Dozens of files made use of trace and trace2 functions, without
explicitly including trace.h or trace2.h. This made it more difficult
to find which files could remove a dependence on cache.h. Make C files
explicitly include trace.h or trace2.h if they are using them.
Signed-off-by: Elijah Newren <newren@gmail.com>
Acked-by: Calvin Wan <calvinwan@google.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Looking at things from the opposite angle of the last patch, we had a
few files that were including gettext.h and perhaps needed it at some
point in history, but no longer require it. Remove the include.
Signed-off-by: Elijah Newren <newren@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Signal handlers receive their signal number as a parameter, but many
don't care what it is (because they only handle one signal, or because
their action is the same regardless of the signal). Mark such parameters
to silence -Wunused-parameter.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Fix a bug that's been with us ever since 98a1364740 (trace2: log
progress time and throughput, 2020-05-12), when the
stop_progress_msg() API was used we didn't log a "region_leave" for
the "region_enter" we start in "start_progress_delay()".
The only user of the "stop_progress_msg()" function is
"index-pack". Let's add a previously failing test to check that we
have the same number of "region_enter" and "region_leave" events, with
"-v" we'll log progress even in the test environment.
In addition to that we've had a submarine bug here introduced with
9d81ecb52b (progress: add sparse mode to force 100% complete message,
2019-03-21). The "start_sparse_progress()" API would only do the right
thing if the progress was ended with "stop_progress()", not
"stop_progress_msg()".
The only user of that API uses "stop_progress()", but let's still fix
that along with the trace2 issue by making "stop_progress()" a trivial
wrapper for "stop_progress_msg()".
We can also drop the "if (progress)" test from
"finish_if_sparse()". It's now a helper for the small
"stop_progress_msg()" function. We'll already have returned from it if
"progress" is "NULL".
Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Create two new static helpers for the stop_progress() and
stop_progress_msg() functions.
As we'll see in the subsequent commit having those two split up
doesn't make much sense, and results in a bug in how we log to
trace2. This narrow preparatory change makes the diff for that
subsequent change smaller.
Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Since 98a1364740 (trace2: log progress time and throughput,
2020-05-12) stop_progress() dereferences a "struct progress **"
parameter in several places. Extract a dereferenced variable to reduce
clutter and make it clearer who needs to write to this parameter.
Now instead of using "*p_progress" several times in stop_progress() we
check it once for NULL and then use a dereferenced "progress" variable
thereafter. This uses the same pattern as the adjacent
stop_progress_msg() function, see ac900fddb7 (progress: don't
dereference before checking for NULL, 2020-08-10).
Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Add and apply a semantic patch for converting code that open-codes
CALLOC_ARRAY to use it instead. It shortens the code and infers the
element size automatically.
Signed-off-by: René Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
In `stop_progress()`, we're careful to check that `p_progress` is
non-NULL before we dereference it, but by then we have already
dereferenced it when calling `finish_if_sparse(*p_progress)`. And, for
what it's worth, we'll go on to blindly dereference it again inside
`stop_progress_msg()`.
We could return early if we get a NULL-pointer, but let's go one step
further and BUG instead. The progress API handles NULL just fine, but
that's the NULL-ness of `*p_progress`, e.g., when running with
`--no-progress`. If `p_progress` is NULL, chances are that's a mistake.
For symmetry, let's do the same check in `stop_progress_msg()`, too.
Signed-off-by: Martin Ågren <martin.agren@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
A user of progress API calls start_progress() conditionally and
depends on the display_progress() and stop_progress() functions to
become no-op when start_progress() hasn't been called.
As we added a call to trace2_region_enter() to start_progress(), the
calls to other trace2 API calls from the progress API functions must
make sure that these trace2 calls are skipped when start_progress()
hasn't been called on the progress struct. Specifically, do not
call trace2_region_leave() from stop_progress() when we haven't
called start_progress(), which would have called the matching
trace2_region_enter().
Signed-off-by: Derrick Stolee <dstolee@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Rather than teaching only one operation, like 'git fetch', how to write
down throughput to traces, we can learn about a wide range of user
operations that may seem slow by adding tooling to the progress library
itself. Operations which display progress are likely to be slow-running
and the kind of thing we want to monitor for performance anyways. By
showing object counts and data transfer size, we should be able to
make some derived measurements to ensure operations are scaling the way
we expect.
