipe.
|
||||
*
|
||||
* When a client IPC message is received, the `application_cb` will be
|
||||
* called (possibly on a random thread) to handle the message and
|
||||
* optionally compose a reply message.
|
||||
*/
|
||||
int ipc_server_run_async(struct ipc_server_data **returned_server_data,
|
||||
const char *path, const struct ipc_server_opts *opts,
|
||||
ipc_server_application_cb *application_cb,
|
||||
void *application_data);
|
||||
|
||||
/*
|
||||
* Gently signal the IPC server pool to shutdown. No new client
|
||||
* connections will be accepted, but existing connections will be
|
||||
* allowed to complete.
|
||||
*/
|
||||
int ipc_server_stop_async(struct ipc_server_data *server_data);
|
||||
|
||||
/*
|
||||
* Block the calling thread until all threads in the IPC server pool
|
||||
* have completed and been joined.
|
||||
*/
|
||||
int ipc_server_await(struct ipc_server_data *server_data);
|
||||
|
||||
/*
|
||||
* Close and free all resource handles associated with the IPC server
|
||||
* pool.
|
||||
*/
|
||||
void ipc_server_free(struct ipc_server_data *server_data);
|
||||
|
||||
/*
|
||||
* Run an IPC server instance and block the calling thread of the
|
||||
* current process. It does not return until the IPC server has
|
||||
* either shutdown or had an unrecoverable error.
|
||||
*
|
||||
* The IPC server handles incoming IPC messages from client processes
|
||||
* and may use one or more background threads as necessary.
|
||||
*
|
||||
* Returns 0 after the server has completed successfully.
|
||||
* Returns -1 if the server cannot be started.
|
||||
* Returns -2 if we could not startup because another server is using
|
||||
* the socket or named pipe.
|
||||
*
|
||||
* When a client IPC message is received, the `application_cb` will be
|
||||
* called (possibly on a random thread) to handle the message and
|
||||
* optionally compose a reply message.
|
||||
*
|
||||
* Note that `ipc_server_run()` is a synchronous wrapper around the
|
||||
* above asynchronous routines. It effectively hides all of the
|
||||
* server state and thread details from the caller and presents a
|
||||
* simple synchronous interface.
|
||||
*/
|
||||
int ipc_server_run(const char *path, const struct ipc_server_opts *opts,
|
||||
ipc_server_application_cb *application_cb,
|
||||
void *application_data);
|
||||
|
||||
#endif /* SUPPORTS_SIMPLE_IPC */
|
||||
#endif /* GIT_SIMPLE_IPC_H */
|
Loading…
Reference in New Issue
Block a user