Change the initialization of "struct strbuf" changed in
cbc0f81d96 (strbuf: use designated initializers in STRBUF_INIT,
2017-07-10) to omit specifying "alloc" and "len", as we do with other
"alloc" and "len" (or "nr") in similar structs.
Let's likewise omit the explicit initialization of all fields in the
"struct ipc_client_connect_option" struct added in
59c7b88198 (simple-ipc: add win32 implementation, 2021-03-15).
Do the same for a few other initializers, e.g. STRVEC_INIT and
CACHE_DEF_INIT.
Finally, start incrementally changing the same pattern in
"t/helper/test-run-command.c". This change was part of an earlier
on-list version[1] of c90be786da (test-tool run-command: fix
flip-flop init pattern, 2021-09-11).
1. https://lore.kernel.org/git/patch-1.1-0aa4523ab6e-20210909T130849Z-avarab@gmail.com/
Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Simple IPC always requires threads (in addition to various
platform-specific IPC support). Fix the ifdefs in the Makefile
to define SUPPORTS_SIMPLE_IPC when appropriate.
Previously, the Unix version of the code would only verify that
Unix domain sockets were available.
This problem was reported here:
https://lore.kernel.org/git/YKN5lXs4AoK%2FJFTO@coredump.intra.peff.net/T/#m08be8f1942ea8a2c36cfee0e51cdf06489fdeafc
Reported-by: Randall S. Becker <rsbecker@nexbridge.com>
Helped-by: Jeff King <peff@peff.net>
Signed-off-by: Jeff Hostetler <jeffhost@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Create Unix domain socket based implementation of "simple-ipc".
A set of `ipc_client` routines implement a client library to connect
to an `ipc_server` over a Unix domain socket, send a simple request,
and receive a single response. Clients use blocking IO on the socket.
A set of `ipc_server` routines implement a thread pool to listen for
and concurrently service client connections.
The server creates a new Unix domain socket at a known location. If a
socket already exists with that name, the server tries to determine if
another server is already listening on the socket or if the socket is
dead. If socket is busy, the server exits with an error rather than
stealing the socket. If the socket is dead, the server creates a new
one and starts up.
If while running, the server detects that its socket has been stolen
by another server, it automatically exits.
Signed-off-by: Jeff Hostetler <jeffhost@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Create Windows implementation of "simple-ipc" using named pipes.
Signed-off-by: Jeff Hostetler <jeffhost@microsoft.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>