Signed-off-by: Emily Shaffer <emilyshaffer@google.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Signed-off-by: Đoàn Trần Công Danh <congdanhqx@gmail.com>
Reviewed-by: Ramsay Jones <ramsay@ramsayjones.plus.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
The start_delayed_progress() method is a preferred way to show
optional progress to users as it ignores steps that take less
than two seconds. However, this makes testing unreliable as tests
expect to be very fast.
In addition, users may want to decrease or increase this time
interval depending on their preferences for terminal noise.
Create the GIT_PROGRESS_DELAY environment variable to control
the delay set during start_delayed_progress(). Set the value
in some tests to guarantee their output remains consistent.
Helped-by: Jeff King <peff@peff.net>
Signed-off-by: Derrick Stolee <dstolee@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
'progress.c' has seen a few fixes recently [1], and, unfortunately,
some of those fixes required further fixes [2]. It seems it's time to
have a few tests focusing on the subtleties of the progress display.
Add the 'test-tool progress' subcommand to help testing the progress
display, reading instructions from standard input and turning them
into calls to the display_progress() and display_throughput()
functions with the given parameters.
The progress display is, however, critically dependent on timing,
because it's only updated once every second or, if the toal is known
in advance, every 1%, and there is the throughput rate as well. These
make the progress display far too undeterministic for testing as-is.
To address this, add a few testing-specific variables and functions to
'progress.c', allowing the the new test helper to:
- Disable the triggered-every-second SIGALRM and set the
'progress_update' flag explicitly based in the input instructions.
This way the progress line will be updated deterministically when
the test wants it to be updated.
- Specify the time elapsed since start_progress() to make the
throughput rate calculations deterministic.
Add the new test script 't0500-progress-display.sh' to check a few
simple cases with and without throughput, and that a shorter progress
line properly covers up the previously displayed line in different
situations.
[1] See commits 545dc345eb (progress: break too long progress bar
lines, 2019-04-12) and 9f1fd84e15 (progress: clear previous
progress update dynamically, 2019-04-12).
[2] 1aed1a5f25 (progress: avoid empty line when breaking the progress
line, 2019-05-19)
Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This reverts commit 5b12e3123b (progress: use term_clear_line(),
2019-06-24), because covering up the entire last line while refreshing
the progress line caused unexpected problems during 'git
clone/fetch/push':
$ git clone ssh://localhost/home/szeder/src/tmp/linux.git/
Cloning into 'linux'...
remote:
remote:
remote:
remote: Enumerating objects: 999295
The length of the progress bar line can shorten when it includes
throughput and the unit changes, or when its length exceeds the width
of the terminal and is broken into two lines. In these cases the
previously displayed longer progress line should be covered up,
because otherwise the leftover characters from the previous progress
line make the output look weird [1]. term_clear_line() makes this
quite simple, as it covers up the entire last line either by using an
ANSI control sequence or by printing a terminal width worth of space
characters, depending on whether the terminal is smart or dumb.
Unfortunately, when accessing a remote repository via any non-local
protocol the remote 'git receive-pack/upload-pack' processes can't
possibly have any idea about the local terminal (smart of dumb? how
wide?) their progress will end up on. Consequently, they assume the
worst, i.e. standard-width dumb terminal, and print 80 spaces to cover
up the previously displayed progress line. The local 'git
clone/fetch/push' processes then display the remote's progress,
including these coverup spaces, with the 'remote: ' prefix, resulting
in a total line length of 88 characters. If the local terminal is
narrower than that, then the coverup gets line-wrapped, and after that
the CR at the end doesn't return to the beginning of the progress
line, but to the first column of its last line, resulting in those
repeated 'remote: <many-spaces>' lines.
By reverting 5b12e3123b (progress: use term_clear_line(),
2019-06-24) we won't cover up the entire last line, but go back to
comparing the length of the current progress bar line with the
previous one, and cover up as many characters as needed.
[1] See commits 545dc345eb (progress: break too long progress bar
lines, 2019-04-12) and 9f1fd84e15 (progress: clear previous
progress update dynamically, 2019-04-12).
Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Currenly the data rate in throughput_string(...) method is
output by simple strbuf_humanise_bytes(...) call and '/s' append.
But for proper translation of such string the translator needs
full context.
Add strbuf_humanise_rate(...) method to properly print out
localizable version of data rate ('3.5 MiB/s' etc) with full context.
Strings with the units in strbuf_humanise_bytes(...) are marked
for translation.
Signed-off-by: Dimitriy Ryazantcev <dimitriy.ryazantcev@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
To make sure that the previously displayed progress line is completely
covered up when the new line is shorter, commit 545dc345eb (progress:
break too long progress bar lines, 2019-04-12) added a bunch of
calculations to figure out how many characters it needs to overwrite
with spaces.
Use the just introduced term_clear_line() helper function to, well,
clear the last line, making all these calculations unnecessary, and
thus simplifying the code considerably.
Three tests in 't5541-http-push-smart.sh' 'grep' for specific text
shown in the progress lines at the beginning of the line, but now
those lines begin either with the ANSI escape sequence or with the
terminal width worth of space characters clearing the line. Relax the
'grep' patterns to match anywhere on the line. Note that only two of
these three tests fail without relaxing their 'grep' pattern, but the
third looks for the absence of the pattern, so it still succeeds, but
without the adjustment would potentially hide future regressions.
Note also that with this change we no longer need the length of the
previously displayed progress line, so the strbuf added to 'struct
progress' in d53ba841d4 (progress: assemble percentage and counters in
a strbuf before printing, 2019-04-05) is not strictly necessary
anymore. We still keep it, though, as it avoids allocating and
releasing a strbuf each time the progress is updated.
Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Since commit 545dc345eb (progress: break too long progress bar lines,
2019-04-12) when splitting a too long progress line, sometimes it
looks as if a superfluous empty line were added between the title
line and the counters.
To make sure that the previously displayed progress line is completely
covered up when writing the new, shorter title line, we calculate how
many characters need to be overwritten with spaces. Alas, this
calculation doesn't account for the newline character at the end of
the new title line, and resulted in printing one more space than
strictly necessary. This extra space character doesn't matter, if the
length of the previous progress line was shorter than the width of the
terminal. However, if the previous line matched the terminal width,
then this extra space made the new line longer, effectively adding
that empty line after the title line.
Fix this off-by-one to avoid that spurious empty line.
Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
The code is updated to check the result of memory allocation before
it is used in more places, by using xmalloc and/or xcalloc calls.
* jk/xmalloc:
progress: use xmalloc/xcalloc
xdiff: use xmalloc/xrealloc
xdiff: use git-compat-util
test-prio-queue: use xmalloc
Updating the display with progress message has been cleaned up to
deal better with overlong messages.
* sg/overlong-progress-fix:
progress: break too long progress bar lines
progress: clear previous progress update dynamically
progress: assemble percentage and counters in a strbuf before printing
progress: make display_progress() return void
Some of the recently added progress indicators have quite long titles,
which might be even longer when translated to some languages, and when
they are shown while operating on bigger repositories, then the
progress bar grows longer than the default 80 column terminal width.
When the progress bar exceeds the width of the terminal it gets
line-wrapped, and after that the CR at the end doesn't return to the
beginning of the progress bar, but to the first column of its last
line. Consequently, the first line of the previously shown progress
bar is not overwritten by the next, and we end up with a bunch of
truncated progress bar lines scrolling past:
$ LANG=es_ES.UTF-8 git commit-graph write
Encontrando commits para commit graph entre los objetos empaquetados: 2% (1599
Encontrando commits para commit graph entre los objetos empaquetados: 3% (1975
Encontrando commits para commit graph entre los objetos empaquetados: 4% (2633
Encontrando commits para commit graph entre los objetos empaquetados: 5% (3292
[...]
Prevent this by breaking progress bars after the title once they
exceed the width of the terminal, so the counter and optional
percentage and throughput, i.e. all changing parts, are on the last
line. Subsequent updates will from then on only refresh the changing
parts, but not the title, and it will look like this:
$ LANG=es_ES.UTF-8 ~/src/git/git commit-graph write
Encontrando commits para commit graph entre los objetos empaquetados:
100% (6584502/6584502), listo.
Calculando números de generación de commit graph: 100% (824705/824705), listo.
Escribiendo commit graph en 4 pasos: 100% (3298820/3298820), listo.
Note that the number of columns in the terminal is cached by
term_columns(), so this might not kick in when it should when a
terminal window is resized while the operation is running.
Furthermore, this change won't help if the terminal is so narrow that
the counters don't fit on one line, but I would put this in the "If it
hurts, don't do it" box.
Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
When the progress bar includes throughput, its length can shorten as
the unit of display changes from KiB to MiB. To cover up remnants of
the previous progress bar when such a change of units happens we
always print three spaces at the end of the progress bar.
Alas, covering only three characters is not quite enough: when both
the total and the throughput happen to change units from KiB to MiB in
the same update, then the progress bar's length is shortened by four
characters (or maybe even more!):
Receiving objects: 25% (2901/11603), 772.01 KiB | 733.00 KiB/s
Receiving objects: 27% (3133/11603), 1.43 MiB | 1.16 MiB/s s
and a stray 's' is left behind.
So instead of hard-coding the three characters to cover, let's compare
the length of the current progress bar with the previous one, and
cover up as many characters as needed.
Sure, it would be much simpler to just print more spaces at the end of
the progress bar, but this approach is more future-proof, and it won't
print extra spaces when none are needed, notably when the progress bar
doesn't show throughput and thus never shrinks.
Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Since the early days of Git, the progress code allocates its struct with
a bare malloc(), not xmalloc(). If the allocation fails, we just avoid
showing progress at all.
While perhaps a noble goal not to fail the whole operation because of
optional progress, in practice:
1. Any failure to allocate a few dozen bytes here means critical path
allocations are likely to fail, too.
2. These days we use a strbuf for throughput progress (and there's a
patch under discussion to do the same for non-throughput cases,
too). And that uses xmalloc() under the hood, which means we'd
still die on some allocation failures.
Let's switch to xmalloc(). That makes us consistent with the rest of Git
and makes it easier to audit for other (less careful) bare mallocs.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
The following patches in this series want to handle the progress bar's
title and changing parts (i.e. the counter and the optional percentage
and throughput combined) differently, and need to know the length
of the changing parts of the previously displayed progress bar.
To prepare for those changes assemble the changing parts in a separate
strbuf kept in 'struct progress' before printing.
Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Ever since the progress infrastructure was introduced in 96a02f8f6d
(common progress display support, 2007-04-18), display_progress() has
returned an int, telling callers whether it updated the progress bar
or not. However, this is:
- useless, because over the last dozen years there has never been a
single caller that cared about that return value.
- not quite true, because it doesn't print a progress bar when
running in the background, yet it returns 1; see 85cb8906f0
(progress: no progress in background, 2015-04-13).
The related display_throughput() function returned void already upon
its introduction in cf84d51c43 (add throughput to progress display,
2007-10-30).
Let's make display_progress() return void, too. While doing so
several return statements in display() become unnecessary, remove
them.
Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Add new start_sparse_progress() and start_delayed_sparse_progress()
constructors and "sparse" flag to struct progress.
Teach stop_progress() to force a 100% complete progress message before
printing the final "done" message when "sparse" is set.
Calling display_progress() for every item in a large set can
be expensive. If callers try to filter this for performance
reasons, such as emitting every k-th item, progress would
not reach 100% unless they made a final call to display_progress()
with the item count before calling stop_progress().
Now this is automatic when "sparse" is set.
Signed-off-by: Jeff Hostetler <jeffhost@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Historically, the diff machinery for rename detection had a
hardcoded limit of 32k paths; this is being lifted to allow users
trade cycles with a (possibly) easier to read result.
* en/rename-progress:
diffcore-rename: make diff-tree -l0 mean -l<large>
sequencer: show rename progress during cherry picks
diff: remove silent clamp of renameLimit
progress: fix progress meters when dealing with lots of work
sequencer: warn when internal merge may be suboptimal due to renameLimit
Since 180a9f2268 (provide a facility for "delayed" progress
reporting, 2007-04-20), the progress code has allowed
callers to skip showing progress if they have reached a
percentage-threshold of the total work before the delay
period passes.
But since 8aade107dd (progress: simplify "delayed" progress
API, 2017-08-19), that parameter is not available to outside
callers (we always passed zero after that commit, though
that was corrected in the previous commit to "100%").
Let's drop the threshold code, which never triggers in
any meaningful way.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Commit 8aade107dd (progress: simplify "delayed" progress
API, 2017-08-19) dropped the parameter by which callers
could say "show my progress only if I haven't passed M%
progress after N seconds". The intent was to just show
nothing for 2 seconds, and then always progress after that.
But we flipped the logic in the wrapper: it sets M=0,
meaning that we'd almost _never_ show progress after 2
seconds, since we'd generally have made some progress. This
should have been 100%, not 0%.
We were fooled by existing calls like:
start_progress_delay("foo", 0, 0, 2);
which behaved this way. The trick is that the first "0"
there is "how many items total", and there zero means "we
don't know". And without knowing that, we cannot compute a
completed percent at all, and we ignored the threshold
parameter entirely! Modeling our wrapper after that broke
callers which pass a non-zero value for "total".
We can switch to the intended behavior by using "100" in the
wrapper call.
Reported-by: Lars Schneider <larsxschneider@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
The possibility of setting merge.renameLimit beyond 2^16 raises the
possibility that the values passed to progress can exceed 2^32.
Use uint64_t, because it "ought to be enough for anybody". :-)
Signed-off-by: Elijah Newren <newren@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
We used to expose the full power of the delayed progress API to the
callers, so that they can specify, not just the message to show and
expected total amount of work that is used to compute the percentage
of work performed so far, the percent-threshold parameter P and the
delay-seconds parameter N. The progress meter starts to show at N
seconds into the operation only if we have not yet completed P per-cent
of the total work.
Most callers used either (0%, 2s) or (50%, 1s) as (P, N), but there
are oddballs that chose more random-looking values like 95%.
For a smoother workload, (50%, 1s) would allow us to start showing
the progress meter earlier than (0%, 2s), while keeping the chance
of not showing progress meter for long running operation the same as
the latter. For a task that would take 2s or more to complete, it
is likely that less than half of it would complete within the first
second, if the workload is smooth. But for a spiky workload whose
earlier part is easier, such a setting is likely to fail to show the
progress meter entirely and (0%, 2s) is more appropriate.
But that is merely a theory. Realistically, it is of dubious value
to ask each codepath to carefully consider smoothness of their
workload and specify their own setting by passing two extra
parameters. Let's simplify the API by dropping both parameters and
have everybody use (0%, 2s).
Oh, by the way, the percent-threshold parameter and the structure
member were consistently misspelled, which also is now fixed ;-)
Helped-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
The values in struct throughput are only updated every 0.5 seconds. If
we're all done before that time span then the final update will show a
rate of 0 bytes/s, which is misleading if some bytes had been handled.
Remember the start time and show the total throughput instead.
And avoid division by zero by enforcing a minimum time span value of 1
(unit: 1/1024th of a second). That makes the resulting rate an
underestimation, but it's closer to the actual value than the currently
shown 0 bytes/s.
Reported-by: 積丹尼 Dan Jacobson <jidanni@jidanni.org>
Signed-off-by: Rene Scharfe <l.s.r@web.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Simplify code by replacing buffer allocation with a call to xstrfmt().
Signed-off-by: Maxim Moseychuk <franchesko.salias.hudro.pedros@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
We frequently allocate strings as xmalloc(len + 1), where
the extra 1 is for the NUL terminator. This can be done more
simply with xmallocz, which also checks for integer
overflow.
There's no case where switching xmalloc(n+1) to xmallocz(n)
is wrong; the result is the same length, and malloc made no
guarantees about what was in the buffer anyway. But in some
cases, we can stop manually placing NUL at the end of the
allocated buffer. But that's only safe if it's clear that
the contents will always fill the buffer.
In each case where this patch does so, I manually examined
the control flow, and I tried to err on the side of caution.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
The usual arguments for using xsnprintf over sprintf apply,
but this case is a little tricky. We print to a fixed-size
buffer if we have room, and otherwise to an allocated
buffer. So there should be no overflow here, but it is still
good to communicate our intention, as well as to check our
earlier math for how much space the string will need.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Coverity noticed that we strncpy() into a fixed-size buffer
without making sure that it actually ended up
NUL-terminated. This is unlikely to be a bug in practice,
since throughput strings rarely hit 32 characters, but it
would be nice to clean it up.
The most obvious way to do so is to add a NUL-terminator.
But instead, this patch switches the fixed-size buffer out
for a strbuf. At first glance this seems much less
efficient, until we realize that filling in the fixed-size
buffer is done by writing into a strbuf and copying the
result!
By writing straight to the buffer, we actually end up more
efficient:
1. We avoid an extra copy of the bytes.
2. Rather than malloc/free each time progress is shown, we
can strbuf_reset and use the same buffer each time.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
progress: treat "no terminal" as being in the foreground
Commit 85cb890 (progress: no progress in background,
2015-04-13) avoids sending progress from background
processes by checking that the process group id of the
current process is the same as that of the controlling
terminal.
If we don't have a terminal, however, this check never
succeeds, and we print no progress at all (until the final
"done" message). This can be seen when cloning a large
repository; instead of getting progress updates for
"counting objects", it will appear to hang then print the
final count.
We can fix this by treating an error return from tcgetpgrp()
as a signal to show the progress.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Disable the display of the progress if stderr is not the
current foreground process.
Still display the final result when done.
Signed-off-by: Luke Mewburn <luke@mewburn.net>
Acked-by: Nicolas Pitre <nico@fluxnic.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Calculating duration from a single uint64_t is simpler than from a struct
timeval. Change throughput measurement from gettimeofday() to
getnanotime().
Also calculate misec only if needed, and change integer division to integer
multiplication + shift, which should be slightly faster.
Signed-off-by: Karsten Blees <blees@dcon.de>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Humanization of downloaded size is done in the same function as text
formatting in 'process.c'. The code cannot be reused easily elsewhere.
Separate text formatting from size simplification and make the
function public in strbuf so that it can easily be used by other
callers.
We now can use strbuf_humanise_bytes() for both downloaded size and
download speed calculation. One of the drawbacks is that speed will
now look like this when download is stalled: "0 bytes/s" instead of
"0 KiB/s".
Signed-off-by: Antoine Pelisse <apelisse@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Switch to MiB/s when the connection is fast enough (i.e. on a LAN).
Signed-off-by: Nicolas Pitre <nico@fluxnic.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Due to problems at cam.org, my nico@cam.org email address is no longer
valid. From now on, nico@fluxnic.net should be used instead.
Signed-off-by: Nicolas Pitre <nico@fluxnic.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Often the throughput output is requested when the data read so far is
one smaller than multiple of 1024; because 1023/1024 is ~0.999, it often
shows up as 0.99 because the code currently truncates.
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Dynamically sized arrays are gcc and C99 construct. Using them hurts
portability to older compilers, although using them is nice in this case
it is not desirable. This patch removes the only use of the construct
in stop_progress_msg(); the function is about writing out a single line
of a message, and the existing callers of this function feed messages
of only bounded size anyway, so use of dynamic array is simply overkill.
Signed-off-by: Boyd Lynn Gerber <gerberb@zenez.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This will make progress display from pack-objects (invoked via
upload-pack) more responsive on platforms with an implementation
of stdio whose stderr is line buffered.
The standard error stream is defined to be merely "not fully
buffered"; this is different from "unbuffered". If the
implementation of the stdio library chooses to make it line
buffered, progress reports that end with CR but do not contain
LF will accumulate in the stdio buffer before written out. A
fflush() after each progress display gives a nice continuous
progress.
Signed-off-by: Johannes Sixt <johannes.sixt@telecom.at>
Signed-off-by: Junio C Hamano <gitster@pobox.com>